Author Topic: Darius Decree  (Read 26653 times)

The Schaef

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Re: Darius Decree
« Reply #75 on: February 12, 2010, 06:14:22 PM »
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I just said that putting a card onto the table from your hand counts as playing the card.  But that is not the ONLY way to play a card.  Playing a card from a discard pile or a deck is still playing a card, too.

That was how you defined the term.  And by expanding it now to include cards coming FROM anywhere, there is now no difference at all between placing a card and playing a card, in terms of how you define them, with the possible lone exception of discard. 

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If an artifact was face down, then turning it face up is not considered "playing" the artifact.  It was already played when it hit the table from your hand (or deck or discard pile.)

Why?  It's not in play and it's not active.  How is this played and not only placed?

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What problems does this cause?  I can think of none.

Aside from the numerous counter-intuitive scenarios, you have effectively eliminated any distinction between the two terms, such that cards like Storehouse can be worded as "placed" or "played" and work exactly the same.  What then is the point of saying "play" or "place" at all?

Offline Bryon

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Re: Darius Decree
« Reply #76 on: February 12, 2010, 06:15:17 PM »
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Bryon is saying that cards must be considered "played" when they hit the table so that you can use them then (ie. face-up artifacts) or later (ie. face-down artifacts).

Schaef is saying that cards are only being "placed" when they hit the table, and that they are "played" when they enter "play".  Therefore, putting down a face-down art would be "placing" it, but it wouldn't be "played" until you turned it face-up and "activated" it.

Are there any current rulings that would contradict either of these perspectives, or are they equally valid?
This seems to be an accurate picture of our positions (of mine at least).  Here's one way to answer your question about validity:

Artifact special ability: Opponents cannot play heroes, weapons, or artifacts this round.  May be used once.

Would you allow a player to put an artifact into his artifact pile with this active?  I would not.
If the point was to disallow activation of artifacts, we'd just call out "activate" as the key word, like Joseph's Silver Cup does.
« Last Edit: February 12, 2010, 06:48:46 PM by Bryon »

Lamborghini_diablo

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Re: Darius Decree
« Reply #77 on: February 12, 2010, 06:27:27 PM »
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To be frank, yes this can cause a change in the game.

Wasting Disease has now become increasingly more powerful.

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Prevent all good abilities that allow a player to play an Enhancement.

Previously, it only prevented cards such as ET and Reach. Now... it stops:

ET type heroes, Reach type enhancements, Great Faith type enhancements, Elishana type heroes, I am Truth (though it did before, idk how many people realized this), Musicians Chamber, Drawn out type enhancements, AND storehouse.

Offline STAMP

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Re: Darius Decree
« Reply #78 on: February 12, 2010, 06:33:25 PM »
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To be frank, yes this can cause a change in the game.

Wasting Disease has now become increasingly more powerful.

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Prevent all good abilities that allow a player to play an Enhancement.

Previously, it only prevented cards such as ET and Reach. Now... it stops:

ET type heroes, Reach type enhancements, Great Faith type enhancements, Elishana type heroes, I am Truth (though it did before, idk how many people realized this), Musicians Chamber, Drawn out type enhancements, AND storehouse.

My new favorite card.  Buwahahaha!   :maul:
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Lamborghini_diablo

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Re: Darius Decree
« Reply #79 on: February 12, 2010, 06:35:55 PM »
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Yeah, it seems to be quite the anti-purple card... I mean:

TToD, ET, Reach, Great Faith, Drawn Out, Storehouse.... thats a HUGE hit to purple offenses.

Offline STAMP

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Re: Darius Decree
« Reply #80 on: February 12, 2010, 06:44:19 PM »
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And don't forget search-type cards that put other cards on the table.   ;)
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Lamborghini_diablo

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Re: Darius Decree
« Reply #81 on: February 12, 2010, 06:47:43 PM »
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Well, WD specifies playing enhancements. Not many put enhancements on the table, if any. Though it does stop Water to Wine...

