Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Jaydog1616 on June 21, 2015, 06:50:59 PM
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As a new player to the "Official" Rules of Redemption, I have a question concerning Deck building, Primarily Type 1, so I can make a Tournament-Official Deck. In the 3rd Edition Rulebook, it says this:
Maximum of 1 of each in a deck:
Multi-colored enhancement, Hero, or Evil Character
Dominant (lamb icon or grim reaper icon card)
Now, does this mean I can have only ONE Dominant per deck? And ONE Multicolored Card? Or does it mean no duplicate Dominants and Multicolors? And if it means just 1 Domimant per deck, how would New Jerusalem work? But if its more than 1 Dominant per deck, why shouldn't I add 20 Dominants and make my deck unstoppable? Thanks for your help.
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The 3rd edition is outdated. You are allowed no duplicates between all of your cards. And, you are limited to have as many dominants as you have lost souls in a deck.
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Here is the most recent rulebook (http://www.cactusgamedesign.com/downloads/rules_4th_edition_final.pdf), which comes in the I/J decks.
Here is the part you need:
Maximum of 1 of each in a deck:
• Multi-colored enhancement, Hero, or Evil Character
• Dominant (1 Son of God, 1 Angel of the Lord, etc.)
Maximum of 1 of each per 50 cards in a deck:
• Card that has a special ability (printed in the text above the Scripture). Example: A fifty-six (56) card deck may contain only one Gideon’s Call, one Samson’s Strength, etc. A onehundred (100) card deck may contain no more than two Gideon’s Call, two Samson’s Strength cards, etc. A one-hundred fifty (150) card deck may contain no more than three of any individual special ability card.
Maximum of 3 of each in a deck:
• Single-colored Heroes, Evil Characters and enhancements that do not have a special ability.
Card Type Caps:
• The number of sites may not exceed the number of Lost Souls in a deck.
• The number of dominant cards (good dominants and evil dominants combined) may not exceed the number of Lost Souls in a deck.
Defining Duplicate Cards:
• Same Title + Same Art = Same Card.
Cards with the same title and same art are considered duplicates. For example, Saph (black brigade) and Saph (gray brigade) are duplicates. Since they have special abilities, you are allowed only
1 Saph in a deck of fewer than 100 cards.
• Same Title + Same Brigade = Same Card (except generic characters with different art).
Cards with the same title and same brigade are considered duplicates. For example, John (purple brigade, deck J) and John (purple brigade, deck H), and John (purple brigade, promo) are duplicates. Since they have special abilities, you are allowed only 1 John in a deck of fewer than 100 cards. The only exception to this rule is generic characters with different art. For example, you can have 4 different versions of Sadducees in your deck, since they are generic characters with different art.
• Different Art + Different Brigade = Different Card.
Cards that have the same title are not considered duplicates for deck building if their art and brigade are different. For example, you can have one Peter (purple brigade) and one Peter (red brigade) in your deck. However, since Peter is a unique character, you can only have one in play at a time.
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It's one of each dominant, multi color enhancement, etc. So you can have one Son of God, one New Jerusalem, one Angel of the Lord and so on. But also, as mentioned, you can only have as many dominants as you have lost souls in your deck.
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As a new player to the "Official" Rules of Redemption
Well, you came to the right place, welcome :)
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Thank you everyone for your help! :) I am hoping to make a Type 1 Deck and attend Travis Brown's District Tournament on September 26th. Anything I should know? I have never attended a card game Tournament of any kind, but I know the basics on how it works.
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Thank you everyone for your help! :) I am hoping to make a Type 1 Deck and attend Travis Brown's District Tournament on September 26th. Anything I should know? I have never attended a card game Tournament of any kind, but I know the basics on how it works.
My advice for playing in your first tournament ...
1) Stick to what you know.
If you know the basics, stick to them. Don't worry about outlandish combos and such. Play it straight and forward.
2) Know your deck.
Run practice drills with your deck. Check to see how fast you can get your crucial cards. If you're above 56 cards, try to find out where you can slim the deck down without hindering yourself.
