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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: adotson85 on October 29, 2008, 04:40:23 PM

Title: Burning Incense
Post by: adotson85 on October 29, 2008, 04:40:23 PM
The card burning incense says "All Heroes ignore an evil brigade of holder's choice.  Cannot be negated if Altar of Incense is active."  So does this card only work for the current turn, or do all heroes in play at the current time ignore that brigade for the rest of the game?
Title: Re: Burning Incense
Post by: YourMathTeacher on October 29, 2008, 04:54:45 PM
The card burning incense says "All Heroes ignore an evil brigade of holder's choice.  Cannot be negated if Altar of Incense is active."  So does this card only work for the current turn, or do all heroes in play at the current time ignore that brigade for the rest of the game?

All special abilities end after battle unless they specify otherwise (i.e. "While this character remains in play" or "until discarded").
Title: Re: Burning Incense
Post by: RedemptionAggie on October 31, 2008, 12:47:35 AM
Don't SAs end at the end of the current phase unless specified otherwise?
Title: Re: Burning Incense
Post by: TheKarazyvicePresidentRR on October 31, 2008, 11:36:40 AM
Disregarding Artifacts, Forts, etc correct.
Title: Re: Burning Incense
Post by: YourMathTeacher on October 31, 2008, 03:26:02 PM
I was trying to keep it simple. Since he used the word "turn," I felt that replying with "phase" would only complicate things. I apologize for any tremors I may have caused in the Redemption community.  ;)
Title: Re: Burning Incense
Post by: Master KChief on October 31, 2008, 05:48:08 PM
you are forgiven.
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