Author Topic: 2-Player Booster Draft  (Read 8244 times)

Offline uthminister [BR]

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2-Player Booster Draft
« on: May 06, 2018, 09:27:21 AM »
+4
I have personally been hoping for Booster Draft to become a 2-player event for quite some time. I had implemented it a handful of times at local playgroup events and found it to be much more appealing than the multiplayer variety for a variety of reasons. At the Texas State we decided to jump in with both feet and go for it. And now, we are wanting to implement it at our Regional and National tournaments as well. That is where the announcement came in about Nationals being 2-player Booster Draft.

So what are your thoughts about Booster Draft becoming a 2-player event versus it staying a multiplayer event?

Redemption Community,

The Elders have conferred, and Rob has spoken:

Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.

The host guide will be updated accordingly.

MP booster games are still a sanctioned option if your playgroup prefers that style.

All RNRS points remain the same and will count towards "Booster draft" regardless if 2P or MP option is used
« Last Edit: May 08, 2018, 05:32:08 PM by ReyZen »

Offline Gabe

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Re: 2-Player Booster Draft
« Reply #1 on: May 06, 2018, 09:42:14 AM »
0
To be clear as to what we're talking about, in 2-player booster draft you still draft at a 4 player table, then break up into pairs and play 2-player games with the deck you drafted.

If that's the format we're talking about it's much more desirable than MP booster draft and changes draft strategies quite a bit (for the better)!
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Offline NathanW

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Re: 2-Player Booster Draft
« Reply #2 on: May 06, 2018, 09:52:15 AM »
0
So is this considered an official category or modification to booster draft? The host guide only gives an option for multi-player booster draft.
« Last Edit: May 06, 2018, 09:56:37 AM by tripleplayNa1 »
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Offline Watchman

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Re: 2-Player Booster Draft
« Reply #3 on: May 06, 2018, 10:04:15 AM »
0
I'm absolutely for a two-player booster draft vs. multi.  In fact, I think tournament hosts should be given the option to do 2 player or multi based upon the players' choice.  The problem with this idea is the RNRS.  There must be consistency with the ranking system with one type or the other.   So if there we are given the option of one over the other I would totally do 2 player.

Travis - At your tournaments with you doing 2 player booster, were those official games or just side-bar games?
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Offline Gabe

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Re: 2-Player Booster Draft
« Reply #4 on: May 06, 2018, 10:11:16 AM »
0
So is this considered an official category or modification to booster draft? The host guide only gives an option for multi-player booster draft.

At this point it's simply a discussion. The conversation about what is "official" has been started as well and all official documents will be updated if a change is implemented.
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Offline NathanW

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Re: 2-Player Booster Draft
« Reply #5 on: May 06, 2018, 10:21:49 AM »
0
So is this considered an official category or modification to booster draft? The host guide only gives an option for multi-player booster draft.

At this point it's simply a discussion. The conversation about what is "official" has been started as well and all official documents will be updated if a change is implemented.

I'm asking because I would like to know if we could do the 2p booster draft as an official category or if we would need to do an unofficial draft in the 2p format.
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Offline Gabe

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Re: 2-Player Booster Draft
« Reply #6 on: May 06, 2018, 10:27:53 AM »
0
I’d like to know as well.  ;)

As soon as an official answer is confirmed it will be shared. I only heard about this today myself.
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Re: 2-Player Booster Draft
« Reply #7 on: May 06, 2018, 11:34:16 AM »
+1
2 player booster is great.

Been my favorite since the first tournament I went to where you hosted and we played 2 player booster. Always thought it was way better and far more strategic.

Not really sure why booster has been seemingly locked into multiplayer amid multiple seasons and nationals where I hear literally everyone saying they would rather play 2p booster.

Offline The Schaefer

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Re: 2-Player Booster Draft
« Reply #8 on: May 06, 2018, 02:05:54 PM »
+1
Being a part of the 2 player booster experience with the texas play group I have to say that it was the most enjoyable booster I've done from a gameplay standpoint. You do have to employ a little bit different of a strategy but nothing major or anything. The games themselves were a lot more involved and exciting. I've always loved the deckbuilding and creative aspects of booster and in a 2 player format this seems to be highlighted a bit more and less about where souls land and the opportunity to get to 5 before other players etc.

