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Why are people whining so much? Redemption couldn't be much better than where it's at now.
Quote from: Ring Wraith on October 23, 2010, 03:52:26 PMWhy are people whining so much? Redemption couldn't be much better than where it's at now.That depends on how they rule Golgotha/CBIg.
Quote from: Ring Wraith on October 23, 2010, 03:52:26 PMWhy are people whining so much? Redemption couldn't be much better than where it's at now.I was not whining, and I wasn't encouraging whining, I just think that a lot of redemption mistakes (I'm not blaming them since they didn't know the effects of the cards they made) I think the playtesters are trying to retroactively deal with the mistakes (or at least the decisions they made that maybe weren't good for the game)
I think that if redemption ups the sets per year this will all get ironed out.
I volunteer myself as a playtester.
I nominate Ring Wraith. A mind as brilliant as his (who else would be genius enough to come up with COMBO COMBO COMBO COMBO?) will surely make up for the rest of the play tester's short comings.
I agree. And Ring Wraith doesn't win locals, so he is the perfect candidate
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Redemption doesn't need more playtesters that are competitive players. They need more boneheads like me, who ask stupid questions that will trigger helpful questions with the real playtesters.
Set rotations.
The problem with the playtesting right now is that there's not as much emphasis put on proofreading as there ought to be. If the mentality would change they'd probably be fine. However, I am 100% convinced that there should be a larger group of proofers who don't actually suggest new cards/abilities/etc. but whose entire job is to just look at all the cards and make sure they 1. do what they're intended to do as written 2. don't make broken combos with other cards and 3. don't have too little in the way of counters. These people would only come in near the end when what the cards do is already decided and simply check them before they go off to the printers.
I vote Polarius as a "Johnny Player" and MKC as a "spike player." I offer my services as part of the "Sugar Pill" group.
Splash a few new players in. Have a lottery where leaders of playgroups can apply to playtest and find issues.
Outside game play, needs more aggressive marketing, but I'm not on the inside, I don't know all the facts on the ground
Quote from: metalpsalm on October 25, 2010, 12:38:42 PMOutside game play, needs more aggressive marketing, but I'm not on the inside, I don't know all the facts on the groundYESYESYESYESYES. Is there any marketing whatsoever for Redemption other than word of mouth?
Family Christian Bookstore NEVER has it in their catalog that gets mailed out. Just that would expose 100,000 people that have never even heard of it. They could cut some room off all the cruddy souless music section, who's with me??!!
Or just the 90% of products that are released because they're "Christian" and people will buy such.
Quote from: metalpsalm on October 25, 2010, 01:14:14 PMFamily Christian Bookstore NEVER has it in their catalog that gets mailed out. Just that would expose 100,000 people that have never even heard of it. They could cut some room off all the cruddy souless music section, who's with me??!!Just the fact that their advertising booklet displays the same music CDs on three different pages is annoying enough. I always look for Redemption to be advertised, and I'm always disappointed that it is not, especially since they advertise Cactus' board games.However, advertising costs money. Given the current financial condition of the country, I would think that Cactus needs to conserve costs when possible. However, if Redemption does choose to start an advertising department, Roy Cruz should be on the board.
What would work best would be an incentive system for new leaders. Still make a profit, (albeit not as much of one at the start), and get new players. Word of mouth works best, but it's like tinder. You need to fan the flames to make a big fire.
What would work best would be an incentive system for new playgroup leaders. Still make a profit, (albeit not as much of one at the start), and get new players. Word of mouth works best, but it's like tinder. You need to fan the flames to make a big fire.