Author Topic: Counting Turns Set Aside  (Read 11704 times)

Offline SirNobody

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Counting Turns Set Aside
« on: September 13, 2008, 08:53:57 PM »
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Hey,

If I use the Set Aside Lost Soul to set a character aside from each territory for two turns.  Do all of the characters set aside get set aside for two of my "turns" or do they get set aside for two of their owner's "turns"?  In other words, are counters added to a set aside during the upkeep phase of the player that set them aside or during the upkeep phase of the player that controls the cards set aside?

I believe the counters should be added during the upkeep phase of the player that set them aside.

Tschow,

Tim "Sir Nobody" Maly, WildCard Secretary of Defense
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The Schaef

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Re: Counting Turns Set Aside
« Reply #1 on: September 13, 2008, 09:03:17 PM »
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Always on the upkeep phase of that person's turn.  That is exactly why the LS says "two turns", because if it said one turn, they would just get it back on their very next turn and it would be a pointless set-aside.

Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #2 on: September 13, 2008, 09:10:51 PM »
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 REG - Set-Aside - Default Conditions
Cards are set aside in their owners’ respective set-aside areas.


REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.


I would think these would govern when counters would be placed. Since the set-aside card defaults to your set-aside area a counter would be place during your Upkeep Phase.
But, if I set-aside one of your heroes and one of my heroes, you would still get your hero back the turn before I get mine back. Unless, I'm counting the turns wrong.

Godspeed,
Mike

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Offline soul seeker

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Re: Counting Turns Set Aside
« Reply #3 on: September 13, 2008, 09:30:39 PM »
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The way I'm understanding it, that is not how it was ruled at Nationals.

   It was ruled that Player A's (who had the set aside lost soul and did the setting aside) upkeep phase was the one that counted for the other 3 players.  So even if it said 1 turn they (being Player B through D) would have lost their hero for 1 turn.
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The Schaef

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Re: Counting Turns Set Aside
« Reply #4 on: September 13, 2008, 10:50:56 PM »
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That would in fact be wrong, and I'm surprised at that ruling.  There was discussion about the rules regarding this, just as Mike laid out, and this was the reason the soul works for two turns.

Offline TheKarazyvicePresidentRR

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Re: Counting Turns Set Aside
« Reply #5 on: September 13, 2008, 10:54:19 PM »
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I wouldn't be surprised, new cards, new rulings people didn't expect.
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The Schaef

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Re: Counting Turns Set Aside
« Reply #6 on: September 14, 2008, 12:15:27 AM »
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But nearly all the judges were on the playtest staff; they saw all the same stuff I saw.

Offline SirNobody

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Re: Counting Turns Set Aside
« Reply #7 on: September 14, 2008, 12:50:44 AM »
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Hey,

The other card that I have been using a lot recently to set things aside with is Nebuchadnezzar's Pride which sets aside both my evil character and the opponent's hero for four turns.  If the turns are counted by their owner rather than the player that set them aside, then with Nebuchadnezzar's Pride two cards (the hero and the evil character) set aside for the same ammount of turns at the same time with the same card would return at different times.  I really don't want to have to try to figure out how to explain that one to the little kids in my playgroup.

And with the set-aside lost soul, the heroes set aside will be unavailable for one rescue regardless of it we count turns for the owner or the set-asider-er.

Tschow,

Tim "Sir Nobody" Maly, WildCard Secretary of Defense
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The Schaef

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Re: Counting Turns Set Aside
« Reply #8 on: September 14, 2008, 08:43:52 AM »
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I really don't want to have to try to figure out how to explain that one to the little kids in my playgroup.

You count your own people on your own turn.  Hope that helps.

Or we can go the other direction and you can figure out how to explain to them how they have three different characters in their set-aside area and they all get counters added at three different times because they were targeted by three different players, and they need to keep track of that.

Quote
And with the set-aside lost soul, the heroes set aside will be unavailable for one rescue regardless of it we count turns for the owner or the set-asider-er.

On my turn, I draw three cards, including the set-aside LS.  I set your Hero aside for one turn.  I complete my turn.
On your turn, you draw three cards, upkeep phase adds counter, your Hero comes back.

