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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Wings of Music on August 04, 2010, 07:32:22 PM

Title: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 04, 2010, 07:32:22 PM
When a character is converted (whether good or evil), is it stripped of its special abilities? or does the abilities stay under special conditions?

Blessings,
~Wings
Title: Re: Character Abilities on Trial when Converted...
Post by: YourMathTeacher on August 04, 2010, 07:36:32 PM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

•      If an Evil Character is converted to a Hero, it’s special ability works as long as it does not harm Heroes. (e.g., the special ability of Otho does not work as a Hero because it would be discarding himself, a Hero). Game rules are still operative (e.g., Heroes may not use evil enhancements or band to Evil Characters).
Title: Re: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 04, 2010, 08:02:05 PM
Thanks again, YMT! ;)
Title: Re: Character Abilities on Trial when Converted...
Post by: JSB23 on August 05, 2010, 01:11:00 AM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?
Title: Re: Character Abilities on Trial when Converted...
Post by: YourMathTeacher on August 05, 2010, 04:44:52 AM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?

My guess would be that converting to evil should have no benefits in a Christian game. In reality, it may have something to do with game mechanics that would lead to broken combos, but my idea is simpler and less likely to lead to a flame war.
Title: Re: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 05, 2010, 11:24:45 AM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?

My guess would be that converting to evil should have no benefits in a Christian game. In reality, it may have something to do with game mechanics that would lead to broken combos, but my idea is simpler and less likely to lead to a flame war.

You could also think of it biblically. Sometime, when people leave the world, they can use their previous situation for God's glory. On the other hand if a Christian forsakes his faith, he loses all of what he had. It is kind of nice to see those parallels in the rules :)
Title: Re: Character Abilities on Trial when Converted...
Post by: Alpho on August 05, 2010, 11:56:13 AM
It is indeed ;D
Title: Re: Character Abilities on Trial when Converted...
Post by: Red Warrior on August 05, 2010, 12:58:41 PM
Women as Snares doesn't harm heroes...  might want to rethink our definition of a convert-able ability!
Title: Re: Character Abilities on Trial when Converted...
Post by: JSB23 on August 05, 2010, 02:17:09 PM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?

My guess would be that converting to evil should have no benefits in a Christian game. In reality, it may have something to do with game mechanics that would lead to broken combos, but my idea is simpler and less likely to lead to a flame war.
A game mechanics complaint I could understand but not doing it because this is a christian game? That's just stupid
Title: Re: Character Abilities on Trial when Converted...
Post by: TheJaylor on August 05, 2010, 02:23:16 PM
Women as Snares doesn't harm heroes...  might want to rethink our definition of a convert-able ability!
that's awesome and OP'd if that works. :thumbup:
Title: Re: Character Abilities on Trial when Converted...
Post by: TheJaylor on August 05, 2010, 02:25:43 PM
Women as Snares doesn't harm heroes...  might want to rethink our definition of a convert-able ability!
that's awesome and OP'd if that works. :thumbup:
wait problem her ability says when using this character to block and she's not blocking shes attacking
Title: Re: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 05, 2010, 03:32:57 PM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?

My guess would be that converting to evil should have no benefits in a Christian game. In reality, it may have something to do with game mechanics that would lead to broken combos, but my idea is simpler and less likely to lead to a flame war.
A game mechanics complaint I could understand but not doing it because this is a christian game? That's just stupid

Holding to virtue is never stupid...
Title: Re: Character Abilities on Trial when Converted...
Post by: JSB23 on August 05, 2010, 03:34:42 PM
From the REG:

Instant Abilities > Convert > Default Conditions

•      If a Hero is converted to an Evil Character, it’s special ability does not work.  If that Evil Character is later converted back to a Hero, it’s special ability works again.

Why is that?

My guess would be that converting to evil should have no benefits in a Christian game. In reality, it may have something to do with game mechanics that would lead to broken combos, but my idea is simpler and less likely to lead to a flame war.
A game mechanics complaint I could understand but not doing it because this is a christian game? That's just stupid

Holding to virtue is never stupid...
What virtue?
Title: Re: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 05, 2010, 03:37:15 PM
"My guess would be that converting to evil should have no benefits in a Christian game."

The virtue that when you forsake the miracle and gift God has given you, you find yourself empty, lost, and with nothing...
Title: Re: Character Abilities on Trial when Converted...
Post by: JSB23 on August 05, 2010, 03:39:10 PM
"My guess would be that converting to evil should have no benefits in a Christian game."

The virtue that when you forsake the miracle and gift God has given you, you find yourself empty, lost, and with nothing...
I understand that but you shouldn't mix theme with game play
Title: Re: Character Abilities on Trial when Converted...
Post by: Wings of Music on August 05, 2010, 03:42:26 PM
"My guess would be that converting to evil should have no benefits in a Christian game."

The virtue that when you forsake the miracle and gift God has given you, you find yourself empty, lost, and with nothing...
I understand that but you shouldn't mix theme with game play

I guess then it brings the question of why this game was created...Was it created just to be a card game? or was created to reflect something much more amazing?
Title: Re: Character Abilities on Trial when Converted...
Post by: Red Warrior on August 05, 2010, 05:33:01 PM
I didn't have a women as snares near by when I posted... glad to hear the "when blocking" clause :)
Title: Re: Character Abilities on Trial when Converted...
Post by: Master_Chi on August 06, 2010, 03:05:20 PM
I didn't have a women as snares near by when I posted... glad to hear the "when blocking" clause :)

I came across this awhile back...... Wondering if my Green Ishbibenob could still band to Lahmi, Saph, and my other Phillies. THAT got confusing.
Title: Re: Character Abilities on Trial when Converted...
Post by: YourMathTeacher on August 06, 2010, 03:08:40 PM
Women as Snares is still a lot of fun to use, especially if your opponent has a bunch of demons that they think are untouchable.  :maul:
Title: Re: Character Abilities on Trial when Converted...
Post by: Arch Angel on August 06, 2010, 11:18:16 PM
I didn't have a women as snares near by when I posted... glad to hear the "when blocking" clause :)

I came across this awhile back...... Wondering if my Green Ishbibenob could still band to Lahmi, Saph, and my other Phillies. THAT got confusing.
No, A hero cannot band to an evil character, or play evil enhancements. The Kings version of Lahmi specifies "Philistine evil character" so its ability is useless when converted. If you converted the Warriors version of Lahmi he could band to a converted Goliath, though. :)
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