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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Ironisaac on April 22, 2019, 01:53:53 PM

Title: Acts of Solomon
Post by: Ironisaac on April 22, 2019, 01:53:53 PM
Randomly came across this older card that I've looked over so many times.

Spoiler (hover to show)

According to the way this is worded right now, you would exchange TAoS for a card, activate that card's ability, then once it's ability completes, place it in your hand, correct? That seems really strong, so I just wanted to make sure I am reading that correctly. 
Title: Re: Acts of Solomon
Post by: Red Dragon Thorn on April 22, 2019, 02:00:58 PM
Scurries off to find copies of Acts of Solomon
Title: Re: Acts of Solomon
Post by: thecoolguy on April 22, 2019, 02:06:26 PM
if thats true then same red dragon thorn!!!!! T2 madness
Title: Re: Acts of Solomon
Post by: Bobbert on April 22, 2019, 02:32:59 PM
Oh.

Oh dear.
Title: Re: Acts of Solomon
Post by: The Guardian on April 22, 2019, 03:02:16 PM
(https://media3.giphy.com/media/xUOrwj14gOn0CdoY5a/200w.webp?cid=790b76115cbe0f5752756233678f2f82)
Title: Re: Acts of Solomon
Post by: thecoolguy on April 22, 2019, 03:02:42 PM
This.... I just can't
if that is the wording

Title: Re: Acts of Solomon
Post by: redemption collector 777 on April 22, 2019, 04:07:46 PM
That's so cool!  Never thought of that. 

Title: Re: Acts of Solomon
Post by: Bobbert on April 22, 2019, 06:19:41 PM
First Book of Jashar, now this? How long until someone discovers that Acts of Uzziah (https://vignette.wikia.nocookie.net/redemption/images/d/d1/Acts_of_Uzziah_-_Kings.jpg/revision/latest/scale-to-width-down/340?cb=20100522080415) and Book of Hozai (https://vignette.wikia.nocookie.net/redemption/images/0/0a/Book_of_Hozai_-_Kings.jpg/revision/latest?cb=20100522174635) are secretly good?
Title: Re: Acts of Solomon
Post by: The Guardian on April 22, 2019, 06:38:51 PM
Book of Hozai has always been good...  8)
Title: Re: Acts of Solomon
Post by: Red Dragon Thorn on April 22, 2019, 06:44:35 PM
Book of Hozai has always been good...  8)

Preach.
Title: Re: Acts of Solomon
Post by: Mr.Hiatus on April 22, 2019, 08:55:44 PM
I feel like this is one of those situations where Kirk would have fine tuned a deck that specifically abuses this, gets approval from Rob via email, tells no one and shows up to nationals and gets 3rd place, naturally, and everyone freaks out for a couple weeks.
Title: Re: Acts of Solomon
Post by: Red Dragon Thorn on April 22, 2019, 09:14:47 PM
I feel like this is one of those situations where Kirk would have fine tuned a deck that specifically abuses this, gets approval from Rob via email, tells no one and shows up to nationals and gets 3rd place, naturally, and everyone freaks out for a couple weeks.

Preach.
Title: Re: Acts of Solomon
Post by: The Guardian on April 22, 2019, 09:24:01 PM
Hey now, I was the last one to pull that trick (aside from e-mailing Rob), and I actually took first... ::)

#ThirdSeal #DarkHorse  8)
Title: Re: Acts of Solomon
Post by: GreatGray on April 22, 2019, 11:26:25 PM
It's funny because Book of Hozai actually synergizes very nicely with all of these star cards.
Title: Re: Acts of Solomon
Post by: Kor on April 23, 2019, 10:25:40 AM
Hey if this works when does the ability of the exchanged for enhancement happen?  Before you take it to hand or after?
Title: Re: Acts of Solomon
Post by: Sean on April 23, 2019, 10:27:02 AM
For this good enhancement which is taken, it has to match brigade of the Hero in order to activate, correct?
Title: Re: Acts of Solomon
Post by: Gabe on April 23, 2019, 10:53:48 AM
Hey if this works when does the ability of the exchanged for enhancement happen?  Before you take it to hand or after?

It will activate as part of the exchange, as soon as it's put in play on the Hero. Then the "return to hand" ability activates.

For this good enhancement which is taken, it has to match brigade of the Hero in order to activate, correct?