Please explain to me where is the one rescue for which your Hero is not available.
« Last Edit: September 14, 2008, 08:52:54 AM by The Schaef »

Offline Minister Polarius

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Re: Counting Turns Set Aside
« Reply #9 on: September 14, 2008, 10:25:06 AM »
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Except it sets aside for 2 turns.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

The Schaef

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Re: Counting Turns Set Aside
« Reply #10 on: September 14, 2008, 12:06:57 PM »
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Please read the thread before issuing corrections that do not need to be made.  Had you done so before typing your reply, you might have noticed that there was a contextual discussion about the ability setting aside for two turns as opposed to one, and why.  The separation of the actual and the hypothetical is an important distinction that you seem to have missed.
« Last Edit: September 14, 2008, 12:14:03 PM by The Schaef »

Offline Minister Polarius

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Re: Counting Turns Set Aside
« Reply #11 on: September 14, 2008, 02:46:24 PM »
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Grumpy much? ;D

I just re-read the entire thread and I don't see anything of the sort.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Kor

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Re: Counting Turns Set Aside
« Reply #12 on: September 14, 2008, 02:48:21 PM »
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I agree with Polarius, I came to the same conclusion he did when reading the topic.
Life is what you make of it.

Lamborghini_diablo

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Re: Counting Turns Set Aside
« Reply #13 on: September 14, 2008, 02:50:53 PM »
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As did I.

I think set asides should be counted on the turns of the player who USED the set-aside.

Example:

My turn: I draw the Shame lost soul, I set some heroes aside.
Their turn: 0 turns
My turn: 1 turn
Their turn: 1 turn
My turn: 2 turns, heroes return.

Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #14 on: September 14, 2008, 04:47:54 PM »
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As did I.

I think set asides should be counted on the turns of the player who USED the set-aside.

Example:

My turn: I draw the Shame lost soul, I set some heroes aside.
Their turn: 0 turns
My turn: 1 turn
Their turn: 1 turn
My turn: 2 turns, heroes return.


Your example goes counter to what you said. You set the Heroes aside and they counted them on their turn.

My turn: I draw the Shame lost soul, I set some heroes aside.
Their turn: 0 turns
My turn: 1 turn
Their turn: 1 turn
My turn: 2 turns, heroes return.


At this time, regardless of how some want it to be played or think it should be played, the REG is telling us how it is played. And it is very straight forward and uncomplicated.

REG - Set-Aside - Default Conditions
Cards are set aside in their owners’ respective set-aside areas.

REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.


Godspeed,
Mike
« Last Edit: September 14, 2008, 04:52:53 PM by 777Godspeed »
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Lamborghini_diablo

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Re: Counting Turns Set Aside
« Reply #15 on: September 14, 2008, 07:10:28 PM »
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My example was showing how it the increments only go UP on my turn if I used the set-aside. Any card that was set aside on MY turn gains counters on MY upkeep phase...

Is my statement clearer?

Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #16 on: September 14, 2008, 08:13:48 PM »
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My example was showing how it the increments only go UP on my turn if I used the set-aside. Any card that was set aside on MY turn gains counters on MY upkeep phase...

Is my statement clearer?

Your statement is clearer, but still contrary to the REG.


Godspeed,
Mike
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Offline Kor

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Re: Counting Turns Set Aside
« Reply #17 on: September 14, 2008, 09:12:57 PM »
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He said that is how he thought set asides should be, not how he thought they were.
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Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #18 on: September 14, 2008, 09:27:33 PM »
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He said that is how he thought set asides should be, not how he thought they were.

I understand what Lambo said and I answered Lambo here.....

Quote

At this time, regardless of how some want it to be played or think it should be played, the REG is telling us how it is played. And it is very straight forward and uncomplicated.

REG - Set-Aside - Default Conditions
Cards are set aside in their owners’ respective set-aside areas.

REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.



And here......

Lambo
My example was showing how it the increments only go UP on my turn if I used the set-aside. Any card that was set aside on MY turn gains counters on MY upkeep phase...