3) Most important of all: It's a game!!! Have fun!!
Don't worry about winning. Winning is good, but don't forget to have fun. If you win, hallelujah!! Just make sure you have fun in the mean time.
Jesusman
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Thank you everyone for your help! :) I am hoping to make a Type 1 Deck and attend Travis Brown's District Tournament on September 26th. Anything I should know? I have never attended a card game Tournament of any kind, but I know the basics on how it works.
My advice for playing in your first tournament ...
...Run practice drills with your deck. Check to see how fast you can get your crucial cards. If you're above 56 cards, try to find out where you can slim the deck down without hindering yourself.
Whoa. You, sir, have obviously never played turtle decks. Big decks can be hideously difficult to beat. However, at the beginning stage, yes, it is good to keep your deck small. But don't be afraid to make them bigger as time goes on!
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My advice for playing in your first tournament ...
...Run practice drills with your deck. Check to see how fast you can get your crucial cards. If you're above 56 cards, try to find out where you can slim the deck down without hindering yourself.
Whoa. You, sir, have obviously never played turtle decks. Big decks can be hideously difficult to beat. However, at the beginning stage, yes, it is good to keep your deck small. But don't be afraid to make them bigger as time goes on![/quote]
Even with the threat of turtles lurking, it is usually best to be slim and not have cards that are more likely to be 'dead' in your hand; this also gets you to your best cards faster.
My advice for deck-building is to put in the cards you feel the need to use, and play a few games. You know those cards you always look at and say "well I didn't get to use that" or "that never helped me"? Those are the ones you cut down as you go, and you'll find that what looks good on paper just sits in your hand or territory and never affects the game. Cutting it makes it so you draw something useful instead when you need it.
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If you're new to the "official" rules, don't be disappointed when you make a mistake and are corrected on something. The first tournament I went to, I thought that once you decked out, you shuffled your discard pile back into your draw pile. Don't ask me why I thought that, but I did.
Also, try out booster draft and multiplayer. They can be tons of fun and the playing field is much more level. You can win some games even if you don't have the best deck. I got 2nd in T2 multi in that same tournament using a borrowed deck.
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Whoa. You, sir, have obviously never played turtle decks. Big decks can be hideously difficult to beat. However, at the beginning stage, yes, it is good to keep your deck small. But don't be afraid to make them bigger as time goes on!
Have I played against them? once or twice. I think it was Gabe who brought a 150+ card T1 deck to the last nationals I attended a few years back in Pennsylvania. I had a chance to play against him in a T1 multiplayer. I held my own for a while, but ultimately decked out, if memory serves. Have I played those types of decks? No. However, I do like playing decks with a few more cards than 56. Actually, I like to keep my decks at 70 or less. For someone just starting, I think its best to keep the deck at about 56 to help get the feel of the game down.
Jesusman
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Whoa. You, sir, have obviously never played turtle decks. Big decks can be hideously difficult to beat. However, at the beginning stage, yes, it is good to keep your deck small. But don't be afraid to make them bigger as time goes on!
I think it was Gabe who brought a 150+ card T1 deck to the last nationals I attended a few years back in Pennsylvania.
I very much doubt that, unless you are referring to a different Gabe than the guy here on the forums. I think the last time Nats was in PA was in 2003. Gabe started playing in ~2006. And it is probably less likely that Gabe would bring a 150 card deck to a tournament than he would attend a tournament for a game he has never played... ;)
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I think it was Gabe who brought a 150+ card T1 deck to the last nationals I attended a few years back in Pennsylvania.
I very much doubt that, unless you are referring to a different Gabe than the guy here on the forums. I think the last time Nats was in PA was in 2003. Gabe started playing in ~2006. And it is probably less likely that Gabe would bring a 150 card deck to a tournament than he would attend a tournament for a game he has never played... ;)
Jordan has his facts right. I started in 2006. I haven't ever built a deck that large, even for T2. There are other Gabes though. I know of two that have played Redemption in the past. It was probably one of them.