Offline Master Q

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Re: 2-Player Booster Draft
« Reply #9 on: May 06, 2018, 03:25:15 PM »
+1
So... if you're droughted for a few turns, or if your opponent managed to draft something ridiculous you might not have an answer to, it's basically gg, since there's no option to attack any other player? Great. :P

I intensely dislike MP categories outside of booster mainly because of all the Dominants and the greater potential for 'ganging up on the leader'. Booster doesn't really have to worry about that. However, what it does have is arguably as bad or worse (RLKs and misplays by opponents that don't really know how best to play), so making it two player somewhat mitigates that.

But, since I don't play MP categories at any tournament outside of booster, I would probably be saddened slightly if booster turned into just "another two player category". Another part of booster I really enjoy is playing with a wide variety of people all at once; a lot of whom I usually don't get to play with. That is a double-sided coin too, as you could get lucky and be placed at a table with a bunch of people you really enjoy playing with, or you could be at a table with people that may not know what they're doing (RLKs, parents entering a tournament to get more cards for kids, etc). If you do have a bad draft, you're more likely to have fun playing against multiple opponents rather than just one.

There are pros and cons of this and I definitely wouldn't want to rush into it without some testing. But, I will say the best part of booster by far is actually drafting the cards. You play to see all the other cool interactions with cards you'd usually never play, but playing the game is secondary, really. Personally, I feel like I get enough of 2P at a tournament already.
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Offline Red Dragon Thorn

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Re: 2-Player Booster Draft
« Reply #10 on: May 06, 2018, 08:36:04 PM »
+9
Redemption Community,

The Elders have conferred, and Rob has spoken:

Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.

The host guide will be updated accordingly.

MP booster games are still a sanctioned option if your playgroup prefers that style.

All RNRS points remain the same and will count towards "Booster draft" regardless if 2P or MP option is used
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Offline ReyZen

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Re: 2-Player Booster Draft
« Reply #11 on: May 06, 2018, 09:43:42 PM »
+1
Steps to use the Berkenpas Excel Scorekeeper for 2P Booster Draft:

a. Use Multiplayer Tab. Set to Type 1. Enter all player names as usual.
b. Shuffle 2-3 times by clicking "Start". Assign tables based on groupings. Start draft.
c. Copy and paste name selection on Notepad to remove any Excel formatting.
d. Use a new 2-Player tab. Set to Type 1. Copy and paste name selection from Notepad into name column. Shuffle 2-3 times by clicking 'Start'.
e. Assign pairings made by Excel. Begin play.

SAFETY TIP: Save Excel after each operation ie. ones above, per score entry, etc. --- Use Obiwan DOS-style 'Save' command Ctrl + S as desired.
« Last Edit: May 07, 2018, 04:43:17 PM by ReyZen »
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Offline Josh

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Re: 2-Player Booster Draft
« Reply #12 on: May 07, 2018, 12:07:58 AM »
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So... if you're droughted for a few turns, or if your opponent managed to draft something ridiculous you might not have an answer to, it's basically gg, since there's no option to attack any other player? Great. :P

I wouldn't go so far as to say a few turns of drought kills you.  When you draft with 2-player games in mind, you actually have to draft defense.

As for someone drafting something ridiculous, chances are they can probably use that "something ridiculous" to win souls in a multiplayer game too, especially since they get to choose whom to attack, and players don't draft defense in multi-boosting.
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Offline EmJayBee83

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Re: 2-Player Booster Draft
« Reply #13 on: May 07, 2018, 05:04:04 AM »
0
The Elders have conferred, and Rob has spoken:

Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.

The host guide will be updated accordingly.
After you draft in your table of four, how is the first round of pairings performed?  Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?

Offline Four_Corners5

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Re: 2-Player Booster Draft
« Reply #14 on: May 07, 2018, 07:44:00 AM »
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Well if you draft something ridiculous on defense like Red Dragon, King of Tyrus, or another powerful Evil Character you can lost the game because you don't have an answer to it. The last few sets have done a good job at introducing battle winners, but you still have to draw those battle winners and heroes you can play them on.

I have played 2 Player Booster Draft and its actually pretty fun. Though I can understand the concern over players drafting a defense that you can't get past through almost the entire game. However, most powerful Evil Characters in the game tend to be rarer which would help mitigate this.

Offline The Guardian

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Re: 2-Player Booster Draft
« Reply #15 on: May 07, 2018, 10:01:08 AM »
0
The Elders have conferred, and Rob has spoken:

Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.

The host guide will be updated accordingly.
After you draft in your table of four, how is the first round of pairings performed?  Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?

My understanding is that pairings would be randomly assigned once drafting is complete (presumably done while people are deck building).
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Offline Crashfach2002

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Re: 2-Player Booster Draft
« Reply #16 on: May 07, 2018, 10:32:12 AM »
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I've only done this once or twice.  But every time I've done it the players pair with the person across from them.

