Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Unofficial Tournaments => Playgroup and Tournament Central => Redemption March Madness => Topic started by: Professoralstad on April 07, 2011, 01:09:15 PM
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Vote now!
WINNER: 2. Wandering Spirit (Orange)
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If wandering spirit doesn't take orange I'll be surprised. It's too important for any demon defense.
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I agree he can band and put them beneath deck cbn baby lol
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And paired with trembling demon if they run out of enhancements for game over
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Seven Wicked Spirits better win orange, or else I'm rage quitting. For at least a day.
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I never really saw the appeal of seven wicked spirits, it's nice for removing one evil character of your opponent and would allow wandering spirit to band to anybody.
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Seven Wicked Spirits allows you steal evil characters, and interrupt wall for evil possibilities, such as banding to massive Pharisees in T2 Multiplayer and drawing lots of cards (and getting to play the first enhancement), or banding to your opponents archer + horses banding chain and then playing Failed Objective/Death of Unrighteous/Belshazzar's Banquet.
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It will be between SWS, WS, TD, and KoT for Orange.
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Seven Wicked Spirits allows you steal evil characters, and interrupt wall for evil possibilities, such as banding to massive Pharisees in T2 Multiplayer and drawing lots of cards (and getting to play the first enhancement), or banding to your opponents archer + horses banding chain and then playing Failed Objective/Death of Unrighteous/Belshazzar's Banquet.
I haven't played much T2 but if your opponent isn't using massive banding or have wall of protection your usually left with someone you don't have any enhancements with. SWS is good but limited.
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The top 3 defenses in T2 probably use banding.
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I vote Wandering Spirit
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The top 3 defenses in T2 probably use banding.
Then I see your point.
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Wandering Spirit is essential for every demons defense. Strong Demon is not.
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But, but... Strong Demon counters Thad-Rad and his buddies so good.....
Ok, fine WS is probably better ;)
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Of these two? Wandering Spirit for sure. I am surprised no one has mentioned the awesomeness of evil spawn yet though. :)
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Of these two? Wandering Spirit for sure. I am surprised no one has mentioned the awesomeness of evil spawn yet though. :)
I didn't include him in my nominations mostly because I rarely use Orange enhancements, and without them he's just another banding card. He never got any nominations.
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Ah shoot. Bronze Laver/Demon behind the idol + Evil spawn works great. Of course, yes, you do need orange enhancements.
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...without them he's just another banding card...
How does Evil Spawn band?
Ah shoot. Bronze Laver/Trembling demon + Evil spawn works great.
How does Evil Spawn work with Trembling? Wandering Spirit works much better with Trembling, Gates, and Bronze Laver.
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...without them he's just another banding card...
How does Evil Spawn band?
If the bottom card is a demon, he can band to it.
Evil Spawn (Pi)
Type: Evil Char. • Brigade: Orange • Ability: 4 / 5 • Class: None • Special Ability: Reveal the bottom card of draw pile. If it is an evil card, take it into hand or add it to the battle.
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Ah shoot. Bronze Laver/Trembling demon + Evil spawn works great.
How does Evil Spawn work with Trembling? Wandering Spirit works much better with Trembling, Gates, and Bronze Laver.
Sorry I meant demon behind the idol. Will fix.
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I'm surprised Strong Demon has so many votes.
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I'm surprised Strong Demon has so many votes.
His special ability is very useful, especially against purple. He probably would have done decent if he wasn't put up against one of the most important cards for a demon defense.