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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: RTSmaniac on August 26, 2009, 05:16:38 PM

Title: (cbn)Immunity
Post by: RTSmaniac on August 26, 2009, 05:16:38 PM
1.Can you interrupt cannotbenegated immunity?why?   2.interrupt cbn prevent?why?
Title: Re: (cbn)Immunity
Post by: Cameron the Conqueror on August 26, 2009, 05:24:02 PM
1.  Cannot be negated abilities cannot be negated.  End of story. 

2.  Huh?
Title: Re: (cbn)Immunity
Post by: STAMP on August 26, 2009, 05:47:04 PM
1. No

2. No
Title: Re: (cbn)Immunity
Post by: Lamborghini_diablo on August 26, 2009, 05:54:46 PM
CBN means Cannot be interrupted, prevented, redirected, or negated.
Title: Re: (cbn)Immunity
Post by: RTSmaniac on August 27, 2009, 12:57:54 PM
what happens when i got two abilities fighting each other with cannot be negated status?

ex. heros ability: cannot be captured with CBN status vs. EC playing capture with CBN status?
Title: Re: (cbn)Immunity
Post by: ejberkenpas22 on August 27, 2009, 01:00:42 PM
The first CBN ability to go into play trumps other CBN abilities. In your example the hero cannot be captured b/c his CBN ability came in first.
Title: Re: (cbn)Immunity
Post by: Professoralstad on August 27, 2009, 01:04:32 PM
Same thing that happens when you play paper vs. rock, where paper is a protect ability, and rock is a CBN ability. Paper wins. It just so happens that the paper has rock to go along with it, so that scissors (negate) can't affect it either.

If the hero's ability said "negate all capture abilities" or something along those lines, the hero would be captured, since rock beats scissors.
Title: Re: (cbn)Immunity
Post by: ejberkenpas22 on August 27, 2009, 01:11:04 PM
Lol...that rock, paper, scissor thing makes my head spin  :laugh:
Title: Re: (cbn)Immunity
Post by: Professoralstad on August 27, 2009, 01:53:18 PM
I think it makes a lot of sense. The confusing part is when a card is two or three of the basic categories, like a CBN protect, or CBN negate. You just have to remember that scissors will never beat scissors or rock, so if a card is either of those two, then scissors can't stop it.

Also, remember:

Rock: Cannot be Negated (sometimes it's a soft rock, like Cannot be Interrupted or Cannot be Prevented. Sometimes special scissors can beat them).

Scissors: Negate (or interrupt/prevent).

Paper: Protect
Title: Re: (cbn)Immunity
Post by: ejberkenpas22 on August 27, 2009, 01:55:42 PM
Oh, well i just didn't know what corresponded with rock, paper, and scissor. That makes sense now.
Title: Re: (cbn)Immunity
Post by: TechnoEthicist on August 27, 2009, 02:02:18 PM
funny...I always remembered it the other way, rocks protect, paper negates, and scissors CBN, when did we change that language?
Title: Re: (cbn)Immunity
Post by: TimMierz on August 27, 2009, 02:17:54 PM
I don't thing it was changed. I think that the impossible happened - an Alstad made a mistake?!
Title: Re: (cbn)Immunity
Post by: Professoralstad on August 27, 2009, 02:28:21 PM
No. We have our own system...it makes more sense.

Think about it:

Scissors cut, or otherwise destroy paper, just like negates destroy protect abilities.
A rock is indestructible (at least with respect to scissors) just like CBN abilities are indestructible to negates.
Paper protects, or covers other things (like rocks), but it can be easily cut (destroyed) by scissors.

So I'd say it was less of a mistake and more of a revelation...or something.

 :P
Title: Re: (cbn)Immunity
Post by: TimMierz on August 27, 2009, 02:46:27 PM
You could apply it any way, really, by the nature of rock/paper/scissors.

A rock is indestructible, you can't do stuff to it, just like you can't target protected characters.
A paper slices through things when going at its edge, like negating abilities.
Scissors aren't affected at all by paper (negate), so it's CBN.

You can assign values any way, it doesn't matter, but I don't agree that yours naturally "makes more sense." That said, I don't really care, as long as people agree.
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