Yes, it must match the Hero in order to activate. If it doesn't have a Hero of matching brigade to activate on it is immediately discarded and will not be in play as a legal target when the "return to hand" ability activates.
Title: Re: Acts of Solomon
Post by: Sean on April 23, 2019, 12:20:33 PM
So basically, this creates a -4 in deck size while at the same time a +4 for recursion that doesn't involve the discard pile. (type 2)
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 12:27:29 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....
Title: Re: Acts of Solomon
Post by: Ironisaac on April 23, 2019, 12:49:43 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....

So... what are you implying here?
Title: Re: Acts of Solomon
Post by: Kor on April 23, 2019, 12:51:32 PM
Great find by the way, this seems really strong!
Title: Re: Acts of Solomon
Post by: Ironisaac on April 23, 2019, 01:34:40 PM
Great find by the way, this seems really strong!

Thanks, I'm not really sure how strong this is though. You either have to grab something that's cbn/i, or something that doesn't effect the initiative order in battle. you also can't use this in special inish. So, it certainly can be strong, but nothing immediately jumps out to me as incredibly strong or broken. I'd have to imagine cards that draw and search for other cards would probably be the best here, but I really have no idea what would be ideal here. 
Title: Re: Acts of Solomon
Post by: Bobbert on April 23, 2019, 02:15:41 PM
Hang on. Don't abilities have to complete before another card can activate?
Title: Re: Acts of Solomon
Post by: RedemptionAggie on April 23, 2019, 02:30:03 PM
Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 03:45:56 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....

So... what are you implying here?

That is doesnt work because of
Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.

I can see how there would be some confusion as to what I was implying. The play as in my mind helps eliminate the confusion of the original wording by clearly wording it as one complete action where the enhancement is taken to hand. That's basically what I was saying. Sorry I wasn't clearer on that. I don't believe it would work with the original wording either based on what Aggie posted. The play as just clarifies.
Title: Re: Acts of Solomon
Post by: RedemptionAggie on April 23, 2019, 03:54:21 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....

So... what are you implying here?

That is doesnt work because of
Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.

Acts of Solomon was intended to move the new card straight to hand, never entering battle. But exchange has been updated since then and there's not really a mechanism in the rules to alter either end of an exchange, so the exchange puts the card into battle.

Basically, Acts of Solomon was supposed to function like Faith (PoC), and has probably been played as such, but that's not what it actually says.
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 03:58:42 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....

So... what are you implying here?

That is doesnt work because of
Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.

Acts of Solomon was intended to move the new card straight to hand, never entering battle. But exchange has been updated since then and there's not really a mechanism in the rules to alter either end of an exchange, so the exchange puts the card into battle.

Basically, Acts of Solomon was supposed to function like Faith (PoC), and has probably been played as such, but that's not what it actually says.

Yeah I figured that but due to how its worded it should put it into battle and then take it to hand after it is in battle but not actually activate as it is not in battle by the time it could activate. That right?
Title: Re: Acts of Solomon
Post by: Ironisaac on April 23, 2019, 04:01:32 PM
Yeah I figured that but due to how its worded it should put it into battle and then take it to hand after it is in battle but not actually activate as it is not in battle by the time it could activate. That right?

No, because:

Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.
Title: Re: Acts of Solomon
Post by: TheJaylor on April 23, 2019, 04:05:17 PM
The ORCID shows a play as that just takes it to hand after exchanging so.....

So... what are you implying here?

That is doesnt work because of
Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.

Acts of Solomon was intended to move the new card straight to hand, never entering battle. But exchange has been updated since then and there's not really a mechanism in the rules to alter either end of an exchange, so the exchange puts the card into battle.

Basically, Acts of Solomon was supposed to function like Faith (PoC), and has probably been played as such, but that's not what it actually says.

Yeah I figured that but due to how its worded it should put it into battle and then take it to hand after it is in battle but not actually activate as it is not in battle by the time it could activate. That right?
No, the exchange on AoS doesn't complete until the ability on the exchanged enhancement completes. Then, once the ability has activated and SI is resolved if necessary, then AoS continues on by placing that enhancement in your hand.

A similar case is The Watchman exchanging with Ezekiel. As part of the exchange you search your discard pile with Ezekiel, and then you get to draw or look at opponent's hand with The Watchman.