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Jordan has his facts right. I started in 2006. I haven't ever built a deck that large, even for T2. There are other Gabes though. I know of two that have played Redemption in the past. It was probably one of them.
I'm not positive of the name, but the name Gabe stuck in my head with that deck size. Also, if memory serves, he was from Iowa cause I was living in Illinois at the time and we talked about maybe meeting someplace and carpooling to the next nationals, a plan that never went anywhere. That's neither here, nor there, but that's why the name stuck in my head. If its not the same one, then sorry.
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I bet it was my old buddy Kevin Shride. He played around that time and went to PA Nats. He used to play a ~150 deck he called "The Monster".
Mystery solved! 😀
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I thought that once you decked out, you shuffled your discard pile back into your draw pile. Don't ask me why I thought that, but I did.
So what DO you do? I have never had my deck run out before. I usually play casual games with a BIG deck, so I haven't ever had the chance to deck out..
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I thought that once you decked out, you shuffled your discard pile back into your draw pile. Don't ask me why I thought that, but I did.
So what DO you do? I have never had my deck run out before. I usually play casual games with a BIG deck, so I haven't ever had the chance to deck out..
Just keep playing. You won't be able to draw any more cards, so you'll basically be stuck with whatever's in your hand and in play for the rest of the game, but nothing else changes.
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Nothing. You just don't have any cards to draw.
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Okay thanks! A couple more things,
#1. How many evil characters can I use to block a rescue attempt, WITHOUT banding? 1? And does the evil characters I block with have to come from my Hand? Or can I use one from my territory? (In my "Unofficial" version of the game, you could block a rescue attempt with as much Evil Characters as you wanted, one at a time. Like Defeat one Evil Character, then present another)
#2. Duplicates. I have 2 IDENTICAL Gold Brigade "Panic Demon", and 1 Crimson Brigade "Panic Demon". The Special Ability on all of them is "May Band to Panic Demon". But the Redemption Rulebook says No Duplicates. Does this mean I can't bring more than 1?
#3. How Many Artifacts per Deck? And how many can be activated at once?
Thanks guys so much for your help! That should be all my questions. :P
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Okay thanks! A couple more things,
#1. How many evil characters can I use to block a rescue attempt, WITHOUT banding? 1? And does the evil characters I block with have to come from my Hand? Or can I use one from my territory? (In my "Unofficial" version of the game, you could block a rescue attempt with as much Evil Characters as you wanted, one at a time. Like Defeat one Evil Character, then present another)
#2. Duplicates. I have 2 IDENTICAL Gold Brigade "Panic Demon", and 1 Crimson Brigade "Panic Demon". The Special Ability on all of them is "May Band to Panic Demon". But the Redemption Rulebook says No Duplicates. Does this mean I can't bring more than 1?
#3. How Many Artifacts per Deck? And how many can be activated at once?
Thanks guys so much for your help! That should be all my questions. :P
1. Without banding, you can only use one. It can be from your hand or territory.
2. Panic Demon is a generic character, meaning that you can have up to three (I think) of it. If a character is unique, you can only have one. If you want to know if a card is generic or unique, you can go to the Redemption wiki and search your card
http://redemption.wikia.com/wiki/Redemption_Wiki (http://redemption.wikia.com/wiki/Redemption_Wiki)
3. You can have as many artifacts as you want. Unless you have special fortresses (such as Solomon's Temple), you can only have one artifact activated at any given point.
Don't quote me ;)
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1: After the rescuing hero is presented and it's special ability activates, you have the opportunity to present one evil character. After this, evil characters may join battle only by other special abilities.
2: How many you can have in your deck depends on whether you play T1 or T2, and the number of cards in your deck. Since you're new, I'd assume you're playing T1. In this case you can have one of each generic or unique character per 50 cards in your deck. Also, you can only have one of any unique character in play at the same time, but as many generic characters as you'd like.
