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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: joel_f on January 09, 2013, 04:49:53 PM

Title: banding and first-strike/immunity/etc.
Post by: joel_f on January 09, 2013, 04:49:53 PM
If multiple characters are banded together and one of them has first strike how does that work? Does the ability apply to the combined strength, or only to the character that has it? What about immunity and other things like that?
Title: Re: banding and first-strike/immunity/etc.
Post by: Platinum_Angel on January 14, 2013, 06:50:22 PM
Did this ever get answered?
Title: Re: banding and first-strike/immunity/etc.
Post by: browarod on January 14, 2013, 08:09:08 PM
First strike and immunity are not transferred to other characters in battle unless the ability says so (for example, if a hero said "Your heroes have First Strike."). If mutual destruction occurs with banded heroes and only one of them has First Strike, then only the hero with FS survives, the rest are discarded as normal. Immunity just means that a hero cannot be targeted by something he/she is immune to, it doesn't affect any other heroes in battle. If one of my heroes is immune to crimson you can still play a crimson enhancement that affects one of my other banded heroes.

Hope this helps. :)
Title: Re: banding and first-strike/immunity/etc.
Post by: joel_f on January 14, 2013, 10:28:20 PM
So what happens if an EC is immune to one of the two Heroes, but not the other? Is the EC winning by immunity? Is the battle decided solely on the numbers of the Hero to whom he's not immune? Can the EC choose to kill the Hero to whom he is immune if his strength is not enough to address the toughness of both?
Title: Re: banding and first-strike/immunity/etc.
Post by: Platinum_Angel on January 15, 2013, 12:16:16 AM
I think this is right. Someone please correct me if I'm wrong.

In the case of immunity...the battle is decided soely on the numbers of the hero to whom he's not immune to.
Title: Re: banding and first-strike/immunity/etc.
Post by: Gabe on January 15, 2013, 12:35:13 AM
Quote from: REG
When there are more than two characters in a battle that is affected by an immune ability you must follow a different
process to determine the state of the battle and what characters in battle are being defeated.  That process is defined as
follows:  Each character in battle that is not immune to any opposing characters in battle is being defeated if the total
strength of all characters on the opponent's side of battle is greater than or equal to the total toughness of all of the
characters on its side of battle.  Each character in battle that is immune to at least one opposing character in battle is being
defeated only if the total strength of the characters that it is not immune to on the opponent's side of battle is greater
than or equal to the total toughness of all of the characters on its side of battle.  If all heroes in battle and all evil
characters in battle are being defeated, then the battle is in the mutual destruction state. If all heroes but not all evil
characters in battle are being defeated, then the battle is in the evil character(s) winning state.  If all of the evil characters
but not all of the heroes in battle are being defeated, then the battle is in the hero(es) winning state.  And if not all of the
heroes in battle and not all of the evil characters in battle are being defeated, then the battle is in the stalemate state.
Title: Re: banding and first-strike/immunity/etc.
Post by: browarod on January 15, 2013, 11:51:59 AM
Here's a gameplay example to supplement Gabe's quote:

Hero A - Red - 6/5 - Bands to Hero B.
Hero B - Green - 5/5 - Immune to Black.

Evil Character 1 - Black - 6/5 - Bands to Evil Character 2.
Evil Character 2 - Orange - 5/5 - Immune to Red.

In this battle, Hero A is being defeated because the total toughness of the Heroes (10) is less than the total strength of the Evil Characters (11). Evil Character 1 is being defeated for the same reason (Hero strength of 11 is greater than EC toughness of 10). Hero B, however, is not being defeated because he is immune to Black so EC1's strength cannot be counted against him. Therefore, the Hero toughness of 10 is enough to survive just EC2's strength of 5. The same is true for Evil Character 2: he is immune to Red so the 6 strength from Hero 1 doesn't affect him and the EC toughness of 10 is greater than Hero 2's strength of 5.

This leaves the battle as a stalemate since both sides have a character that is not being defeated. If the battle ended there: Hero A and Evil Character 1 would be discarded, Hero B and Evil Character 2 would survive and return to territory, and no Lost Soul would be rescued.
Title: Re: banding and first-strike/immunity/etc.
Post by: Minister Polarius on January 20, 2013, 11:16:18 AM
If Hero A had First Strike, would he survive?
Title: Re: banding and first-strike/immunity/etc.
Post by: browarod on January 20, 2013, 11:33:05 AM
If Hero A had First Strike, would he survive?
I believe he would, yes. It would not affect the outcome of the battle (it would still end in a stalemate with no Soul rescued), but he would survive.
Title: Re: banding and first-strike/immunity/etc.
Post by: megamanlan on January 20, 2013, 06:43:10 PM
If a Character has First Strike, it will survive in a Mutual Destruction scenario. That's all it means.
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