*instaposted but slightly more elaborate*
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 04:06:48 PM
Yeah I figured that but due to how its worded it should put it into battle and then take it to hand after it is in battle but not actually activate as it is not in battle by the time it could activate. That right?

No, because:

Abilities that play cards or bring cards into battle are not complete until the ability of the card played/brought into battle is complete.

I completely read that differently where the ability couldn't insert in between like that.  :doh:
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 04:17:02 PM
On a Side note the play as is worded

"Exchange this card with a good enhancement from hand and take it."

With that wording it seems like its definitely intending to be one action where it just goes to hand. Also considering under the REG exchange clause of

" An exchange effect may be paired with other effects to act upon one or more of the exchanged cards before the exchange completes. Often the paired effects will change the location of where their targets go."

Isn't AoS just doing what this clause says? Meaning before the exchange is completed due to the paired effect of take it it goes to hand as take defaults to hand?

Is it literally just the ruling Aggie mentioned that seems to override the REG in this instance or am I misinterpreting something?

I'm completely fine with being wrong I just want to understand why. Lol
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 23, 2019, 04:31:04 PM
On a Side note the play as is worded

"Exchange this card with a good enhancement from hand and take it."

With that wording it seems like its definitely intending to be one action where it just goes to hand. Also considering under the REG exchange clause of

" An exchange effect may be paired with other effects to act upon one or more of the exchanged cards before the exchange completes. Often the paired effects will change the location of where their targets go."

Isn't AoS just doing what this clause says? Meaning before the exchange is completed due to the paired effect of take it it goes to hand as take defaults to hand?

Is it literally just the ruling Aggie mentioned that seems to override the REG in this instance or am I misinterpreting something?

I'm completely fine with being wrong I just want to understand why. Lol

The exchange causes the exchanged for enhancement to activate it's ability in battle before being taken to hand.
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 04:50:54 PM
I disagree but will elaborate as to why later when I am not driving. I likely am still wrong due to an interpretational difference but Its situations like these that make it hard for me to reccomend Redemption to serious gamers. Rules interactions, wordings, and interpretations are atrocious for players. I'm very grateful to all those who have been working on bettering this and appreciate it. But mechanically Redemption is not a good game. Everything else is near top notch imo though.
Title: Re: Acts of Solomon
Post by: RedemptionAggie on April 23, 2019, 05:04:45 PM
On a Side note the play as is worded

"Exchange this card with a good enhancement from hand and take it."

With that wording it seems like its definitely intending to be one action where it just goes to hand. Also considering under the REG exchange clause of

" An exchange effect may be paired with other effects to act upon one or more of the exchanged cards before the exchange completes. Often the paired effects will change the location of where their targets go."

Isn't AoS just doing what this clause says? Meaning before the exchange is completed due to the paired effect of take it it goes to hand as take defaults to hand?

Is it literally just the ruling Aggie mentioned that seems to override the REG in this instance or am I misinterpreting something?

I'm completely fine with being wrong I just want to understand why. Lol

Because the Play As changes how the card plays, we should base the discussion on what the card actually says. The Play As is just what everyone thought it said until yesterday.

The REG quote is supposed to apply in this situation, but a) it only potentially applies to 2 cards (this and H Deck Great Faith) and it's just trying to rectify poor wording, so it may be unnecessary anyway, and b) it arguably doesn't apply in this situation because the exchange and put in hand are in 2 different sentences. Sentences can be tied together, but you usually complete the first before moving to the second.
Title: Re: Acts of Solomon
Post by: The Guardian on April 23, 2019, 05:49:08 PM
I disagree but will elaborate as to why later when I am not driving. I likely am still wrong due to an interpretational difference but Its situations like these that make it hard for me to reccomend Redemption to serious gamers. Rules interactions, wordings, and interpretations are atrocious for players. I'm very grateful to all those who have been working on bettering this and appreciate it. But mechanically Redemption is not a good game. Everything else is near top notch imo though.

I understand your reasoning, and I wouldn't have a problem if it was interpreted as you suggest, but based on a strict reading of the card (ignoring all else except established definitions) it appears AoS works as described.

