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Understanding banding and battle resolution

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troyfarrell:
Hi.

My wife and I picked up the 10th anniversary tin from Mardel and have been learning the game by playing the G and H decks against each other.  Everything we know about Redemption comes from the rulebook (woefully lacking in details on things like banding), the forums (hard to find specific information) and the REG (good, but requires some digging.)  (I picked Redemption up instead of M:tG and finding others who are interested has been a challenge.)

Here's the setup:
I have Egyptian Horsemen (7/7, Discard the top card from your opponent’s draw pile or draw a card from yours.)
I have captured her Miriam (4/4, Hero ignores gold brigade evil characters.)  I have other lost souls in my land of bondage.

She draws and makes a rescue attempt with Aaron (6/4, May band to Miriam. Protect all active Holy of Holies artifacts from discard while Aaron is in play.)  We decided (since it's not clear to we noobs) that she's allowed to band Miriam in to batte.

Questions:
1) Can my wife band Miriam in to battle from my land of bondage?
2) Assuming no enhancements are played, is Aaron slain or does Miriam's toughness somehow benefit Aaron?
3) If multiple characters of equal toughness are in battle, ignoring special abilities, who decides which character receives what damage?
(Underlying question: how is damage apportioned when multiple characters are in play?)
4) Totally unrelated to the previous questions: we received Poison in a booster pack.  Why is there a card called Poison with no special ability when there is an Instant Ability section called Poisons and Diseases?

Finally, if these questions belong in the Rulings section, feel free to move my post.

Thanks.
Troy

soul seeker:
Hey Troy, Welcome to the boards!

1.  I'm 99% sure that Miriam cannot be banded into battle...she is now considered a lost soul.  (the Teal Priest Ezra is the only one I know who changes this.

2.  Answer to #3 deals with this situation.

3.  There is no splitting damage.  All numbers are added together.  You live as a team or die as one (not counting SAs like you said).  The added Hero Strength must over come the opponent's added Evil Characters toughness and vice versa.  Again, Special Abilities affect this but you said to disregard those at the moment.

4. Poison came from the first set and that is only it's name (and pretty worthless for Evil too).  The section in Poisons and Diseases deals with Special Abilities and not names of cards.  AKA the game has gotten a lot better since the first set.  ;)

I hope this helps and keep asking questions if you are confused!

soul seeker:
I didn't explain why Aaron can't band to Miriam...sorry for that.  Miriam is not considered "in play" which is both battle and territory.  Instead, she is in the Land of Bondage.  So the banding Special Ability targets all Miriams in play, so the Miriam in the Land of Bondage is not a valid target.

troyfarrell:
Thanks for the quick reply.

Since the REG says that banding abilities apply to cards "in a territory" which, according to the glossary, includes Lost Souls, we figured that the banding should be allowed.  I'd be happy to get more clarification on this.

Concerning no splitting of damage, what happens if one of the heroes has an "immune" or "ignore" special ability like Miriam?  Would this combination be unstoppable by cards subject to the immunity/"ignore" special ability?  I read in the REG that "ignore" and "immune" aren't automatically shared in banding situations.

Thanks.
Troy

TimMierz:
Mr. Seeker, that is not correct. The Land of Bondage is in play. Banding to a captured character doesn't work because you must band to characters of your alignment (exceptions: Siege and The Second Seal explicitly say to add characters of the opposite alignment), plus captured characters are not characters (and therefore cannot enter battle until released).

If a Hero ignores all Evil Characters in battle, then the battle is won, even if the other characters in battle die. For example, Cherubim (5/5 silver Hero) banded to Lois (2/2 purple Hero) vs. Goliath (10/10 black EC), Cherubim plays Spiritual Warfare (Hero ignores all human Evil Characters) which only enhances Cherubim. Lois is killed by Goliath, but Cherubim rescues the soul.

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