Offline Gabe

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Re: 2-Player Booster Draft
« Reply #17 on: May 07, 2018, 10:46:06 AM »
+2
I've only done this once or twice.  But every time I've done it the players pair with the person across from them.

That’s much more difficult with the spreadsheet but easier if you run things manually. I prefer random pairings. Players are less inclined to “hate draft” and more likely to focus on building their own deck.
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Offline EmJayBee83

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Re: 2-Player Booster Draft
« Reply #18 on: May 07, 2018, 03:53:45 PM »
0
After you draft in your table of four, how is the first round of pairings performed?  Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?

My understanding is that pairings would be randomly assigned once drafting is complete (presumably done while people are deck building).

-and-

I've only done this once or twice.  But every time I've done it the players pair with the person across from them.

That’s much more difficult with the spreadsheet but easier if you run things manually. I prefer random pairings. Players are less inclined to “hate draft” and more likely to focus on building their own deck.

You could always generate the pairings first and then assign tables of four from that.  Adding "hate drafting" into the mix will considerably up the degree of strategy into the deck-construction process.

In any event (ha!)...  Will there be official Cactus rules for 2P booster coming out sometime before it becomes an official event?

Offline The Guardian

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Re: 2-Player Booster Draft
« Reply #19 on: May 07, 2018, 04:00:46 PM »
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We are currently working to revise the tournament guide to reflect this new option.

While there's definitely some added strategy considerations if you're for certain playing someone from your table, I think in the majority of tournaments outside of Nationals, that's going to happen anyway.
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Offline ReyZen

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Re: 2-Player Booster Draft
« Reply #20 on: May 07, 2018, 04:48:40 PM »
0
I've only done this once or twice.  But every time I've done it the players pair with the person across from them.


That’s much more difficult with the spreadsheet but easier if you run things manually. I prefer random pairings. Players are less inclined to “hate draft” and more likely to focus on building their own deck.


Just in case others may not have seen my post, we had used the Berkenpas Excel format to run the event at TX States. Suggested way to use it for 2P Booster, below:
http://www.cactusforums.com/redemption-tournaments/2-player-booster-draft-40237/msg583871/#msg583871
« Last Edit: May 08, 2018, 05:33:05 PM by ReyZen »
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Offline _JM_

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Re: 2-Player Booster Draft
« Reply #21 on: May 11, 2018, 10:23:39 AM »
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Big fan of this, I've absolutely loved the 2P drafts I've been part of.

I'd advocate for larger table sizes when drafting.  The TLG drafts I participated in were 8 person tables, which works really well for letting players develop different drafting strategies as well as helping to mitigate the impact of poor packs (because more are opened per table).  As you're developing both offense and defense, seeing more cards helps people build more cohesive decks.  This also doesn't really affect the amount of time that drafting takes, and seating for the tables can be generated in a similar manner as Roy documented with the spreadsheet.

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Re: 2-Player Booster Draft
« Reply #22 on: May 11, 2018, 10:30:17 AM »
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8 person draft pods sounds really cool! It might be hard to implement at smaller tournaments but could be fun to try at Nationals.
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Offline Xonathan

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Re: 2-Player Booster Draft
« Reply #23 on: May 11, 2018, 10:44:05 AM »
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Gosh, I'm so excited for booster at nationals! Who is even gonna want to play t1 multi now?  ;D
« Last Edit: May 13, 2018, 11:47:05 PM by ReyZen »
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Offline The Guardian

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Re: 2-Player Booster Draft
« Reply #24 on: June 05, 2018, 04:47:54 PM »
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Big fan of this, I've absolutely loved the 2P drafts I've been part of.

I'd advocate for larger table sizes when drafting.  The TLG drafts I participated in were 8 person tables, which works really well for letting players develop different drafting strategies as well as helping to mitigate the impact of poor packs (because more are opened per table).  As you're developing both offense and defense, seeing more cards helps people build more cohesive decks.  This also doesn't really affect the amount of time that drafting takes, and seating for the tables can be generated in a similar manner as Roy documented with the spreadsheet.

Interesting... In the tournament I hosted last weekend we had 6 people for Booster and I thought it would be better to draft in two pods of 3 instead of drafting all together so that it was less likely people would end up drafting the same brigades. IMO it's easier to recognize when someone else is taking the same brigades you are when there's 3 or 4 people as opposed to 5 or 6. If you do recognize that, it's sometimes possible to move into new brigades that aren't being drafted.
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