Sometimes definitions change and the change to some cards isn't recognized. (Though even if we had looked at AoS when defining exchange, I doubt we would have done anything differently.) And sometimes old cards that everyone assumed read one way actually read another way. (See also: Third Seal).
Title: Re: Acts of Solomon
Post by: The Schaefer on April 23, 2019, 06:10:20 PM
I understand the ruling is as you say it is. I do not understand as to why. Mostly because it seems like the Reg definition of exchange has a useless clause unless I'm missing somethingm the clause in the REG that I described earlier seems to clearly describe the situation and abilities of AoS and as such before it could activate and before the exchange finishes it would be taken instead of being played (according the the play as in the ORDIR). Now it could also be interpreted that before the exchange completes as relevant to that REG entry the ability must still complete but that isn't under that portion of the REG so that may be my confusion. Ultimately I really don't care how it's ruled. I'm good with however. The thing that frustrates me is how the rules interact with each other and how frequent this happens in the game. I want Redemption to make sense mechanically but it doesnt in all cases. This is just one such example and while it is functional  I don't feel that functional equates to good or adequate. But that's me. Redemption is a great game and I want to stress that and I want to emphasize my support of it and its future. Mechanically it struggles however and we shouldn't have these issues 25 years after inception nor just accept them imo. The issue of AoS may be small in the grand scheme of things but it highlights a larger issue one that keeps many from wanting to learn or continue to play once they realize that it's a beyond arduous task to learn the rules correctly.

I likely am just venting frustration so if an admin feels like deleting this for being off topic that's fine. I've just learned to accept that I'm often wrong and that the game is too complex to really care about knowing them all. Kinda frustrating but that's how it is.
Title: Re: Acts of Solomon
Post by: Sean on April 24, 2019, 08:57:50 AM
I feel like this is an issue of old/bad wording, not an issue of game rules and definitions.
Title: Re: Acts of Solomon
Post by: The Guardian on April 24, 2019, 09:25:47 AM
I feel like this is an issue of old/bad wording, not an issue of game rules and definitions.

+1 though not even really bad wording...just wording from a time when things were not as clearly defined.
Title: Re: Acts of Solomon
Post by: Noah on April 24, 2019, 12:29:14 PM
What happens if you use AoS to exchange for Consider the Lilies or A Soldier's Prayer?

Consider the Lilies actual wording: "You may search deck or discard pile for a white N.T. Enhancement. Shuffle this card into that pile."

Consider the Lilies Play-As: "You may exchange this card with a white N.T. Enhancement in deck or discard pile."

These are clearly two different abilities because of how exchange swaps targets/cards whereas searching for an enhancement, adding it to hand, and shuffling this card into that pile is something totally different.

If the original wording from Consider the Lilies is correct, and it is searched for by AoS, will the shuffled copy of Consider the Lilies be added to hand from deck?

I hope that makes sense.
Title: Re: Acts of Solomon
Post by: The Guardian on April 24, 2019, 12:58:11 PM
Quote
If the original wording from Consider the Lilies is correct, and it is searched for by AoS, will the shuffled copy of Consider the Lilies be added to hand from deck?

That's definitely an incorrect Play As for CtL based on current definition of exchange.

If AoS was used to exchange to CtL (assuming you had a Hero that could use both Gold and White such as Jep's Daughter) then CtL would complete and be back in deck, and would then no longer be a valid target for AoS to add to your hand.
Title: Re: Acts of Solomon
Post by: Noah on April 24, 2019, 01:29:45 PM
Okay. Also, I just noticed that the two Play-As for Great Faith are different,

Great Faith (Women) Original Wording: "Holder may search own draw pile and exchange this card with another enhancement card, then shuffle."

Great Faith (Women) Play-As: "You may exchange this card with an Enhancement from deck."

Great Faith (Deck H) Original Wording: "Exchange this enhancement with another good enhancement in your draw pile (You may place in hand or battle). Shuffle draw pile after exchange."

Great Faith (Deck H) Play-As: "Exchange this card with a good Enhancement from deck and take it or add it to battle."
Title: Re: Acts of Solomon
Post by: Master Q on April 24, 2019, 02:23:28 PM
Kings was too advanced for its own good. :o

I know there's the whole "Ignore errata disguised as play-as" that people used to recite, but there really shouldn't need to be 'play-as' at all. Long story short, just errata cards like this (with outdated/wonky wording) to be played as intended already. For example, it never, ever made sense to me why things like Third Seal and its ilk worked around Coliseum. That kind of thing is nothing less than exploiting loopholes in older-worded cards, for no reason other than it's a loophole.

