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Redemption® Collectible Trading Card Game HQ => Redemption® Online Gaming => Playgroup and Tournament Central => Redemption® Online Official Tournament (ROOT) => Topic started by: Professoralstad on May 29, 2012, 05:54:40 PM
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Post here about thoughts/comments regarding the restricted format (2 Good doms and 2 Evil doms maximum per T1 deck, 3 Good doms and 3 Evil doms maximum per T2 deck). This can apply to people in or out of ROOT, as long as you've played games under the restricted rules. This is not a thread for people to say "that sounds awful, I'm never going to do that!" or "that sounds awesome, I might try that someday." The idea here is for people who have played games to give their input, which is why I am posting it in the ROOT forum (since all ROOT players have to use these rules this month).
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I played T2 my 1st game with the rule. I think I used SOG, grapes, aotl, burial, martyr, and don. I used a huge deck so I think I only got like 3 doms. My opponent played a few as well, but I was able to confusion his SOG. I still lost, but that was because his strategy was better. I haven't played the T1 with the rule yet, but I suspect it's effect will be more telling since people rely on doms alot more in T1 vs. T2. This rule could really change multiplayer as well.
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I've only played one game (it was T1) with the Restricted rules, but here are my thoughts. I chose SoG & NJ and Mayhem & FA for evil. My opponent used the same except CM instead of Mayhem.
The game I played was much longer than normal. I assume because there were no AoTLs, GoYS, ect. That's the main thing I noticed. The lack of Doms opens up room for some additional strategy. I don't remember exactly what I used instead of the Dominants, but I know I did use a little more defense. Overall, I'm not a huge fan of this format. However, it could get really interesting if it were implemented for just T1-Multi.
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I don't like the lack of Doms, it hurts the Anti-meta decks too much as far as I could see.
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I don't like the lack of Doms, it hurts the Anti-meta decks too much as far as I could see.
Now admittedly, I haven't played restricted, but how did you come to this conclusion? Having less dominants on both sides requires that speed decks use more roundabout ways to do the same things dominants do (i.e. use Captured Ark or Lying Unto God instead of Destruction of Nehushtan), which requires more card commitment, which only helps anti-meta, since many anti-meta decks are likely to use such cards to begin with. What's bad about having less ways for an opponent to get rid of a Household Idols?
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After a month of ROOT, this is the ONLY feedback on the Restricted Format? Come on people; let your voices be heard :)
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The restricted format was horrible. Not having access to doms created a Redemption I didn't want to play so I dropped out. Should not EVER become a new rule.
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Personally I think it adds to strategy. Not just deciding which dom's fit your deck the best but also in deck building. I believe this allows a person to add 3 defensive cards to their deck rather than the 3 extra dom's. Without the Dom aid defense becomes much more important. I have no complaints about a type where a restriction would be in place. I believe it only adds to the strategic aspect of the game and in truth makes it more affordable for younger players who rely on playgroup leaders and parents for their cards.