Cactus Game Design Message Boards
		Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Rules Announcements => Topic started by: RedemptionAggie on June 17, 2021, 12:10:24 PM
		
			
			- 
				The latest versions of REG (https://www.cactusgamedesign.com/wp-content/uploads/2021/06/REG_PDF_7.1.0.pdf) and ORDIR (https://www.cactusgamedesign.com/wp-content/uploads/2021/06/ORDIR_PDF_3.1.0.pdf) are now live! There's not many actual rule changes that haven't already been announced, just adding those that have been announced and various cleanup since the last update.
 
 Both documents now include page numbers, so it's easier to find a specific page if your document reader does not provide them.
 
 New Rule Changes
 Melchizedek is not a prophet. The Rock of Ages version is being given errata to remove it, as it is the only version the identifier is printed on.
 High Priest's Maid and Malchus are Sadducees
 
 REG Change Highlights
 Deck Building Rules (pg. 5-7) - added a list of banned cards & removed references to the Lost Souls card
 
 Special Ability Structure > Ongoing Effect (pg. 9) - clarified that negated ongoing abilities reactivate immediately, which is the beginning of the next phase if the negate ended with the phase
 
 Modifiers (pg. 16-20) - removed references to cascade negate
 
 Convert (pg. 33) - added that convert defaults to changing alignment, added that convert needs to change the card (i.e., you can't convert from red to red)
 
 Gain (pg. 45) - added that a card cannot gain a brigade or identifier it already has
 
 After Battle (pg. 88), Battle Resolution (pg. 91) and End of Battle (pg. 104) - updated entries to refer to "after battle" instead of "end of battle", since "after battle" is our current wording
 
 Defeat (pg. 97) - removed the "defeat by ignore" conditions for ECs, since it no longer applies
 
 Dominant (pg. 99) - added the Pre-2020 Nats ruling that Dominants stick once played and cannot be "negate-recurred"
 
 Evil Card (pg. 105) and Good Card (pg. 109) - removed Curse/Covenant, as they are covered by evil/good Enhancement
 
 Pre-Game Phase (pg. 118) - Dominants and activated effects cannot be used in the pre-game phase, triggered effects can be used
 
 Special Initiative (pg. 123) - Updated wording so it's clearer that cards that remove themselves can be targeted as if they were still in play
 
 ORDIR Updates
 Melchizedek (RA) has been added to the list of identifier errata to remove the prophet identifier
 High Priest's Maid (RA) and Malchus (Pi) have been added to the list of Sadducees
 Added promos that have been released since the last update (Including the promos for the Nationals 2021)
 Added cards that were left off various lists in previous versions