Or, you know, so many problems would be instantly solved with rotation of older cards...
Title: Re: Acts of Solomon
Post by: Ironisaac on April 24, 2019, 04:00:04 PM
Awwww, but then we’d miss out on stupid things like this!  ;D
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 24, 2019, 04:23:41 PM
Or just let rotation solve all our problems.
Title: Re: Acts of Solomon
Post by: Crashfach2002 on April 24, 2019, 04:35:56 PM
So I'm not keeping up.  How does Acts of Solomon play currently
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 24, 2019, 05:01:39 PM
So I'm not keeping up.  How does Acts of Solomon play currently

You exchange Acts of Solomon to your deck for a good enhancement. Since Acts is in battle when played, the exchanged for enhancement ends up being in battle after the exchange which causes its ability to activate. The ability on Acts then completes by putting the exchanged for enhancement in your hand.
Title: Re: Acts of Solomon
Post by: kram1138 on April 26, 2019, 12:17:54 PM
While I think set rotation would be good, I personally love that we can find cool uses for older cards. I don't think acts of solomon in this form is too powerful or anything. It's just a slightly clunky way to recur an enhancement, or like a book of jashur that shuffles itself.
Title: Re: Acts of Solomon
Post by: Josh on April 26, 2019, 01:10:39 PM
While I think set rotation would be good, I personally love that we can find cool uses for older cards. I don't think acts of solomon in this form is too powerful or anything. It's just a slightly clunky way to recur an enhancement, or like a book of jashur that shuffles itself.

Actually, the interaction w/ Acts of Solomon and Book of Jashar is kinda scary.  But you need a hero that can play Gold and Blue to do it
Title: Re: Acts of Solomon
Post by: Sean on April 26, 2019, 03:57:57 PM
Soldier of God/Seeker of the Lost (the old one)

Coat of Many Colors/Gideon's Call (the old one)

I guess old cards work best with other old cards!

Also The Angel of Might
Title: Re: Acts of Solomon
Post by: Noah on April 26, 2019, 04:08:31 PM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 26, 2019, 04:22:04 PM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.

It duplicates Acts of Solomon, so it exchanges itself to your deck for a good enhancement and then that good enhancement activates then taken to hand. It's debatable whether Book stays in deck after that or gets taken to hand but I think only the exchange specifies deck while the take abides by default targeting (play) making Book no longer a valid take target.
Title: Re: Acts of Solomon
Post by: The Guardian on April 26, 2019, 04:44:11 PM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.

Spoiler (hover to show)

Universe implodes.
Title: Re: Acts of Solomon
Post by: Sean on April 26, 2019, 04:50:50 PM
Redemption: Endgame
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 26, 2019, 04:57:10 PM
Redemption: Endgame

We need a card that makes both players discard half of their cards in play, hand, and deck.
Title: Re: Acts of Solomon
Post by: Bobbert on April 26, 2019, 05:10:03 PM
Redemption: Endgame

We need a card that makes both players discard half of their cards in play, hand, and deck.

The ultimate mill card
Title: Re: Acts of Solomon
Post by: Sean on April 26, 2019, 05:21:40 PM
Redemption: Endgame

We need a card that makes both players discard half of their cards in play, hand, and deck.
Balance comes close.
Title: Re: Acts of Solomon
Post by: The Guardian on April 26, 2019, 05:24:51 PM
Depending on when it's played, A New Beginning can have that effect (i.e. starting the game over with half the decks already in discard pile.)  ;D
Title: Re: Acts of Solomon
Post by: TheJaylor on April 26, 2019, 09:10:24 PM
Thanos
6/6 Multi brigade EC
Reveal a blue, a red, a gold, a purple, a green, and an orange brigade enhancement from hand to banish half the cards in each location at random regardless of protection. Cannot be negated.
Title: Re: Acts of Solomon
Post by: The Guardian on April 26, 2019, 09:44:12 PM
Thanos
6/6 Multi brigade EC
Reveal a blue, a red, a gold, a purple, a green, and an orange brigade enhancement from hand to banish half the cards in each location at random regardless of protection. Cannot be negated.

Limit once per game.
Title: Re: Acts of Solomon
Post by: kram1138 on April 26, 2019, 11:23:31 PM
Thanos
6/6 Multi brigade EC
Reveal a blue, a red, a gold, a purple, a green, and an orange brigade enhancement from hand to banish half the cards in each location at random regardless of protection. Cannot be negated.

