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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Topic started by: sepjazzwarrior on December 19, 2018, 12:55:15 PM

Title: What is the most influential card?
Post by: sepjazzwarrior on December 19, 2018, 12:55:15 PM
This could refer to what you believe the most influential card was to you or to the game as a hole.

For me, I think the most influential card I've seen come out is Three Woes.   The ability to negate almost any card at any time is mind-blowing to me still and it opens up so many possibilities.  As for me personally, Zerubbabel's Temple shifted the way I play the game from balanced decks (meaning equal amount of good and evil cards) to offense heavy, faster decks.  my Z-Temple/Philistines deck I built was my first "professional" deck and still one of my favs to this day
Title: Re: What is the most influential card?
Post by: Watchman on December 19, 2018, 12:58:47 PM
Buckler, from Limited/Unlimited.
Title: Re: What is the most influential card?
Post by: Bobbert on December 19, 2018, 01:00:20 PM
Even though I wasn't playing when it initially launched, I'm going to say New Jerusalem. Making 2/5 of your win condition part in two cards (over 1/5 in 1) changes how you deckbuild a lot, and any deck without NJ (or now TSC) is putting itself at a severe disadvantage.

One that I was around for is Scattered. Though yes, it was a direct response to "The Deck", its versatility and power means that it (and now Abandonment and Scattered Sheep, which both seem to be designed to give full access to similar abilities) means that when both deckbuilding and rescuing you need to be aware of the possibility of it.
Title: Re: What is the most influential card?
Post by: The Guardian on December 19, 2018, 01:02:05 PM
I can think of many cards that have shaped my deck building and strategies over the years, but I can say one of the earliest to do so was Urim and Thummim. The advantage of knowing the opponent's hand was so huge--especially in a time when most of the attacking/blocking options were very straightforward.
Title: Re: What is the most influential card?
Post by: The Guardian on December 19, 2018, 01:14:49 PM
Another game-changing card (though I wasn't very active the first couple seasons after it released) was the Goliath promo. It created this fun psychological game of forcing the opponent to decide between attacking with their best option or their second best option. (Of course, it also had the same effect on the blocking player as he had to determine what the opponent decided... ::))
Title: Re: What is the most influential card?
Post by: Ironisaac on December 19, 2018, 01:24:23 PM
Coliseum and Moses completely changed the meta when they came out. I personally hated the meta that year because it was just so hard to counter a dedicated BoM deck. 
Title: Re: What is the most influential card?
Post by: Josh on December 19, 2018, 01:25:57 PM
I definitely agree with Scattered and Goliath.

Another card that has to be mentioned is Confusion (CoW).  The fact that CoP had to be created in the following set, and that CoP was intentionally designed to be splashable in any deck, is a testament to the meta-warping power of Confusion.

We forget sometimes that Confusion debuted at the same time as TSC, which instantly replaced NJ in virtually every deck.  We never got to experience Confusion hitting SoG and rendering NJ useless in ~50% of games for a full meta cycle. 
Title: Re: What is the most influential card?
Post by: ChristianSoldier on December 19, 2018, 08:36:04 PM
In my experience it was Zerubbabel's Temple. At the time it came out there wasn't anything that did anything close to what Zerubbabel's Temple did by protecting an entire fairly strong theme from one of the most common battle winners along with two less common ones, and instead of being an artifact like most of the global protection was before, it gave an extra artifact slot (plus they could use a covenant or temple artifact to protect from another very common battle winner) and being a fortress meant it was a pain to get rid of it back in those days. It forced a change in defensive strategy to having a variety of different types of battle winners.
Title: Re: What is the most influential card?
Post by: Red Wing on December 19, 2018, 08:47:43 PM
Hope.
Title: Re: What is the most influential card?
Post by: AndyL on December 19, 2018, 09:00:27 PM
The very first card that ever came off the printer which started this amazing 20+year game that is still going strong!!
Title: Re: What is the most influential card?
Post by: Red on December 20, 2018, 06:14:46 AM
I definitely agree with Scattered and Goliath.

Another card that has to be mentioned is Confusion (CoW).  The fact that CoP had to be created in the following set, and that CoP was intentionally designed to be splashable in any deck, is a testament to the meta-warping power of Confusion.

We forget sometimes that Confusion debuted at the same time as TSC, which instantly replaced NJ in virtually every deck.  We never got to experience Confusion hitting SoG and rendering NJ useless in ~50% of games for a full meta cycle.
Yes, I did. (Broke College Kid at the time) That was a painful season, but in all honesty it was my best season to date outside of Nationals preformances.
Title: Re: What is the most influential card?
Post by: Watchman on December 20, 2018, 07:10:49 AM
For the game as a whole, and personally, I’d say Son of God. He is the Cornerstone (intentional reference) of the offense, the card players search for the most often, and gives you 20% of the win condition. NJ is a dead card without Him, and TSC’s power is decreased with His absence.

On the flip side of this, I’d also have to say Falling Away (Wo) was one of the most influential cards of the game. To lose a soul after playing your SoG or after winning a hard-fought battle is quite discouraging. Or to simply lose a soul in general is a set back, game-wise and psychologically. After all, like how CoP was specifically made to counter Confusion, and Rubble and Dust to CoL, GoYS was specifically made to counter FA.
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