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1. If a higher level of competition drew in a larger player base wouldn't that benefit the game?
Quote from: jbeers285 on April 14, 2015, 01:11:52 PM1. If a higher level of competition drew in a larger player base wouldn't that benefit the game?Why do you think higher level competition would equate to a larger player base? Your post seems predicated on this point, but I do not understand why you think it to be so.My feeling is that the opposite is true... A large and devoted following leads to larger, more competitive tournaments. A:NR, for example, is in the process of evolving in precisely this way.
I know many people who have quit because they feel the game is too competitive for a Christian ccg.
Is the competitive edge lacking because of not enough people or lack of new and effective strategies? See I didn't like pokemon the best because there are more top tier decks, but most are lacking in originality. They all were minor variations of certain popular decks.
I wanted open a board discussion up about the competitive aspect of redemption.
An exclusive tournament is not meant to push people away but rather give a goal to work towards. At this point there is very little for a goal oriented person to work towards in redemption. I also tried to make it clear this "higher" level tournaments would not replace cactus sanctioned tournaments. As for honoring Christ, how does upping the level of competition for a group of players eliminate the ability to honor God?
I don't think you can make a tournament series and just expect people to come.
Hearthstone's biggest advantages over Redemption:
Making an online version of Redemption with scripted abilities...
Age divisions
I just thought of one; what about splitting up the majority or minority of redemption players by age? so kids could have a chance at championship without worrying about the big dogs knocking their chances down. I mean have a special type of tournament play like an "adult circuit" and a "kids circuit"
That said I don't believe competitive drive in itself is sinful. I believe it's the attitude of our hearts that matters.
Even people who decry the more competitive aspects of Redemption like YMT tend to also enjoy football.
Quote from: Chris on May 11, 2015, 11:43:28 PMEven people who decry the more competitive aspects of Redemption like YMT tend to also enjoy football. Understand, though, that I have the same problems with both. The higher the stakes, the more lengths that people will go to win, even if it means cheating. As a Patriots fan, I have to accept the fact that my team was willing to bend/break the rules to help them win, not only this year (Deflategate), but in the past (Spygate). Now I do not want to derail this thread, since there is already a football thread, but my point is that I have already seen this mentality at my higher level Redemption tournaments. The "win at all costs" mentality is fueled by competition for prizes. The higher the prize, the farther people are willing to push their integrity.The problem, of course, is that the people who push the limits do not see themselves as pushing their integrity. They usually say, "I don't see anything wrong with what I did," and will then defend their actions vigorously. Meanwhile, the outside world just looks at them with disdain. I just don't feel that is how the outside world should view Redemption players. We should be different. That is my only take.Realize that my view is based off vey bad experiences, and off the specific feedback I have gotten from my former players and their parents. Also understand that my player base tends to be very young. So my opinion is based off the atmosphere I wish to create at my tournaments. Could the National Tournament be a completely different atmosphere? Sure. But that won't ever include me anyway (by my choice), so my opinion does not need to be factored into Natz thinking.
On replying to the lack of making a meta. To my understanding a meta is a deck concept or combo that is so good that it should be put in every deck and 90% of the time that concept and or combo of cards works flawlessly and either makes you win or helps you alot in winning. But the thing about redemption is that depending on the opponent's play style, draw, dominants, lost souls, combos, and all abilities, No one deck can truly always beat or have a high win ratio against every deck. The reason for this is play style. Me personally I can play philistines better than anyone I know yet people consider them bad. On the same hand I can wield a pharisee defense very well as well but because of the way I play and create my offenses out of instinct often fit the Phillies better! And if you put a magician defense in my deck, I will know how to play it but I can never ever win with it. So my point is that the reason for a lack of meta may be more because of the specific way the game is created rather than a lack of effort. How can you create a meta when in reality is that most of the time its the unique of the wall decks that work? A good example of this is the New York Nationals. Thanks, KingLeo
A meta is the collection of decks that people play at tournaments.
Picking a deck because of playstyle is errant.