EDIT: Since Gold and Crimson Panic Demon are not duplicate cards (as defined in the rulebook), you may have one of each pee 50 cards.
3: One of each artifact per 50 cards in deck for T1, and one artifact active at a time.
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2. Just to clarify, you can have ONE of your gold Panic Demons, and ONE of your crimson Panic Demons. No more, unless you have over a hundred cards in your deck.
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Alright thanks again guys! If I have any other questions, or I slip up in the Tournament, they (The Staff there) will help out, right? I know its not a big deal, but I'm really nervous I'll make a mistake.
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You probably will. But we all have made mistakes. It's no big deal. I'm sure people will be forgiving.
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3. Excepting Book of the Covenant (http://redemption.wikia.com/wiki/Book_of_the_Covenant_(P)), you can have only one artifact active on your artifact pile at a time, but there are other places you can place active artifacts if you know where/what/who to look at...
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I just came across another question. When modifying my Type 1 Deck earlier today, I saw a card in my collection that had a special ability that read: "Discard a face-down Hero in a territory". Face Down? Does this mean I can put my characters face down when I put them in my territory? Thanks so much guys, sorry about these questions, but here is the only place that has the answers.
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I just came across another question. When modifying my Type 1 Deck earlier today, I saw a card in my collection that had a special ability that read: "Discard a face-down Hero in a territory". Face Down? Does this mean I can put my characters face down when I put them in my territory? Thanks so much guys, sorry about these questions, but here is the only place that has the answers.
No, you cannot just put them face down in your territory. There are a few cards (most notably ambush) that play heroes face down. You are unlikely to come across this in tournament play.
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Thanks. Is there a Maximum to how many Multi-Color Enhancements I can have per Deck?
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Unless you plan on building a deck over 100, then 1 of each enhancement.
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Cool so I could have (G Deck) Love of Money, and (G Deck) Pillar of the Cloud, even though they are both "Rainbow" Brigade?
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Cool so I could have (G Deck) Love of Money, and (G Deck) Pillar of the Cloud, even though they are both "Rainbow" Brigade?
Yes, you just can't have more than one copy of either of them.
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Just to clarify, any card with more than 1 brigade is limited to 1 copy of the card per deck in Type 1, regardless of deck size.
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@jaydog1616: I am excited that you are planning on coming to our tournament in September. As we get closer, feel free to PM me with any specific questions to our tournament. I will be putting up a page with all of the details in about a month out so keep an eye out for that as well.
Other than that, keep the questions coming. I wish I had known about these forums when I was first playing so I could have had my questions addressed before my first event. It would have helped me immensely as it seems to have been doing for you.
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@jaydog1616: I am excited that you are planning on coming to our tournament in September. As we get closer, feel free to PM me with any specific questions to our tournament. I will be putting up a page with all of the details in about a month out so keep an eye out for that as well.
Other than that, keep the questions coming. I wish I had known about these forums when I was first playing so I could have had my questions addressed before my first event. It would have helped me immensely as it seems to have been doing for you.
Okay Thanks! I live about 2 Hours out, but I'm pretty sure I can make it. :) It's cool that your on these boards. I've noticed alot of Tournament hosts are. Would I need to RSVP or something?
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Another question..! On the card "Unified Kingdom" it says "Interrupt each Wall of Protection and band any number of O.T. Human Heroes into battle." What if I play this card, and there is no "Wall of Protection" in play. Can I still band any number of O.T. Human Heroes in? Thanks guys. :)
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Another question..! On the card "Unified Kingdom" it says "Interrupt each Wall of Protection and band any number of O.T. Human Heroes into battle." What if I play this card, and there is no "Wall of Protection" in play. Can I still band any number of O.T. Human Heroes in? Thanks guys. :)
Yes. The "and" separates the special abilities.
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Thanks. :) I have found yet ANOTHER question, some of my hero cards say "When this hero is about to be discarded, place this card in opponent's Land of Bondage instead. Hero is treated as a Lost Soul."
