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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Cpt.Jaeger on October 06, 2010, 09:10:34 PM

Title: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 06, 2010, 09:10:34 PM
It's my understanding that when you block with 7 wicked spirits and exchange it with one of your opponent's EC's that they keep it in their territory, and at the end of the block is the EC you exchanged it with lives, it goes to your territory.
Is this correct?


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Does 7 wicked spirits interrupt WoP for the entire turn it was played? Aka- after an initial 7WS block, can you and your opponent band to each other's characters throughout the battle regardless of WoP (s)?


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Let's say your opponent now has your 7 wicked spirits and they are about to block you. You have some demons in your territory, so they block with 7WS.
1. they exchange it with your wandering spirit.
2. wandering spirit bands to 7WS, so they exchange it with your gomer.
3. gomer bands to 7WS, so they exchange it with your spirit of temptation.

after this you have 3 options, you can band to one of your opponent's 3 remaining ECs.
A. Nebuchadnezzer
B. 7 Sons of Sceva
C. Emperor Nero

In option A, you search your deck, pull out King Zimri, and discard your Dance of Death to discard everyone in battle.
In option B, you exchange 7 Sons of Sceva with the KoT in your discard pile, and win with a FBTN band.
In option C, you win with high numbers and immunity.

Questions-
in option A- What discard piles & draw piles do the ECs go to, and where is 7WS at the end of the turn?
in option B- Does KoT negate 7WS, what happens?
in option C- What territories do the different ECs end up in at the end of the turn?






thanks in advance, long questions :)
Title: Re: another few hard 7 wicked spirits questions
Post by: JSB23 on October 06, 2010, 10:47:42 PM
Each character can only enter battle once per turn
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 06, 2010, 10:52:02 PM
Yes, you retain control of the EC you swapped 7WS for.
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I think the interrupt lasts only as long as it takes you to carry out the rest of the ability, but I'm not positive on that.
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Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 06, 2010, 10:55:17 PM
The interruption only lasts for the duration of SWS's ability's umbrella. Characters may only enter battle once per (turn? phase?) so you can't swap SWS around. What you can do is Interrupt WoP, exchange with a bander, and then band to your opponents' cards until the chain ends because SWS has not completed until the character he exchanged for's ability has completed.
Title: Re: another few hard 7 wicked spirits questions
Post by: Rawrlolsauce! on October 06, 2010, 11:01:31 PM
SWS -> Gomer (womens) -> over 9000 dudes with horses -> Play Belshazzar's Banquet is fun.
Title: Re: another few hard 7 wicked spirits questions
Post by: JSB23 on October 06, 2010, 11:10:53 PM
The interruption only lasts for the duration of SWS's ability's umbrella. Characters may only enter battle once per (turn? phase?) so you can't swap SWS around. What you can do is Interrupt WoP, exchange with a bander, and then band to your opponents' cards until the chain ends because SWS has not completed until the character he exchanged for's ability has completed.
This is correct
Title: Re: another few hard 7 wicked spirits questions
Post by: RTSmaniac on October 07, 2010, 12:50:32 AM
and everyone goes to thier respective dicard piles
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 01:52:26 AM
ok, cool. only remaining question is....

can 7WS exchange with KOT?
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 07, 2010, 02:31:59 AM
ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 11:48:51 AM
ok.

what if you exchange 7WS with your opponents 7 sons of sceva, and exchange their 7 sons of sceva with the kot in your discard pile?
Title: Re: another few hard 7 wicked spirits questions
Post by: 3-Liner And Bags Of Chips on October 07, 2010, 11:52:03 AM
ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.

If he exchanges he isn't in battle so then the ability isn't affect though so KOT should stay in right?
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 12:08:46 PM
ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.

If he exchanges he isn't in battle so then the ability isn't affect though so KOT should stay in right?

that had been my thought
Title: Re: another few hard 7 wicked spirits questions
Post by: Ken4Christ4ever on October 07, 2010, 12:42:43 PM
It's like if you use Gomer (the old one) to band to King of Tyrus. His ability activates, negating her ability to band, and he's kicked out of battle. However, since he had been in battle, it is still FBTN. The same is true with this scenario.

ok.

what if you exchange 7WS with your opponents 7 sons of sceva, and exchange their 7 sons of sceva with the kot in your discard pile?

