Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Topic started by: BeaverQB on April 08, 2020, 10:09:40 AM
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Sorry if this is a bad question, but my family just got Redemption to pass the time under quarantine, and we keep running into this problem when we play the I/J starter decks.
Player A plays Peter (negate demons) banded with Andrew (may band with Peter). Player B plays Foul Spirit (negate heroes).
Does everyone's abilities get negated? And if so, doesn't that mean Andrew's banding ability is negated, so Player A must withdraw Andrew?
Thanks!
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Foul Spirit's ability is preemptively negated by Peter, so he never gets a chance to negate Andrew and Peter.
Heroes enter battle before evil characters, therefore a negate ability on a hero would prevent an evil character from activating.
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Thank you!
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Welcome to the boards!
There are no bad questions. Red is correct on how it plays out.
One common mistake I do see in your post is that negating Andrew's band would remove Peter, not Andrew. Character abilities activate when they enter battle, so Andrew enters battle BEFORE Peter. Negating a band just doesn't really come up with the starter decks, since Peter and John negate Foul Spirit, and the I deck has nothing to negate the Ruth band.
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Welcome to the boards!
There are no bad questions. Bobbert Red is correct on how it plays out.
One common mistake I do see in your post is that negating Andrew's band would remove Peter, not Andrew. Character abilities activate when they enter battle, so Andrew enters battle BEFORE Peter. Negating a band just doesn't really come up with the starter decks, since Peter and John negate Foul Spirit, and the I deck has nothing to negate the Ruth band.
FTFY
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Welcome to the boards!
There are no bad questions. Bobbert Red is correct on how it plays out.
One common mistake I do see in your post is that negating Andrew's band would remove Peter, not Andrew. Character abilities activate when they enter battle, so Andrew enters battle BEFORE Peter. Negating a band just doesn't really come up with the starter decks, since Peter and John negate Foul Spirit, and the I deck has nothing to negate the Ruth band.
FTFY
:-[
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Eh, we're both big guys who play Flood. I can see the mixup (though I think it's more flattering for me than him) ;D
Back to the subject at hand, welcome BeaverQB!
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Welcome to the game, Beaver!