Author Topic: Ironing out side boarding to hopefully try it out in root  (Read 17408 times)

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« on: December 27, 2012, 01:14:30 PM »
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I couldn't seem to figure out where the main side boarding post went, so I started this one.

1. Obviously ROOT would need to be best of 3.

2. How many cards are going to be in the side board, a percentage of your deck size, a set number like 15 . . .?

3. How long will players have between games to change cards in their side board?

4. Do we need to take measures to ensure people aren't cheating, if so what measures?

5. Any other thoughts questions or concerns need worked out? If so what?
JMM is a modern day prophet

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #1 on: December 27, 2012, 01:47:17 PM »
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what is side boarding?
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #2 on: December 27, 2012, 02:06:55 PM »
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Side boarding is having an additional amount of cards on the side. After the first game with your opponent you get to exchange cards from your side boarding with cards in your deck. Your opponent does the same thing and you play game 2. If necessary you repeat the steps and play game 3.
JMM is a modern day prophet

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #3 on: December 27, 2012, 02:17:09 PM »
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one way to fix it where people cant cheat is they have to turn in a copy of the cards in their sideboard to either the host or someone that is not in the tournament so that after a game, you give your oipponent the list of cards you uased, and they are checked. something like that would work. Or, send your opponent the lists after your game, leaving your game up, and then they can check.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Chris

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #4 on: December 27, 2012, 03:01:41 PM »
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Wyatt, there was a whole discussion on sideboarding here that you should read up on. Additionally, a lot of the questions you ask can be answered if you utilize the search function, which can be found in the upper right hand corner of the page. :)

I love the concept of side-boarding, but finding the proper number to use is tricky, because most decks don't go past 50 or 51 cards, and certainly not past 57. This means that even a small number like 15 means you can essentially replace an entire offense or defense if you wanted to, which may not be desirable. My thought is we should either use a very small number, like 5, or use a larger number like 15 and discontinue checking in multiple decks (which I'm an advocate of regardless, since that heavily favors players with more money). Deck checking is tricky, because even top-tier players are switching cards the night before big tournaments. Having to submit a deck list before the tournament is a good idea on paper, but for those of us who literally build our decks the night before, that's easier said and done. I was trying to purchase cards for my deck about five minutes before T12P deck checking closed this year, and I was not the only one. Yet, it seems like with a sidebar, some such option is required. As an aside, I also support discontinuing deck checking at the beginning of large tournaments in favor of random deck checks throughout the day, since that will make people more honest than the current system anyway.

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #5 on: December 27, 2012, 03:08:34 PM »
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I was talking about with ROOT, to turn in a list to someone. he was talking about Trying it out in root, so that was my Idea for that. in a actual tournament, it would be much easier. have a texp pack clear sleeve and put the cards in that you want to use for sideboard, and no messing with them untill about five minutes before the game you play or something like that.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Ironica

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #6 on: December 27, 2012, 03:26:13 PM »
+2
Maybe the number could be half of the number of LS in your deck (round up).  This way, small decks can't replace their entire offense and larger decks have the advantage of more selections.

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #7 on: December 27, 2012, 03:51:29 PM »
-1
This would be 4 cards in most decks I'm not a huge fan of using so few cards in a side board it seems to defeat the purpose.

I think we at least need to have as many  as lost souls in deck so if play 57 you get 8 and 56 and under 7
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Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #8 on: December 27, 2012, 04:09:39 PM »
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Finding a good number for the side is just going to take a bit of trial and error in ROOT. From personal experience in other CCG's that use a side deck, 15 cards never seemed enough, you always wanted to fit in one more card that could help...and that was playing with 40 card decks. I don't find the side deck being used to fuel switching out an entire offense or defense to be a problem at all...after all, that's essentially what side decks are used for, to give yourself (hopefully) better matchups against certain decks. It's also not a practice that is anywhere near highly used since it's focus is so narrow in range, rather than having a metaphorical toolbox to deal with most any matchup.

