Author Topic: Arrogance  (Read 13386 times)

Offline Smokey

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Re: Arrogance
« Reply #50 on: July 23, 2009, 05:02:37 PM »
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Hey,

A) If a card played off arrogance removes all heroes from battle, can the defending player continue playing enhancements or does the rescuing player get to interrupt?

The defender continues to play enhancements.  Arrogance is an instantaneous ability, you do not determine or pass initiative until it's ability has completed.

So, the Wrath + Murmuring combo would indeed, demolish their entire offense unless they had like, Flaming Sword or Covenant of Noah?  ;D
Obediah's caves stops it (for prophets) , and if you add an end the battle enhancement Flaming Sword can't do anything  ;D

Offline everytribe

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Re: Arrogance
« Reply #51 on: July 23, 2009, 05:37:19 PM »
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Hey,

I said this in the Arrogance thread that was linked to earlier in this thread but I think it merits repeating.

Arrogance is like Babel for enhancements.  You choose a certain number of enhancements to play put them all into play at once, they then take effect in the order you choose.  Once the last enhancement completes you determine initiative normally (giving a character the opportunity to negate their own removal from battle if that is applicable).

I asked Mike to include a Play As for Arrogance in the REG update that is coming out this weekend.  If things go smoothly come Monday Arrogance will have the play as, "Holder may play X enhancements."  With the new identifier: "X = any number that holder chooses"

Tschow,

Tim "Sir Nobody" Maly


Please don't rush to making a play as. I disagree. Arrogance is not like Bable for enhancements. Allowing to play say Murmuring after Wrath would be a big mistake. Arragance is just fine playing it the way it is. If the rescueing hero is removed they can negate it. Each enhancement completes before you play the next enhancement. No stacking should be allowed.
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Lamborghini_diablo

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Re: Arrogance
« Reply #52 on: July 23, 2009, 05:45:02 PM »
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Please don't rush to making a play as. I disagree. Arrogance is not like Bable for enhancements. Allowing to play say Murmuring after Wrath would be a big mistake. Arragance is just fine playing it the way it is. If the rescueing hero is removed they can negate it. Each enhancement completes before you play the next enhancement. No stacking should be allowed.

It doesnt stack. Arrogance is an instant ability that lets you play as many enhancements as you want, THEN turn the table over to the opponent. If the game says "HEY WAIT A MINUTE, he gets to respond!" then you really are NOT getting to play as many enhancements as you want.

Also, your logic of "Arragance is just fine playing it the way it is" is flawed. Why? Because obviously nobody agrees one how it is played. So currently, it's only how YOU interpret it as being played. This is why this debate is here in the first place, because we are all trying to figure out EXACTLY how it is played.

Offline Red Dragon Thorn

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Re: Arrogance
« Reply #53 on: July 23, 2009, 05:50:20 PM »
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Quote
Also, your logic of "Arragance is just fine playing it the way it is" is flawed. Why? Because obviously nobody agrees one how it is played. So currently, it's only how YOU interpret it as being played. This is why this debate is here in the first place, because we are all trying to figure out EXACTLY how it is played.
Tell that to my Kerith Ravine thread. It feels the same way, nobody knows how it works.
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Lamborghini_diablo

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Re: Arrogance
« Reply #54 on: July 23, 2009, 05:53:02 PM »
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Haha, too true.

Offline SirNobody

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Re: Arrogance
« Reply #55 on: July 23, 2009, 06:26:59 PM »
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Hey,

Please don't rush to making a play as.

Arrogance has been discussed ad naseum on more than one occasion privately.  We're not rushing to anything, if anything we've been too slow to act on the matter which is why it keeps coming up.

Quote
Arragance is just fine playing it the way it is.

The way I described it as being like Babel is the way it is.

Tschow,

Tim "Sir Nobody" Maly

Offline happyjosiah

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Re: Arrogance
« Reply #56 on: July 23, 2009, 06:49:02 PM »
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So, just to confirm as an example:
-play arrogance (select Wrath of Satan, Murmuring and Dream from hand)
-play wrath of satan -- all heroes are discarded, no chance to interrupt
-play murmuring -- heroes in discard pile (including any just discarded from battle) are removed from game
-play dream -- draw three cards -- at this point, initiative would normally pass, except dream allows an enhancement to be played. this can even include one I just drew.
-i decide not to play one and pass initiative to no one, as the hero is already dead
-during all of this, AotL does not work on my EC because the actions have not yet been completed

Right, Tim?




Offline SirNobody

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Re: Arrogance
« Reply #57 on: July 23, 2009, 07:02:36 PM »
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Hey,

Right, Tim?

Correct.

Tschow,

Tim "Sir Nobody" Maly

Offline Cameron the Conqueror

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Re: Arrogance
« Reply #58 on: July 23, 2009, 07:07:11 PM »
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Quote
i decide not to play one and pass initiative to no one, as the hero is already dead

What!?  You mean this bypasses the rule of being able to negate a card that is removing you?

Offline galadgawyn

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Re: Arrogance
« Reply #59 on: July 23, 2009, 07:10:16 PM »
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I don't think so.  In his example, when intiative finally did pass then the opponent could play a negate as long as they could target Wrath.  If his last card was an end the battle card then the opponent would not have a chance to negate. 

To Tim:

I realize that what you are saying is probably the current official ruling.  However there have been many times that a rule was "decided" and they later discovered a problem with it and changed it so I'm not giving up on this.  I do agree that cards like this need to be clarified so people can use them without having a debate at every tournament but I feel your solution is not ideal. 