Does that mean I can rescue my hero back and after the rescue, put it in my Land of Redemption and get a Point from it? Or does it go in my hand after I rescue it? This has been a question I have had since I started playing Redemption.
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Thanks. :) I have found yet ANOTHER question, some of my hero cards say "When this hero is about to be discarded, place this card in opponent's Land of Bondage instead. Hero is treated as a Lost Soul."
Does that mean I can rescue my hero back and after the rescue, put it in my Land of Redemption and get a Point from it? Or does it go in my hand after I rescue it? This has been a question I have had since I started playing Redemption.
Your first guess is correct in that it would be a rescued LS that would go to your LoR.
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I thought so. Does the same rule apply for cards that say "Capture a Hero." Even if it does not say to "Treat as a Lost Soul"?
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Yes. Any captured character is treated as a lost soul.
Also, to expand on the previous question, unless an ability says do X to do Y, one part of the ability isn't dependant on the other. Or if it's an older card it might say something a bit different. Use your English skills to determine whether it should be dependant.
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About capturing heroes, one way to get around the "treat as a lost soul" part is to use Raider's Camp fortress which specifically says in the special ability that captured heroes that are released from there do not count as lost souls.
Jesusman
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Glad to see a lot of your questions getting answered :)
First, I want to point you to the Rules, References, New Rules, and FAQ (http://www.cactusgamedesign.com/message_boards/redemption-official-rules/rulings-board-posting-rules-references-new-rules-and-faq/) post that will answer a lot of questions (some you may not have thought you had ;)) and direct you to the many resources available to you. If you have not read through that post yet, I would do so before anything else to familiarize yourself with what is available to you as a tool.
For the other questions you have, keep them coming, we'll try to answer them as much as we can. It can be hard to track these types of threads as they get longer, so as I advised others in your position, I would suggest considering putting a bunch of your similar questions together in new threads. Don't be afraid to 'spam' new threads with different questions, because that makes it so that any new questions you make in a thread don't get 'lost' in the discussion, and also it is easier to search for them later.
Hope we can resolve all of the questions you may have so that you are prepared for the tourney :)
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I thought so. Does the same rule apply for cards that say "Capture a Hero." Even if it does not say to "Treat as a Lost Soul"?
Oh, wait. If you capture a demon, than it goes to land of bondage, but it cannot be rescued. Because demons aren't redeemable.
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I thought so. Does the same rule apply for cards that say "Capture a Hero." Even if it does not say to "Treat as a Lost Soul"?
Oh, wait. If you capture a demon, than it goes to land of bondage, but it cannot be rescued. Because demons aren't redeemable.
Same with Angels
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I thought so. Does the same rule apply for cards that say "Capture a Hero." Even if it does not say to "Treat as a Lost Soul"?
Oh, wait. If you capture a demon, than it goes to land of bondage, but it cannot be rescued. Because demons aren't redeemable.
Same with Angels
And animals and abstract concepts.
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And animals and abstract concepts.
What is this Madness... :o
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And animals and abstract concepts.
What is this Madness... :o
I Doubt you would understand.
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And animals and abstract concepts.
What is this Madness... :o
I Doubt you would understand.
Oh man I laughed so hard when I read this! This was priceless!
@jaydog1616: I am excited that you are planning on coming to our tournament in September. As we get closer, feel free to PM me with any specific questions to our tournament. I will be putting up a page with all of the details in about a month out so keep an eye out for that as well.
Other than that, keep the questions coming. I wish I had known about these forums when I was first playing so I could have had my questions addressed before my first event. It would have helped me immensely as it seems to have been doing for you.
Okay Thanks! I live about 2 Hours out, but I'm pretty sure I can make it. :) It's cool that your on these boards. I've noticed alot of Tournament hosts are. Would I need to RSVP or something?