Limit once per game.

"if holding Thanos' Gauntlet..."
Title: Re: Acts of Solomon
Post by: Noah on April 29, 2019, 11:32:55 AM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.

It duplicates Acts of Solomon, so it exchanges itself to your deck for a good enhancement and then that good enhancement activates then taken to hand. It's debatable whether Book stays in deck after that or gets taken to hand but I think only the exchange specifies deck while the take abides by default targeting (play) making Book no longer a valid take target.

I don't see why that is so terribly bad. I guess you can swap Acts for Book back and forth in Type-1 indefinitely, but I don't see how you can get any huge payoff.
Title: Re: Acts of Solomon
Post by: Kevinthedude on April 29, 2019, 11:44:41 AM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.

It duplicates Acts of Solomon, so it exchanges itself to your deck for a good enhancement and then that good enhancement activates then taken to hand. It's debatable whether Book stays in deck after that or gets taken to hand but I think only the exchange specifies deck while the take abides by default targeting (play) making Book no longer a valid take target.

I don't see why that is so terribly bad. I guess you can swap Acts for Book back and forth in Type-1 indefinitely, but I don't see how you can get any huge payoff.

Yeah I agree, I don't think it's actually worth trying to combine Acts and Book unless there's a way to exploit infinite instances of playing an enhancement and searching.
Title: Re: Acts of Solomon
Post by: Cnakeeyes on April 29, 2019, 11:58:29 AM
What actually happens if you exchange Acts of Solomon for Book of Jashar?

I was trying to think through it, but I couldn't figure out what Book of Jashar copies and what cards end up where.

It duplicates Acts of Solomon, so it exchanges itself to your deck for a good enhancement and then that good enhancement activates then taken to hand. It's debatable whether Book stays in deck after that or gets taken to hand but I think only the exchange specifies deck while the take abides by default targeting (play) making Book no longer a valid take target.

I don't see why that is so terribly bad. I guess you can swap Acts for Book back and forth in Type-1 indefinitely, but I don't see how you can get any huge payoff.

Yeah I agree, I don't think it's actually worth trying to combine Acts and Book unless there's a way to exploit infinite instances of playing an enhancement and searching.
Take the lead by 1 and timeout win. But that's boring.
Title: Re: Acts of Solomon
Post by: Bobbert on April 29, 2019, 12:14:55 PM
Oh, when he said the Acts/Book combo I assumed he meant playing a different enhancement 3 times.
Play Acts, pull any other enhancement, it activates and then goes to your hand, play Book to copy the effect of the pulled enhancement since it was the last one played, then play it a third time. Could be kinda crazy, especially off something like an old Paul whose numbers have been decreased by Potter and the Clay.
Title: Re: Acts of Solomon
Post by: Noah on April 29, 2019, 08:45:55 PM
I think what's crazier is exchanging Acts for Battle Prayer to grab two more Acts and snow-balling it till you have 4 Acts.

Then play 4 cards 8 times.

If you can maintain initiative with multiple copies of Battle Prayer in a (side) battle, THAT gets kinda scary.

All from having only one copy of Acts.

Of the four cards you copy, make one Song of Moses and you get 10 heroes in play (disciples), and then (hopefully) use one acts to get Disciples of the Lamb for two free souls.

When you have 4 Acts in hand, the possibilities are endless.

EDIT: Heck, just play Search 8 times. Do whatever you want really.
Title: Re: Acts of Solomon
Post by: jesse on April 29, 2019, 10:59:36 PM
This whole thread is one reason why I'm glad we haven't done set rotation  :)
Title: Re: Acts of Solomon
Post by: Gabe on April 29, 2019, 11:31:33 PM
Is it possible that Kings has the most "broken" cards?
Title: Re: Acts of Solomon
Post by: Sean on April 30, 2019, 08:21:40 AM
Is it possible that Kings has the most "broken" cards?
Depends on whether torn Haman's Plot are considered broken.  If yes, then Patriarchs is the winner.
Title: Re: Acts of Solomon
Post by: thecoolguy on April 30, 2019, 10:03:20 AM
I agree
Title: Re: Acts of Solomon
Post by: Bobbert on April 30, 2019, 10:26:22 AM
The Body of Christ was a Priests card, and that's obviously the most Broken card in the game.
Title: Re: Acts of Solomon
Post by: The Guardian on April 30, 2019, 10:49:05 AM
The Body of Christ was a Priests card, and that's obviously the most Broken card in the game.

