Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Jeremystair on April 07, 2017, 02:58:27 PM
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If I decrease my opponent to the point they're 0/0 in battle do they have special initiative to play a negate to stop it?
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If that is the only Hero in battle, yes. If there are still other Heroes remaining in battle that are not being discarded, there would be no special initiative.
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So how would this work if Coliseum is in play? If Coliseum decreases The Last Hero enough to activate special initiative could they stop it?
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Yes, the Hero would have special initiative but they would need to negate Coliseum--a "negate last enhancement" would not work. (I'm assuming you're referring to a situation where a players tosses an enhancement due to Coliseum that would end up discarding the Hero).
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Yes that's what I'm referring to so if they could negate Colosseum would the card that was put in the discard pile come back out into play?
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The card was tossed by Coliseum's special ability. Technically, Coliseum takes Enhancements being played and insteads them into tossed Enhancements, so my first impression is yes, they would be be played if Coliseum is negated.
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The card was tossed by Coliseum's special ability. Technically, Coliseum takes Enhancements being played and insteads them into tossed Enhancements, so my first impression is yes, they would be be played if Coliseum is negated.
There's one problem there: Enhancements tossed by Collseum can't be interrupted or negated. You can't interrupt or negate CBN cards or cards with no SA.
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There's one problem there: Enhancements tossed by Collseum can't be interrupted or negated. You can't interrupt or negate CBN cards or cards with no SA.
If the Enhancement is CBN, yeah, it would go into play and you can't negate it.
But that wasn't the question: The question was, if an Enhancement is getting tossed by Coliseum to decrease a Character to */0, does the Character have initiative to negate Coliseum and thus the toss?
You certainly do get initiative, and then I was saying that the Enhancement that would have been tossed is being insteaded from play, so it would go into battle after the negate.
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The card was tossed by Coliseum's special ability. Technically, Coliseum takes Enhancements being played and insteads them into tossed Enhancements, so my first impression is yes, they would be be played if Coliseum is negated.
There's one problem there: Enhancements tossed by Collseum can't be interrupted or negated. You can't interrupt or negate CBN cards or cards with no SA.
How did you come to this conclusion? Coliseum can be negated and thus the decrease resulting from all of the tossed cards that are CBN or no SA is negated.
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There's one problem there: Enhancements tossed by Collseum can't be interrupted or negated. You can't interrupt or negate CBN cards or cards with no SA.
If the Enhancement is CBN, yeah, it would go into play and you can't negate it.
But that wasn't the question: The question was, if an Enhancement is getting tossed by Coliseum to decrease a Character to */0, does the Character have initiative to negate Coliseum and thus the toss?
You certainly do get initiative, and then I was saying that the Enhancement that would have been tossed is being insteaded from play, so it would go into battle after the negate.
Yes but only Coliseum, you can't interrupt the battle or anything except Coliseum.
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Yes, I know. But that was the question.
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The card was tossed by Coliseum's special ability. Technically, Coliseum takes Enhancements being played and insteads them into tossed Enhancements, so my first impression is yes, they would be be played if Coliseum is negated.
There's one problem there: Enhancements tossed by Collseum can't be interrupted or negated. You can't interrupt or negate CBN cards or cards with no SA.
How did you come to this conclusion? Coliseum can be negated and thus the decrease resulting from all of the tossed cards that are CBN or no SA is negated.
I misread the original post, It sounded to me like he was saying that you could interrupt/negate CBN/No SA cards.
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New question.
I played in enhancement that is cannot be negated and Coliseum tosses it it's killing the last hero in battle. Can my opponent play Faith of Abel which interrupts the battle shuffles in neutral card in opponent's territory or an evil card in battle? If so and he shuffles the evil character in battle what happens to the card that was tossed buy Colosseum?
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Sorry I didn't make it clear but the faith of Abel is played on able. He's trying to interrupt the battle and remove the evil character in battle. But does that work at all because of Colosseum there. The toss removes his hero from the battle which gives him a special initiative. Does he have to interrupt Coliseum or can he interrupt and remove the evil character? If that goes through what happens to the possibility that has already been played?
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In this instance, Coliseum's ability is what is causing the SI so you would only be able to play a card that could negate Coliseum. If you did so, then the enhancement that was tossed would get played in battle and would resolve as usual.
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Even if he can interrupt the battle and remove the evil character that the card was played on that Coliseum targeted?
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Yes, SI only allows you to target the specific card that is causing the removal.
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So you can never interrupt the battle during special initiative and remove the evil character so that the enhancement cannot be activated?
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Interrupt the battle interrupts the last card played in battle (if it was played by an opponent) so it does interrupt the card that is removing you if that card is in battle. However, Coliseum is not in battle so an ITB ability does not work against it.
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On a related note about interrupt, what if a hero's ability prevented the next enh player by an opponent, an opponent blocks, has initiative and plays an enh that's prevented due to the hero's ability. The hero has initiative and plays an interrupt enh. Does this interrupt affect the hero's ability, allowing the special ability on the opponent's enh to activate (let's say it was an enh to discard a hero), or does the interrupt have no effect since the last ability was prevented and that's what the interrupt targets (the last ability played, but this makes me think the hero's ability was the last one played)?
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Bumping this post to try and get an answer from an elder.
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the answer is no.
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On a related note about interrupt, what if a hero's ability prevented the next enh player by an opponent, an opponent blocks, has initiative and plays an enh that's prevented due to the hero's ability. The hero has initiative and plays an interrupt enh. Does this interrupt affect the hero's ability, allowing the special ability on the opponent's enh to activate (let's say it was an enh to discard a hero), or does the interrupt have no effect since the last ability was prevented and that's what the interrupt targets (the last ability played, but this makes me think the hero's ability was the last one played)?
If you interrupt the battle, all abilities that are active in battle that can be interrupted shut off until the interrupting ability resolves.
If the special ability on the opponent's Enhancement is instant, it cannot reactivate anyway. It was prevented when it entered battle, and the special ability on an Enhancement activates when it enters battle, so the activation window for the Enhancement is over anyway. It could only activate again if the ability was ongoing and the card interrupting/preventing/negating it was interrupted/negated. That would not apply here anyway, because an interrupt the battle ability interrupts everything in battle, including the previously prevented Enhancement.
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the answer is no.
Can you please be more specific? There was two parts to my question.
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On a related note about interrupt, what if a hero's ability prevented the next enh player by an opponent, an opponent blocks, has initiative and plays an enh that's prevented due to the hero's ability. The hero has initiative and plays an interrupt enh. Does this interrupt affect the hero's ability, allowing the special ability on the opponent's enh to activate (let's say it was an enh to discard a hero), or does the interrupt have no effect since the last ability was prevented and that's what the interrupt targets (the last ability played, but this makes me think the hero's ability was the last one played)?
In this scenario, the prevent has completed, so ITB won't interrupt it. Something that prevented all enhancements would be interrupted, but it's complete once it's hit it's limit.
Strictly speaking, ITB interrupts the last card played, not the last ability played, which makes it clearer that it would interrupt the enhancement. So basically no effect, since the enhancement was prevented.
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Got it. Thanks for the explanation. :)