If you RSVP Travis has been known to give out cool door prizes. I got an Early Church pack at OH states and pulled a False Prophet! Also if I'm able I'll hope to go to that tourney so it'd be cool to see you there! Also as you are a new player I would definitely recommend closed deck and booster draft if you can spare the funds. These types level the playing field quite a bit and will help emphasize the basics unlike T1 where lots of complex strategies might pop up. Welcome to the boards! :)
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@Eragon5 Thanks for the advice! I'm going to enter Type 1, and probably Booster Draft.
(Unless Type 1 is too complicated, but I think I can do it.)
A few more questions, for anyone who knows the answers. ;)
#1. Sleeves. I have my deck completely sleeved in clear sleeves, and part of my collection is also sleeved. I have heard something about bringing sleeves to tournaments, anything I should know?
#2. What happens if a character gets unexpectedly pulled from battle? For Example, what if I play "Coliseum Lions", so my evil character is left there? Or if a card says "Ignore [Color] Brigade Heroes" or "Ignore [Color] Brigade E.C."?
http://redemption.wikia.com/wiki/Coliseum_Lions_(E) (http://redemption.wikia.com/wiki/Coliseum_Lions_(E))
Thanks! :)
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1. Sleeves are required at all tournaments now, and I also suggest not using just clear-backed sleeves. First, I find they aren't as protective. Second, I find that they shuffle with much more difficulty. Third, it is still very easy to see how recent the card was printed). Basically, newer sets are with a new process, and are significantly bigger, so you have to sleeve from now on. They meet the rule requirement, I just recommend something better (Ultra Pro Matte are very good and decently-priced).
Since you are playing Booster, bring additional sleeves unless you want to have to unsleeve your main deck, which is always a pain.
2. Look down in my signature, and click the link there (or click here (http://landofredemption.com/?tag=real-rulings)). I'll be doing more of these videos after Nationals, but I go into the basics of the game (prevent, interrupt, negate, the 'cannot be' abilities, and special initiative) and some of the more complex ideas (ignore and side-battles). That will answer those questions in more detail and probably answer some other questions you have, too :)
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1. Sleeves are required at all tournaments now, and I also suggest not using just clear-backed sleeves. First, I find they aren't as protective. Second, I find that they shuffle with much more difficulty. Third, it is still very easy to see how recent the card was printed). Basically, newer sets are with a new process, and are significantly bigger, so you have to sleeve from now on. They meet the rule requirement, I just recommend something better (Ultra Pro Matte are very good and decently-priced).
Since you are playing Booster, bring additional sleeves unless you want to have to unsleeve your main deck, which is always a pain.
2. Look down in my signature, and click the link there (or click here (http://landofredemption.com/?tag=real-rulings)). I'll be doing more of these videos after Nationals, but I go into the basics of the game (prevent, interrupt, negate, the 'cannot be' abilities, and special initiative) and some of the more complex ideas (ignore and side-battles). That will answer those questions in more detail and probably answer some other questions you have, too :)
Okay thanks. I'll have to pick up some sleeves before the tourney. Are these these the ones your talking about? http://bit.ly/1GLi1ao (http://bit.ly/1GLi1ao)
And I actually bumped into the "Real Rulings" Videos on YouTube a few weeks ago! I watched the one called "PIN" but I didn't understand what it meant at the time.
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Okay thanks. I'll have to pick up some sleeves before the tourney. Are these these the ones your talking about? http://bit.ly/1GLi1ao (http://bit.ly/1GLi1ao)
And I actually bumped into the "Real Rulings" Videos on YouTube a few weeks ago! I watched the one called "PIN" but I didn't understand what it meant at the time.
Those are the sleeves, though I think that is a bit more expensive than I normally see them. Most comic book/card game stores sell them for 3-4 per pack in my experience, and I find them online for under 3 (though there is shipping and handling).
If you have any questions about Real Rulings, or other rulings, just let us know :)
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Okay thanks. I'll have to pick up some sleeves before the tourney. Are these these the ones your talking about? http://bit.ly/1GLi1ao (http://bit.ly/1GLi1ao)
And I actually bumped into the "Real Rulings" Videos on YouTube a few weeks ago! I watched the one called "PIN" but I didn't understand what it meant at the time.