From what I recall, the logic was that it targeted all the enhancements at once because Arrogance is listed in the "play next" section in the Reg and those cards target enhancements.  That assumes that the categorization in the Reg was correct which I think is clearly faulty logic.  I know that there is an effort to standadize the language and the abilities but I don't think you should force a card into a group that it obviously is not according the language on the card.  What you are saying is errata not a play as. 

There are several cards that have no precedent, are unique to the game, and you do what they say not something else that is worked out in the rule set.  I don't see why this can't simply be a unique card (in the miscellaneous section?) that targets a player and temporarily changes the rules of initiative for a battle, which is what the card sounds like it is doing. 

The only reason I can see to not do this is that it might be considered overpowered but I thought we tried to not base rules on that.  Also, since the best draw cards allow you to play an additional enhancement anyway then I don't think it will make much practical difference in the game. 

So for gameplay it doesn't matter much to me but I prefer to have as few Holy Grail-like erratas as possible (where a new player will only know the correct language if they check the card online). 


Lamborghini_diablo

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Re: Arrogance
« Reply #60 on: July 23, 2009, 08:00:15 PM »
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Quote
i decide not to play one and pass initiative to no one, as the hero is already dead

What!?  You mean this bypasses the rule of being able to negate a card that is removing you?

It bypasses the rule that when the EC's numbers are higher than the hero, the hero gets initative.... so why wouldn't it bypass that rule as well?

I don't really see a problem with ONE card allowing such a situation to happen. Besides, as Gabe said, not many people use it.

Offline SirNobody

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Re: Arrogance
« Reply #61 on: July 23, 2009, 08:21:49 PM »
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Hey,

Quote
i decide not to play one and pass initiative to no one, as the hero is already dead

What!?  You mean this bypasses the rule of being able to negate a card that is removing you?

If a card played under the Arrogance umbrella discards your hero, you would get initiative to negate it, but not until after Arrogance completes.

Tschow,

Tim "Sir Nobody" Maly

Offline Cameron the Conqueror

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Re: Arrogance
« Reply #62 on: July 23, 2009, 08:25:13 PM »
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So I would be able to negate a wrath of satan + murmuring?




Offline Professoralstad

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Re: Arrogance
« Reply #63 on: July 23, 2009, 08:27:45 PM »
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Yes, assuming you ever got initiative to play (i.e. they didn't end the battle with Gibeonite Trickery or something).
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Offline BubbleBoy

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Re: Arrogance
« Reply #64 on: July 23, 2009, 08:33:33 PM »
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If you ended the battle with Forgotten History or Wonders Forgotten, you might not even need Murmuring.
Use the Mad Bomber to rescue his Province.

Offline Smokey

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Re: Arrogance
« Reply #65 on: July 23, 2009, 09:26:59 PM »
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If you ended the battle with Forgotten History or Wonders Forgotten, you might not even need Murmuring.

Unless their entire offense wasn't out, then they might be able to use Chariots of fire or something

Offline lightningninja

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Re: Arrogance
« Reply #66 on: July 23, 2009, 11:24:02 PM »
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Wait? Who would you interrupt with? Your guys are removed from the game. :-\
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Offline Alex_Olijar

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Re: Arrogance
« Reply #67 on: July 23, 2009, 11:25:18 PM »
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Exactly.

Offline Smokey

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Re: Arrogance
« Reply #68 on: July 23, 2009, 11:36:48 PM »
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Wait? Who would you interrupt with? Your guys are removed from the game. :-\

Covenant of Noah

Offline SirNobody

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Re: Arrogance
« Reply #69 on: July 24, 2009, 12:34:38 AM »
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Hey,

Wait? Who would you interrupt with? Your guys are removed from the game. :-\

If you negate the ability that discarded your characters you would indirectly negate their removal from game.

Tschow,

Tim "Sir Nobody" Maly

Offline Minister Polarius

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Re: Arrogance
« Reply #70 on: July 24, 2009, 01:25:10 AM »
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That's the part I'm having an issue with. I can see fudging the numbers to let you play an interrupt on someone being Discarded because it's a needed part of the game. But they've already been removed from the game by the time they would "normally" get a chance to interrupt. How can you play an interrupt on someone who is not being removed from the game, but already is removed from the game?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline everytribe

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Re: Arrogance
« Reply #71 on: July 24, 2009, 01:25:34 AM »
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The way I described it as being like Babel is the way it is.

Not in MN.

Please forgive me, you have to remember I learned how to interpret cards from Chris Bany who in the early days was the keeper of the REG’S and made most of the rulings.
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Offline Red Dragon Thorn

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Re: Arrogance
« Reply #72 on: July 24, 2009, 01:37:48 AM »
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Yeah, Chris is awesome, I remember the good old days when MN was ahead of everybody.
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Offline Minister Polarius

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Re: Arrogance
« Reply #73 on: July 24, 2009, 01:40:13 AM »
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You mean right now?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Prof Underwood

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Re: Arrogance
« Reply #74 on: July 24, 2009, 02:30:31 AM »
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You mean right now?
Not to take away from the many AWESOME players in MN, but I don't think it is accurate anymore (if ever) to say that they are still ahead of everyone else.  Looking at the rankings from last year, of the 18 people who placed at Nats, only 2 were from MN.  And of the 18 people who placed in RNRS for the whole year, only 2 were from MN (and they were the same guy).

To put that in perspective, South Carolina and Texas had the same number of placing spots (4), and Iowa had even more (5).

 


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