I liked the idea of having a side deck equal to the number of lost souls per deck, I think that's a great starting point to testing it out. Although I am also a big fan of having just one concrete number across all decks. I also liked the idea of doing away with more than one deck in a tournament in favor of a larger side deck...side decks do what multiple decks do, only a lot better. Sure, Plot takes a hit from this change, but that was kind of the reason multiple decks were dropped from 10 to 3 in the first place. -_-
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Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #9 on: December 27, 2012, 08:46:36 PM »
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In order to attempt this in root we would need to come to a consensus on the number to try on root. I am willing to play people in rts with sideboards and try different numbers of side board cards in order to get some valuable feed back to give to mark. I believe this would give us an opportunity to nail down a number of cards to try using in root.

We could also post feed back in this thread for everyone to view.
JMM is a modern day prophet

Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #10 on: December 28, 2012, 12:46:09 PM »
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1. Obviously ROOT would need to be best of 3.
2. How many cards are going to be in the side board, a percentage of your deck size, a set number like 15 . . .?
3. How long will players have between games to change cards in their side board?
4. Do we need to take measures to ensure people aren't cheating, if so what measures?
5. Any other thoughts questions or concerns need worked out? If so what?
1.  I agree, that for ROOT the number of games would have to be most VPs out of 3 games.
So a player would win if they:
won 2 games completely = 6VPs
won 1 game and had 2 ties = 6VPs
won 1 game with a tie and a timeout loss = 5.5VPs
won 1 game and had 2 timeout losses = 5VPs
won 1 game with a timeout win = 5 VPs

2.  For number of cards in the sideboard, I would appreciate some feedback in this thread from people who actually try this out using different sizes.  My current leaning would be to just use the number of LSs in a deck.

3.  My current leaning is to allow NO time between games to change things, but have the sideboard actually be part of the deck on RTS.

4.  My current leaning is still to use the "other Prof's" suggestion for accountability, which is basically to start with a deck of X+Y (where X is your preferred deck size, and Y is the sideboard size).  Then when the game starts to search your deck for the Y cards that you don't want, take them into your hand, and set them aside face-down.
Then you can shuffle all your remaining cards back into your deck and d8 to start the game.

5.  My other question is whether it is better to use sideboarding between games, or rather to do in-game sideboarding as brought up in the previous thread.

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #11 on: December 28, 2012, 01:00:18 PM »
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I like the X+Y approach. It really makes since.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline Bryon

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #12 on: December 28, 2012, 01:21:49 PM »
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I like:
- lost soul count = dominant cap = site cap = Sideboard cap.  Simplicity in deck-building rules makes things simpler on judges and players.
- in-game use of sideboard.  Best-of-3 just doesn't work in most tournaments.  My favorite option ties access to your sideboard to your drawing of lost souls.  Whenever you draw a lost soul and put it in play, you may place a card from your hand into your sideboard to shuffle a card from your sideboard into your deck.  Then draw 1.

Do those work?

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #13 on: December 28, 2012, 01:23:53 PM »
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that is an interesting concept.so you can get rid of a card that is usles because something else was killed to get a card you can still use out. I like that.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

browarod

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #14 on: December 28, 2012, 01:28:39 PM »
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I like:
- lost soul count = dominant cap = site cap = Sideboard cap.  Simplicity in deck-building rules makes things simpler on judges and players.
- in-game use of sideboard.  Best-of-3 just doesn't work in most tournaments.  My favorite option ties access to your sideboard to your drawing of lost souls.  Whenever you draw a lost soul and put it in play, you may place a card from your hand into your sideboard to shuffle a card from your sideboard into your deck.  Then draw 1.

Do those work?
I really like these ideas. Consistency in deck building amounts helps occasional hosts (such as myself) keep the rules straight, and a built-in way to access your sideboard would be a great way to implement it. Question for you Gabe: Would the exchange/shuffle/draw after a LS replace the plain old draw currently in the game, or does it come after as an extra draw? If it's the former, I think that's fine; however, I think the latter might be a bit too strong. Being able to draw an extra card every time you draw a LS for the simple cost of exchanging the worst card in your hand for a better one in your sideboard seems a bit much.

Offline Bryon

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #15 on: December 28, 2012, 01:32:02 PM »
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I wasn't really tied to either way.  I think making the exchange/shuffle happen before the replacement draw is fine.

Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #16 on: December 28, 2012, 04:20:04 PM »
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Being able to draw an extra card every time you draw a LS for the simple cost of exchanging the worst card in your hand for a better one in your sideboard seems a bit much.
Actually I don't think it's too strong.  If you don't get to draw a card for the one you put in your sideboard, then you actually just decreased your hand size by 1 just to have the chance to draw a card later.