Offline Bryon

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Re: Darius Decree
« Reply #82 on: February 12, 2010, 06:54:34 PM »
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I don't see any problems with Wasting Disease stopping those cards.  It stops most of them already (and really should have stopped all of them all along).

For future cards, if we want to specifically stop play abilities, but allow exchange for enhancement cards, we will word the special ability like so:

"Negate band, draw, and play abilities." so that searches and exchanges are still allowed.  While Great Faith allows you to play an enhancement out of your deck, it is not specifically a "play" ability.  (Just like a "Band from hand" ability plays a hero but is not really a "play" ability).

That way, Wasting Disease stops ANY ability that allows you to play an enhancement, while the new card will only stop the specific "play" special ability.
« Last Edit: February 12, 2010, 06:58:05 PM by Bryon »

Lamborghini_diablo

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Re: Darius Decree
« Reply #83 on: February 12, 2010, 07:04:26 PM »
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A "play ability" would simply be an ability that allows a card to be played, is it not?

In that case, that would be a devistating card. It'd stop cards like Solomon, Midwives, Gates of Hell, and many many more in addition to what WD stops.

Also, I dont have a huge issue with it stopping those cards either (except for it preventing Storehouse and musicians chambers), but I'm saying that this DOES have an impact on how the game may be played.

Oh, add I am Creator and Creation of the World to the WD list as well.

Also, one funny point... DD does NOT stop Elishana... since DD specifies "play from hand"... he can grab from discard pile and thus bypass DD.  :D

The Schaef

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Re: Darius Decree
« Reply #84 on: February 12, 2010, 07:14:06 PM »
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Would you allow a player to put an artifact into his artifact pile with this active?  I would not.

Why not?  I do not think that putting my card somewhere that it's not in play and not active would violate that premise.

BTW, shuffling a card also counts as playing it under your definition.

And I'm not clear on whether you consider cards in e.g. Musician's Chambers to be played when they're used in battle or only the first time when they're placed there, but if it's the latter, then any ability that allows you to "play an Enhancement" cannot use a card stored there or similar places since you already played it once.

And removing from the game unless you force players to move removed cards somewhere off the physical surface of the table.

And despite your claim of wording "future stop play" cards as you say, the way you have defined play, that STILL stops exchanges.  You are moving a card from deck to table.  Period.

My definition of "play" doesn't worry about things like that because it involves either putting cards in play (note the correlation there... play... play...), or activating the card (actively using the card as distinct from putting it somewhere).  Locations and terminology clearly defined in the rulebook without concern for the physical nature of the playing surface or creating a list of exceptions.

So what breaks the game if I can put a card somewhere out of play without having to say I played it?  Or if I place a card without also saying I played it?

Offline RTSmaniac

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Re: Darius Decree
« Reply #85 on: February 12, 2010, 07:16:43 PM »
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Quote
Oh, add I am Creator and Creation of the World to the WD list as well.

how does wasting disease stop these?
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Lamborghini_diablo

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Re: Darius Decree
« Reply #86 on: February 12, 2010, 07:19:17 PM »
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Crap.  :D I had Bryons other card on my mind when I wrote that... my bad.

Offline Bryon

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Re: Darius Decree
« Reply #87 on: February 12, 2010, 07:47:18 PM »
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A "play ability" would simply be an ability that allows a card to be played, is it not?
No.  "Play abilities" means "play" special abilities.  Remember the lost soul exchange/place ruling?

If I exchange a lost soul in my site with the deck discard lost soul, I did NOT use a place ability.  However, as a result of the action, the lost soul was placed in a site.

If I exchange a card with a card in the discard pile, I did NOT use a discard ability.  However, as a result of the action, a card was discarded.

If I exchange a card with a card in my deck, I did NOT use a play special ability.  However, as a result of the action, a card was played.

So, WD does stop special abilities that allow an enhancement to be played, which includes cards like Great Faith (it does not specify "play abilities").

On the other hand, a card that says "Negate play abilities" does not stop cards that indirectly play a card (like via an exchange).  "Negate play abilities" only negates "play" abilities.