King of Tyrus negates both abilities, returning itself to your discard pile, putting Seven Sons of Sceva back in your opponent's territory, and your Seven Wicked Spirits back in battle. It's just a long, complicated way to make the battle FBTN with your Seven Wicked Spirits... ;)
Title: Re: another few hard 7 wicked spirits questions
Post by: 3-Liner And Bags Of Chips on October 07, 2010, 12:54:34 PM
but it can't be targeted since it's out of play though
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 07, 2010, 01:01:03 PM
but it can't be targeted since it's out of play though
7WS is in your opponent's territory, that's plenty in play.
Title: Re: another few hard 7 wicked spirits questions
Post by: 3-Liner And Bags Of Chips on October 07, 2010, 01:03:10 PM
but it can't be targeted since it's out of play though
7WS is in your opponent's territory, that's plenty in play.

sorry. I was talking about the the other situation and ssos. this whole mess is confusing xp
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 07, 2010, 01:11:00 PM
KoT doesn't target (I don't think), it just negates all abilities preceding it (assuming they don't have CBN status) regardless of where the cards are now. If I play an enhancement on my hero, and you negate and discard it, and then I play an interrupt, draw 3, and play next and play a negate on your negate, my first enhancement comes back to battle despite having been in the discard pile.

Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.
Title: Re: another few hard 7 wicked spirits questions
Post by: 3-Liner And Bags Of Chips on October 07, 2010, 01:13:19 PM
Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.

I know this. I was just saying that about the example ken gave with ssos
Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 07, 2010, 01:37:49 PM
SSoS is able to successfully exchange for KoT. KoT will not target a card in a Discard Pile.
Title: Re: another few hard 7 wicked spirits questions
Post by: Ken4Christ4ever on October 07, 2010, 01:53:32 PM
Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.

I know this. I was just saying that about the example ken gave with ssos

Good point. I forgot that Seven Sons of Sceva would end up in the discard pile. With that being the case, King of Tyrus would negate Seven Wicked Spirits' ability still, so what would the outcome be? I can think of a couple crazy possibilities...
Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 07, 2010, 01:55:32 PM
KoT would not try to negate SWS because he's not in battle.
Title: Re: another few hard 7 wicked spirits questions
Post by: Ken4Christ4ever on October 07, 2010, 02:09:29 PM
KoT would not try to negate SWS because he's not in battle.

Then I guess I'm confused, since I thought it defaulted to "in play" since it isn't specified otherwise.
Title: Re: another few hard 7 wicked spirits questions
Post by: Master KChief on October 07, 2010, 02:10:27 PM
i was under the same impression as well, i was pretty sure sir no commented awhile back that fbtn extends to in play.
Title: Re: another few hard 7 wicked spirits questions
Post by: Lamborghini_diablo on October 07, 2010, 02:16:42 PM
So would KoT negate the ability on placed enhancements chilling in territories, and characters that specify "while in play"?
Title: Re: another few hard 7 wicked spirits questions
Post by: Master KChief on October 07, 2010, 02:27:52 PM
i was wondering that as well.
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 02:35:41 PM
haha, i've been playing a ton with 7WS lately. it really makes a mess of things when you play with demons and babylonians..... hence my questions :P
Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 07, 2010, 02:37:50 PM
I always thought FbtN characters either specified or defaulted to battle. Pretty sure a FbtNB chain shouldn't Negate Herod's Treachery.
Title: Re: another few hard 7 wicked spirits questions
Post by: Master KChief on October 07, 2010, 02:45:30 PM
haha, i've been playing a ton with 7WS lately. it really makes a mess of things when you play with demons and babylonians..... hence my questions :P

the fact gomer can band to any ec in play or set-aside through him seems like a good play. :)
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 07, 2010, 02:49:44 PM
Well, placed enhancements become CBN the phase (turn?) after they are placed, so they would be immune to KoT anyway. If things like FBTN didn't extend to play, I don't see why there would need to be this distinction.
Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 07, 2010, 02:50:36 PM
That's not true. The placement becomes CBN, but the effect is not (you can use CoN to Negate an Abom for one phase while you draw stuff).
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 05:09:59 PM
haha, i've been playing a ton with 7WS lately. it really makes a mess of things when you play with demons and babylonians..... hence my questions :P

the fact gomer can band to any ec in play or set-aside through him seems like a good play. :)

so can i exchange 7WS with gomer (txp) and then band to KOT? or would KOT negate 7WS ability to band to gomer and undo it?
Title: Re: another few hard 7 wicked spirits questions
Post by: browarod on October 07, 2010, 05:36:11 PM
7WS doesn't have a banding ability, so I assume you meant his exchange. KoT would negate the exchange, but couldn't negate the band, so you'd end up with 7WS and KoT in a FbtN battle.
Title: Re: another few hard 7 wicked spirits questions
Post by: Cpt.Jaeger on October 07, 2010, 07:01:00 PM
cool.... so you could exchange 7WS for wandering spirit, band to spirit of temptation, then to gomer, then to KOT. KOT negates 7WS and sends wandering spirit back to your opponent's territory. 7WS re-enters battle, and joins the CNB-I/N banded chain of spirit of temptation, gomer, and KOT. Then if they do die, wandering spirit's CNBN ability would stop the demons from being discarded and return them to owner's deck.

right?  ::)
Title: Re: another few hard 7 wicked spirits questions
Post by: Minister Polarius on October 07, 2010, 08:58:39 PM
This is why I believe FbtN abilities are limited to cards in FoB.
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