I think that if we go the route of ingame sideboarding, then when you trade a card in your hand for a card in your sideboard, that you should either:
- put the sideboard card directly in your hand
or
- shuffle it into your draw pile, and draw 1 card

Offline Bryon

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #17 on: December 28, 2012, 04:32:17 PM »
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I originally thought to "put the sideboard card directly into hand," but scrapped it since everyone would just sideboard Son of God.  :)

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #18 on: December 28, 2012, 04:59:31 PM »
+1
While in-game siding is plausible towards staying within the time limits of normal Redemption tournaments, one of the key benefits of traditional siding was also the added benefit of best 2 of 3. That is perhaps the bigger issue here, even moreso than siding itself. It's just that traditional siding goes hand in hand with best 2 of 3 as well.

I also have reservations of trading cards in hand only at very specific times for sideboard cards. Your non-optimal cards will not always float to hand when you need to side them, especially only every time you draw a lost soul. It sort of defeats the purpose of siding those unproductive cards out completely and replacing them with cards that serve a better matchup if the stars don't align and you don't even get the chance to do so.
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #19 on: December 28, 2012, 05:51:48 PM »
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I originally thought to "put the sideboard card directly into hand," but scrapped it since everyone would just sideboard Son of God.  :)
Yeah, that's a good point.  Well then I definitely think that you should be able to draw a card to replace the one you traded to the sideboard.

As for the 2 of 3 thing, that can work in ROOT, but it really has no chance of happening in big tournaments for all games.  The only way I can possibly see that working would be for the championship round of a small tourney or the semi-finals and championship round of a larger tournament that was using the top-cut system for the final 4.

Offline Bryon

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #20 on: December 28, 2012, 08:20:27 PM »
+1
I also have reservations of trading cards in hand only at very specific times for sideboard cards. Your non-optimal cards will not always float to hand when you need to side them, especially only every time you draw a lost soul. It sort of defeats the purpose of siding those unproductive cards out completely and replacing them with cards that serve a better matchup if the stars don't align and you don't even get the chance to do so.
If I don't draw lost souls, then I probably don't need to get a sideboard card to stay competitive in the game.  Since drawing lost souls is generally considered a "bad luck" part of the game, I thought we could mitigate that aspect by giving the player a simultaneous "optional reward."

As for siding out "unproductive" cards, that isn't the only strategy.  I'd generally sideboard out a card that I can't use now, but know I will need later.  For example, I could sideboard out my New Jerusalem or Falling Away or AoCp, and shuffle it back into my deck the next time I draw a lost soul.  The cards you sideboard are only the cards you can't use at the moment.  You generally can find one of those in your hand.

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #21 on: December 28, 2012, 09:22:22 PM »
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I'd generally sideboard out a card that I can't use now, but know I will need later.  For example, I could sideboard out my New Jerusalem or Falling Away or AoCp, and shuffle it back into my deck the next time I draw a lost soul.  The cards you sideboard are only the cards you can't use at the moment.  You generally can find one of those in your hand.

Then this isn't truly siding, this is simply extending your deck by cycling cards over and over. This proposed utility is essentially just an extension of your in-game main deck that gets around the lost soul ratio rule.
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Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #22 on: December 28, 2012, 09:45:08 PM »
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except there are still going to be X number of cards that you cant use.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #23 on: December 28, 2012, 10:13:23 PM »
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That's not true, you can still use any card you wish, even the ones that are placed into the 'extra' deck.

Another glaring problem I saw was the drawing of lost souls on the first turn of the game. Since no decks or strategies have been revealed yet through gameplay, the extra deck is useless at this point. It also lowers the chances considerably of actually seeing one of your cards from the extra deck in your main deck (drawing souls on the first turn lowers the chance of drawing souls on subsequent turns, coupled with the shuffling of the actual sided card).
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #24 on: December 28, 2012, 10:20:01 PM »
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what I'm saying i that you will still only be allowed to play the amount of cards that are allowed with the number of souls in your deck. you still will only be able to play up to 56 cards with seven lost sou7ld, its just that you can have more options ready, in case you really do need them. like if you want some artifacts like Golden Calf in case you run into a FbtNB deck and you dont want to keep it in your deck. you still are able to use it, but you have to decide on what to take out first.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

 


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