« Last Edit: February 12, 2010, 07:53:07 PM by Bryon »

The Schaef

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Re: Darius Decree
« Reply #88 on: February 12, 2010, 07:57:21 PM »
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If an ability moves a card onto the table (except in nebulous circumstances), but not discard, it is a play ability, because the definition of play is to move a card onto the table (except in nebulous circumstances).

Offline Bryon

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Re: Darius Decree
« Reply #89 on: February 12, 2010, 08:35:20 PM »
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Not so.  An exchange ability is an exchange ability, nothing more.  But it can have the effect of place, discard, or play (see the 3 examples in my post above).

"Place" exists as a special ability, but it also is something that happens to a card as a result of another ability or action.
"Play" exists as a special ability, but it also is something that happens to a card as a result of another ability or action.
"Discard" exists as a special ability, but it also is something that happens to a card as a result of another ability or action.

Negating place abilities does not negate the exchange lost soul.
Negating play abilities does not negate Great Faith.
Negating discard abilities does not negate Hunger.

The Schaef

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Re: Darius Decree
« Reply #90 on: February 12, 2010, 08:42:15 PM »
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Not so.  An exchange ability is an exchange ability, nothing more.  But it can have the effect of place, discard, or play.

Indeed!  So what we have learned from this exercise is that the question of exchange does absolutely nothing to bring us any closer to an answer on this issue, because it is applied the same in all circumstances.

There is still the unanswered question of whether you count shuffle/place somewhere in deck and remove from game abilities as "playing a card", since they are putting a card on the table without discarding them.

Offline RTSmaniac

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Re: Darius Decree
« Reply #91 on: February 12, 2010, 09:44:09 PM »
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would a "negate play" card stop philistine outpost?

 Philistine Outpost
Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: When you are attacked, you may discard this card or an evil card from deck to search discard pile for a generic Philistine and place it in your territory. Protect Sites from being placed beneath decks. • Identifiers: None • Verse: I Samuel 14:12 •
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Lamborghini_diablo

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Re: Darius Decree
« Reply #92 on: February 12, 2010, 09:46:26 PM »
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Under Bryon's rules, I would say yes. Under Schaef's rules, no.

The Schaef

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Re: Darius Decree
« Reply #93 on: February 12, 2010, 09:49:12 PM »
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And I think it makes sense that a distinction should exist between going from discard to territory versus discard to battle.  If I were putting that EC into battle, I would be playing that card.  Outpost seems to me like I'm just sticking him there because an ability moved it.

Offline SirNobody

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Re: Darius Decree
« Reply #94 on: February 12, 2010, 10:11:53 PM »
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Hey,

Wow...now I'm confused.

Tschow,

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Offline Red Dragon Thorn

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Re: Darius Decree
« Reply #95 on: February 12, 2010, 10:15:16 PM »
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I second that thought, Somebody PM me when with the broken combo's I can or can't do when this is over 30 pages in the future, after Scheaf flip/flops a few times ;)
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Offline YourMathTeacher

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Re: Darius Decree
« Reply #96 on: February 12, 2010, 10:16:00 PM »
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Hmm.... this thread ballooned to 7 pages in a day. I haven't kept up with it. Could someone give me the skinny on what the debate is about?
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The Schaef

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Re: Darius Decree
« Reply #97 on: February 12, 2010, 10:21:40 PM »
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I just had a thought about the definitions of place and play that were extremely short, simple, distinct, clear and intuitive to the terms used.  It doesn't seem to have a lot of traction, though.  That's pretty much the whole thing in a nutshell.

Offline Master KChief

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Re: Darius Decree
« Reply #98 on: February 12, 2010, 10:23:06 PM »
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this thread didnt make sense since page 1.
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Offline YourMathTeacher

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Re: Darius Decree
« Reply #99 on: February 12, 2010, 10:28:30 PM »
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I see. Are the definitions of "Play" and "Place" clarified in the "New REG," or is that part of the debate (i.e. How should we define them?).
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