Is my statement clearer?

Godspeed777
Your statement is clearer, but still contrary to the REG.


Godspeed,
Mike

btw, I haven't got the quote thingy figured out all the way yet.
« Last Edit: September 14, 2008, 09:38:59 PM by 777Godspeed »
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Lamborghini_diablo

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Re: Counting Turns Set Aside
« Reply #19 on: September 14, 2008, 10:42:27 PM »
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Quote
REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.

Define the last word in that quote.

Who is the you in this situation? The player who controls the hero, or the player who used the set-aside card? It doesnt specify.

The Schaef

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Re: Counting Turns Set Aside
« Reply #20 on: September 14, 2008, 11:02:34 PM »
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I just re-read the entire thread and I don't see anything of the sort.

Really?  So you read this post:

Always on the upkeep phase of that person's turn.  That is exactly why the LS says "two turns", because if it said one turn, they would just get it back on their very next turn and it would be a pointless set-aside.

... and came to the conclusion that I thought the card said "one turn"?

You read this post:

That would in fact be wrong, and I'm surprised at that ruling.  There was discussion about the rules regarding this, just as Mike laid out, and this was the reason the soul works for two turns.

and came to the conclusion that I thought the card said "one turn"?

You read Tim's opening post with a statement about what he think SHOULD happen, and then his follow-up post with two conditional statements regarding the difference between the two ways to count upkeep, and you had zero indication that anyone was talking hypothetically?  If we were not talking in the hypothetical, can you explain to me the reason that Tim referred to "one rescue" regarding a card that, as written, sets aside for two turns?

If my grumpiness is of such concern to you, maybe you could spare me the effort of having to go back and parse all of my statements word for word to demonstrate to you that what I said is precisely what I am telling you was the content of my posts.

Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #21 on: September 14, 2008, 11:04:01 PM »
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Quote
REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.

Define the last word in that quote.

Who is the you in this situation? The player who controls the hero, or the player who used the set-aside card? It doesnt specify.

There is no need to define the last word in that statement quoted from the REG.
The Default Condition determines that for you. So once again -

REG - Set-Aside - Default Conditions
Cards are set aside in their owners’ respective set-aside areas.

Since that happens, now this happens -

REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.


You add your counters during your Upkeep Phase and your opponent adds their counter during their Upkeep Phase.


Godspeed,
Mike



« Last Edit: September 14, 2008, 11:12:56 PM by 777Godspeed »
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Lamborghini_diablo

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Re: Counting Turns Set Aside
« Reply #22 on: September 14, 2008, 11:17:23 PM »
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Hmm... I guess that makes sense...

I still see it like a timer... if two characters are set-aside for two turns... they should BOTH return at the same time. If I set two timers for two hours, they hopefully will both go off at the same time.

Thats how I feel it should work.

Offline SirNobody

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Re: Counting Turns Set Aside
« Reply #23 on: September 14, 2008, 11:18:29 PM »
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Hey,

REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.

One question...which player's perspective is this written from?  Does "you" refer to the player that played the set-aside or the player whose character is set aside?  It isn't clear from the context which it refers to.

Another way to look at it which of the following means the same as the first phrase in the REG quote ("Once a character is set aside,"):

(1) "Once you set a character aside," or
(2) "Once one of your characters is set aside,"?

Either option could mean the same as the phrase in the REG but clearly both of them can't be.  The REG is ambiguous on this point, thus it effectively does not address the topic of this thread.

Tschow,

Tim "Sir Nobody" Maly, WildCard Secretary of Defense
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Offline 777Godspeed

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Re: Counting Turns Set Aside
« Reply #24 on: September 14, 2008, 11:23:10 PM »
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The Default Condition determines that for you. So once again -

REG - Set-Aside - Default Conditions
Cards are set aside in their owners’ respective set-aside areas.

Since that happens, now this happens -

REG - Set-Aside - How to Use - More: Duration
Once a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.


You add your counters during your Upkeep Phase and your opponent adds their counter during their Upkeep Phase.



Godspeed,
Mike



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