Those are the sleeves, though I think that is a bit more expensive than I normally see them. Most comic book/card game stores sell them for 3-4 per pack in my experience, and I find them online for under 3 (though there is shipping and handling).
If you have any questions about Real Rulings, or other rulings, just let us know :)
Unfortunately I do not have any reliable comic stores/hobby shops nearby. (That I know of.) I can take a look around Walmart next time I'm there, but otherwise, it might not be such a bad idea for the $5 Online option. Thanks for your assistance here. :)
**EDIT** I found some on amazon in many different colors, priced at $7 for 2 Packs, or $4 for 1.
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**EDIT** I found some on amazon in many different colors, priced at $7 for 2 Packs, or $4 for 1.
Do you have Amazon Prime to get free shipping? Otherwise, you can use Wal-Mart's "Site to Store" for free shipping.
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**EDIT** I found some on amazon in many different colors, priced at $7 for 2 Packs, or $4 for 1.
Do you have Amazon Prime to get free shipping? Otherwise, you can use Wal-Mart's "Site to Store" for free shipping.
I used to, but I canceled it.
When I go to order them later on, I'll compare the prices. :)
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When I go to order them later on, I'll compare the prices. :)
I've used Wal-Mart's "Site to Store" several times. You can order online, then have them ship it to the store, so you pay nothing for shipping. The products always arrive sooner than they suggest (i.e. "Takes 1-2 weeks for delivery" usually ended up being about 3 business days). If you do go with WM, be sure to check their site thoroughly. I have often found the exact same item with a slightly different title for a cheaper price (LOL at WM). Here is an example (for the King of Tokyo board game):
http://www.walmart.com/ip/27046020?reviews_limit=9& (http://www.walmart.com/ip/27046020?reviews_limit=9&)
http://www.walmart.com/ip/45189277?reviews_limit=9& (http://www.walmart.com/ip/45189277?reviews_limit=9&)
That's a $10 difference in price. :o
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I've found E-bay to also be a good source for sleeves though mostly for buying in bulk. You just need to be sure you are getting the right size.
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When I go to order them later on, I'll compare the prices. :)
I've used Wal-Mart's "Site to Store" several times. You can order online, then have them ship it to the store, so you pay nothing for shipping. The products always arrive sooner than they suggest (i.e. "Takes 1-2 weeks for delivery" usually ended up being about 3 business days). If you do go with WM, be sure to check their site thoroughly. I have often found the exact same item with a slightly different title for a cheaper price (LOL at WM). Here is an example (for the King of Tokyo board game):
http://www.walmart.com/ip/27046020?reviews_limit=9& (http://www.walmart.com/ip/27046020?reviews_limit=9&)
http://www.walmart.com/ip/45189277?reviews_limit=9& (http://www.walmart.com/ip/45189277?reviews_limit=9&)
That's a $10 difference in price. :o
Yes, I am aware of the "Site to Store" feature, I used it when buying a Gaming Console because shipping was very expensive. :)
And I'll be sure to check it thoroughly. Thanks for your help!!
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Just read something about using your OWN sites for access to an opponent's site? Could someone explain this? Thanks!
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Just read something about using your OWN sites for access to an opponent's site? Could someone explain this? Thanks!
If your site is unoccupied, you can add it to battle at any point. Your characters in battle get access to that color site. For example, if you add a purple site to battle, your heroes have access to opponents purple sites. You can also use multi-color sites such as Dragon Raid to gain access to all sites.
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Thanks! Another question. If I play a unique character such as Peter, and then my opponent draws and is about to put the same unique character into play, what happens? Thanks again!
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Nothing, the rule is one unique character per player, not on the table. Interesting thing that I didn't know recently is that not even captured characters count for that. They're like oral characters.
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Awesome, Thanks Polarius. :)
Can you bring 2 of the same unique character in a deck? What if the deck is over 100 Cards?
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The uniqueness of a character does not affect deckbuilding rules.