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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Ironisaac on September 15, 2016, 03:19:20 PM

Title: Covenant of Salt
Post by: Ironisaac on September 15, 2016, 03:19:20 PM
If i have CoS up for one turn, then flip it down for something else the next turn, would the heroes keep the 2/2 gain?
Title: Re: Covenant of Salt
Post by: Michael_of_the_Star on September 15, 2016, 04:07:19 PM
To my understanding, any cards that gives attribute gains, however if the covenant said "as long as it in play", then it won't.

M.L
Title: Re: Covenant of Salt
Post by: RedemptionAggie on September 15, 2016, 04:37:21 PM
All increase abilities on Artifacts (including Covs/Curses activated as Artifacts) are ongoing, and therefore last only as long as it's active.  So you lose the 2/2 if you switch to another Artifact.
Title: Re: Covenant of Salt
Post by: Kevinthedude on September 15, 2016, 05:04:57 PM
Quote from: REG
Increase or decrease abilities on Artifacts, Covenants or Curses played as an Artifact, tied to a place ability, or with
a specified duration are ongoing unless otherwise stated on the card (for instance, an artifact that increases “on
activation” does so as an instant ability with every activation)
Title: Re: Covenant of Salt
Post by: Ironisaac on September 15, 2016, 06:18:27 PM
Hmm... Ok thanks. It seems my deck idea might be a bit harder to pull off.
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