Author Topic: Competitive Side of Redemption  (Read 5508 times)

Offline Alex_Olijar

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Re: Competitive Side of Redemption
« Reply #25 on: May 11, 2015, 04:28:33 PM »
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I can't go either way because I have a wedding the same weekend, but Gabe is going to have to have something good to make it worthwhile.

Chris

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Re: Competitive Side of Redemption
« Reply #26 on: May 11, 2015, 11:43:28 PM »
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I meant to put more into my original post but just completely forgot, so I'll say what I had to say here. I don't think anyone would argue that having a competitive drive is sinful, as long as it's engaged in a constructive manner. Even people who decry the more competitive aspects of Redemption like YMT tend to also enjoy football. I'm to a point now though where I question whether any kind of serious competitive angle on Redemption is feasible. I think the time limit issue is extremely illustrative of this. Given that we have rules in place for how long each phase of a turn can take, it's only natural that we allow players to bring timers of their own to the table in order to keep track, if they so choose. At the same time though, I think it would be difficult to defend this practice in Redemption in light of Rob's steadfast commitment to "fun and fellowship." It's not that bringing a timer is sinful, but it's clearly not conducive to the type of atmosphere Rob wants and has worked to bring to Redemption. There are a number of issues like these that, I believe, require Rob to choose between the option that will instill the fairest level of serious competition and the option that is the most welcoming and friendly, and Rob will pick the latter every single time.

As I mentioned before, Redemption currently lacks any major monetary incentive to do well. If that changed and there was suddenly a major monetary prize for winning categories, Rob's philosophy on competition vs. fun and fellowship would have to change. Players won't be willing to pay exorbitant sums in tournament fees without a rule set built on the pillar of competition, and neither will sponsors. Given that these are the only two ways for such a prize pool to come into existence, something would have to give. That said, I'm excited to see what Gabe's announcement is.

TheHobbit13

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Re: Competitive Side of Redemption
« Reply #27 on: May 12, 2015, 01:16:31 AM »
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My guess is playtester status or a goat 8)

Offline Redoubter

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Re: Competitive Side of Redemption
« Reply #28 on: May 12, 2015, 01:25:59 AM »
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To those who may have had their posts removed:  Your posts were completely off-topic and worded to cause argument.  Please see your PMs.

Thank you  :police:

Offline YourMathTeacher

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Re: Competitive Side of Redemption
« Reply #29 on: May 12, 2015, 10:58:48 AM »
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Even people who decry the more competitive aspects of Redemption like YMT tend to also enjoy football.

Understand, though, that I have the same problems with both. The higher the stakes, the more lengths that people will go to win, even if it means cheating. As a Patriots fan, I have to accept the fact that my team was willing to bend/break the rules to help them win, not only this year (Deflategate), but in the past (Spygate). Now I do not want to derail this thread, since there is already a football thread, but my point is that I have already seen this mentality at my higher level Redemption tournaments. The "win at all costs" mentality is fueled by competition for prizes. The higher the prize, the farther people are willing to push their integrity.

The problem, of course, is that the people who push the limits do not see themselves as pushing their integrity. They usually say, "I don't see anything wrong with what I did," and will then defend their actions vigorously. Meanwhile, the outside world just looks at them with disdain. I just don't feel that is how the outside world should view Redemption players. We should be different. That is my only take.

Realize that my view is based off vey bad experiences, and off the specific feedback I have gotten from my former players and their parents. Also understand that my player base tends to be very young. So my opinion is based off the atmosphere I wish to create at my tournaments. Could the National Tournament be a completely different atmosphere? Sure. But that won't ever include me anyway (by my choice), so my opinion does not need to be factored into Natz thinking.
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Offline Alex_Olijar

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Re: Competitive Side of Redemption
« Reply #30 on: May 12, 2015, 11:19:35 AM »
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Even people who decry the more competitive aspects of Redemption like YMT tend to also enjoy football.

Understand, though, that I have the same problems with both. The higher the stakes, the more lengths that people will go to win, even if it means cheating. As a Patriots fan, I have to accept the fact that my team was willing to bend/break the rules to help them win, not only this year (Deflategate), but in the past (Spygate). Now I do not want to derail this thread, since there is already a football thread, but my point is that I have already seen this mentality at my higher level Redemption tournaments. The "win at all costs" mentality is fueled by competition for prizes. The higher the prize, the farther people are willing to push their integrity.

