Author Topic: Ideas for future ROOT rulechange experiments.  (Read 52017 times)

Offline theselfevident

  • Trade Count: (+15)
  • Sr. Member
  • ****
  • Posts: 855
  • The light is blinding to the naked eye
    • -
    • Northwest Region
Re: Ideas for future ROOT rulechange experiments.
« Reply #150 on: June 12, 2013, 06:57:14 PM »
0
Here's an rule change idea, limit the number of characters you can put in play in a turn to 3... =)

or limit the number of characters you can put in play to 3 except by special ability in a turn...

*bump

I still like my idea... and maybe throw in RTS's idea....

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: Ideas for future ROOT rulechange experiments.
« Reply #151 on: June 12, 2013, 07:09:44 PM »
0
A spin off of that might be you can only have 6 heroes in a territory at a time, and 6 evil characters as well.

Offline wyatt_marcum

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1059
  • NO, ITS A THREE LINER!!!!!
    • LFG
    • Southeast Region
Re: Ideas for future ROOT rulechange experiments.
« Reply #152 on: June 13, 2013, 02:27:31 PM »
0
or as many as you have LS out.(allowing you to pick one up if rescue is succesful.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: Ideas for future ROOT rulechange experiments.
« Reply #153 on: June 25, 2013, 09:05:55 AM »
0
Have a one day tourney (possible 2 day), like in real life. Sign in 8 am, register decklist, pairings, 4-5 rounds, ect.
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: Ideas for future ROOT rulechange experiments.
« Reply #154 on: June 25, 2013, 09:58:14 AM »
0
Have a one day tourney (possible 2 day), like in real life. Sign in 8 am, register decklist, pairings, 4-5 rounds, ect.
I'm actually thinking about doing something like this in July since I'm not sure if there's enough time for another full  tournament of ROOT before Nats (assuming that we start next week).

Offline New Raven BR

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 6793
  • P.J.S. May 23rd 1956- May 18th 2012
    • -
    • East Central Region
    • Redemption Xtreme League
Re: Re: Ideas for future ROOT rulechange experiments.
« Reply #155 on: June 25, 2013, 10:11:01 AM »
0
i have a suggestion: make ROOT available for people who can't use RTS to be allowed to play however possible, such as, yahoo im, aim, facebook, skype, or however possible

While we definitely encourage as many people to play as possible, we can't force people to use those programs which make games long and often cumbersome when RTS has been the standard for years. Which means someone using just AIM or similar would have to be forced to forfeit when someone doesn't want to use that program. That wouldn't be fair to anyone. 

Sent from my ADR6400L using Tapatalk 2
im just trying to suggest how to make it more open to people
Your biggest competition is YOURSELF

RoboPat10

  • Guest
  • Trade Count: (0)
Re: Ideas for future ROOT rulechange experiments.
« Reply #156 on: June 09, 2014, 03:35:15 PM »
0
i can't seem to reply to the main ROOT thread for some reason so i am replying to this one.  I just downloaded the RTS and Hamachi and i want in on ROOT and online redemption gaming.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal