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Redemption® Collectible Trading Card Game HQ => Redemption® Online Gaming => Playgroup and Tournament Central => Redemption® Online Official Tournament (ROOT) => Topic started by: Prof Underwood on September 19, 2011, 12:04:16 PM

Title: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Prof Underwood on September 19, 2011, 12:04:16 PM
Please post here specifically with feedback regarding how the intro-prep phase affected your games during the last ROOT :)
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Red on September 19, 2011, 12:25:01 PM
Cut down on mayhem but still was horrid. no doms first round would help better because I don't want naz or anything like out before the first turn is even taken.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: SomeKittens on September 19, 2011, 12:58:44 PM
Figures when I finally get some nice FTMs, we start playing intro prep.  It seemed to work for you.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Chronic Apathy on September 19, 2011, 05:59:21 PM
I only remembered to play it once (>_>), and that didn't go so well as you know. However, as a general note, I am a fan of it, and have played several RTS games with it. It's definitely not the answer to FTM, but I am a fan all the same.

Edit: Definitely NOT the answer.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Professoralstad on September 19, 2011, 06:57:39 PM
I never remembered to use it, mostly because I joined late and didn't even know about it until now. But I did lose a game where I got FTM'd, and I feel I would have won had we remembered Intro-Prep, so I continue to be in favor of it overall.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: The Guardian on September 20, 2011, 02:13:32 AM
Played a non-RooT game without intro-prep...I got FTM-ed and I would have been able to put down several cards had we played intro-prep. The post-Mayhem draw was nearly worthless except that I drew Rain Becomes Dust which slowed down my opponent's speedy Genesis deck just enough for me to squeak out a 5-4 win. Had we played intro-prep, I doubt my opponent would have even used the FTM and instead saved it for another turn.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: RTSmaniac on September 20, 2011, 09:55:34 AM
I kept forgetting about it
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Drrek on September 20, 2011, 12:32:55 PM
Played a non-RooT game without intro-prep...I got FTM-ed and I would have been able to put down several cards had we played intro-prep. The post-Mayhem draw was nearly worthless except that I drew Rain Becomes Dust which slowed down my opponent's speedy Genesis deck just enough for me to squeak out a 5-4 win. Had we played intro-prep, I doubt my opponent would have even used the FTM and instead saved it for another turn.

if your talking about the game you played with me, I still probably would  have played that mayhem first turn because I had no characters in my opening hand.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: The Guardian on September 20, 2011, 12:56:39 PM
Played a non-RooT game without intro-prep...I got FTM-ed and I would have been able to put down several cards had we played intro-prep. The post-Mayhem draw was nearly worthless except that I drew Rain Becomes Dust which slowed down my opponent's speedy Genesis deck just enough for me to squeak out a 5-4 win. Had we played intro-prep, I doubt my opponent would have even used the FTM and instead saved it for another turn.

if your talking about the game you played with me, I still probably would  have played that mayhem first turn because I had no characters in my opening hand.

Yeah I was...understandable.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: slugfencer on September 25, 2011, 09:29:06 PM
I think I remembered to use it x1 this month and it didn't make a difference. I have played many other games where it would have made a big difference mitigating a FTM. I support something like this.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: Minister Polarius on September 25, 2011, 10:50:27 PM
In my game with SomeKittens, intro-prep stopped a FTM. That's a huge difference. He still won because he got better deck order on both GoyS and FA, but stopping the FTM allowed me to actually outspeed his disciples deck with a balanced deck and be a turn away from winning.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: SomeKittens on September 26, 2011, 09:40:39 AM
It wasn't intro-prep that stopped FTM in our game, more the lack of a Mayhem in my hand first round.  Though thanks for letting everyone know my archetype.
Title: Re: Feedback on Intro-Prep (used in Sept ROOT)
Post by: theselfevident on September 28, 2011, 07:15:15 PM
I used it and loved it. I think that it should be instituted as a general rule.
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