Actually before Priests, The Body of Christ was a C/D starter deck card.  :o
Title: Re: Acts of Solomon
Post by: Josh on April 30, 2019, 11:15:57 AM
Thanos
6/6 Multi brigade EC
Reveal a blue, a red, a gold, a purple, a green, and an orange brigade enhancement from hand to banish half the cards in each location at random regardless of protection. Cannot be negated.

Limit once per game.

Needs an "If blocking" clause
Title: Re: Acts of Solomon
Post by: TheJaylor on April 30, 2019, 12:56:49 PM
Thanos
6/6 Multi brigade EC
Reveal a blue, a red, a gold, a purple, a green, and an orange brigade enhancement from hand to banish half the cards in each location at random regardless of protection. Cannot be negated.

Limit once per game.

Needs an "If blocking" clause
Probably an "If Starlord is in play" too. :P
Title: Re: Acts of Solomon
Post by: Master Q on April 30, 2019, 09:18:22 PM
I think what's crazier is exchanging Acts for Battle Prayer to grab two more Acts and snow-balling it till you have 4 Acts.

Then play 4 cards 8 times.

If you can maintain initiative with multiple copies of Battle Prayer in a (side) battle, THAT gets kinda scary.

All from having only one copy of Acts.

Of the four cards you copy, make one Song of Moses and you get 10 heroes in play (disciples), and then (hopefully) use one acts to get Disciples of the Lamb for two free souls.

When you have 4 Acts in hand, the possibilities are endless.

EDIT: Heck, just play Search 8 times. Do whatever you want really.

^This guy knows how easy it is to break things. Add in an Emmaus Road and you got Star cards in there. NJ/Bride of Christ is also a small Hero that can play any color.

Even so, simple things like playing Samuel's Edict from deck and taking it back to hand right after seems really dumb.
Title: Re: Acts of Solomon
Post by: Noah on April 30, 2019, 11:58:26 PM
Disciples of the Lamb only works during a rescue attempt.

Use Acts to grab and play Moses and Elders twice.

Recur a second copy of Moses and Elders and anything else you want.

Next upkeep, use House of Prayer to exchange Moses and Elders for Acts.

Rinse and repeat.

Profit.
Title: Re: Acts of Solomon
Post by: Josh on May 01, 2019, 09:18:35 AM
Not sure if there is a way to abuse this that's worth including it in a deck...  But Acts of Solomon -> Highway is a fun play that returns all GEs in battle, including Highway itself, to your hand.
Title: Re: Acts of Solomon
Post by: Noah on May 01, 2019, 12:33:16 PM
Not sure if there is a way to abuse this that's worth including it in a deck...  But Acts of Solomon -> Highway is a fun play that returns all GEs in battle, including Highway itself, to your hand.

Use House of Prayer to exchange Highway for Acts each upkeep and it is repeatable as well.
Title: Re: Acts of Solomon
Post by: Reth on May 01, 2019, 05:48:46 PM
So why not errata The Acts of Solomon?
Title: Re: Acts of Solomon
Post by: Gabe on May 01, 2019, 06:00:33 PM
So why not errata The Acts of Solomon?

We can and we may. But just because a card plays differently than originally intended (especially an old card) doesn't mean it needs to receive errata if it still functions well.

Personally I'd rather let players have fun with this, especially with States, Regionals and Nationals coming up in the next few months. If decks dominate because they can break this, or if it creates some strong NPE, then it'll probably receive errata. If it doesn't then it's just another fun interaction.
Title: Re: Acts of Solomon
Post by: goalieking87 on May 01, 2019, 07:23:57 PM
So why not errata The Acts of Solomon?

We can and we may. But just because a card plays differently than originally intended (especially an old card) doesn't mean it needs to receive errata if it still functions well.

Personally I'd rather let players have fun with this, especially with States, Regionals and Nationals coming up in the next few months. If decks dominate because they can break this, or if it creates some strong NPE, then it'll probably receive errata. If it doesn't then it's just another fun interaction.

Let the games begin!
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