The problem, of course, is that the people who push the limits do not see themselves as pushing their integrity. They usually say, "I don't see anything wrong with what I did," and will then defend their actions vigorously. Meanwhile, the outside world just looks at them with disdain. I just don't feel that is how the outside world should view Redemption players. We should be different. That is my only take.

Realize that my view is based off vey bad experiences, and off the specific feedback I have gotten from my former players and their parents. Also understand that my player base tends to be very young. So my opinion is based off the atmosphere I wish to create at my tournaments. Could the National Tournament be a completely different atmosphere? Sure. But that won't ever include me anyway (by my choice), so my opinion does not need to be factored into Natz thinking.

I think this basically summarizes, for better or worse, why Redemption is and will always be how it is. It's not bad, it's just not what excites me the most about a game, and I have some different thoughts about how prizing changes things etc, but I know it's not mainstream and that's fine.

Offline KingLeo

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Re: Competitive Side of Redemption
« Reply #31 on: May 12, 2015, 01:53:36 PM »
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On replying to the lack of making a meta. To my understanding a meta is a deck concept or combo that is so good that it should be put in every deck and 90% of the time that concept and or combo of cards works flawlessly and either makes you win or helps you alot in winning. But the thing about redemption is that depending on the opponent's play style, draw, dominants, lost souls, combos, and all abilities, No one deck can truly always beat or have a high win ratio against every deck. The reason for this is play style. Me personally I can play philistines better than anyone I know yet people consider them bad. On the same hand I can wield a pharisee defense very well as well but because of the way I play and create my offenses out of instinct often fit the Phillies better! And if you put a magician defense in my deck, I will know how to play it but I can never ever win with it.

So my point is that the reason for a lack of meta may be more because of the specific way the game is created rather than a lack of effort. How can you create a meta when in reality is that most of the time its the unique of the wall decks that work? A good example of this is the New York Nationals.

Thanks, KingLeo
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TheHobbit13

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Re: Competitive Side of Redemption
« Reply #32 on: May 12, 2015, 02:03:35 PM »
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That can be said of any game and is certainly not unique to Redemption. In any game every top player can use any top tier deck effectively, adjusting his/her play style accordingly. If you can't then that not because of Redemption its because of you. The rest comes down to draw, game play, and match ups but again similar to other ccgs.

Warrior_Monk

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Re: Competitive Side of Redemption
« Reply #33 on: May 12, 2015, 04:37:38 PM »
+3
On replying to the lack of making a meta. To my understanding a meta is a deck concept or combo that is so good that it should be put in every deck and 90% of the time that concept and or combo of cards works flawlessly and either makes you win or helps you alot in winning.

But the thing about redemption is that depending on the opponent's play style, draw, dominants, lost souls, combos, and all abilities, No one deck can truly always beat or have a high win ratio against every deck. The reason for this is play style. Me personally I can play philistines better than anyone I know yet people consider them bad. On the same hand I can wield a pharisee defense very well as well but because of the way I play and create my offenses out of instinct often fit the Phillies better! And if you put a magician defense in my deck, I will know how to play it but I can never ever win with it.

So my point is that the reason for a lack of meta may be more because of the specific way the game is created rather than a lack of effort. How can you create a meta when in reality is that most of the time its the unique of the wall decks that work? A good example of this is the New York Nationals.

Thanks, KingLeo
A meta is the collection of decks that people play at tournaments.  In Redemption, the metagame among top tier players might be composed of Disciples, The Deck, Judges, Hand Discard, and Early Church.

No one deck can have a high win ratio against every deck in any game.  This is where the metagame comes in.  It's the game within the game.  It's about predicting what other people will play and playing the best counter to that.  Additionally, it's about preparing your deck for the various decks you might play.  However, there are decks that perform better against the majority of decks due to power and consistency.  For example, a starter deck isn't as good as The Deck.  However, saying the same about most other decks is also true.  However, if the metagame is bad and everybody is countering The Deck, then that doesn't make it a bad deck, just ill suited for the metagame.

Picking a deck because of playstyle is errant. You should choose a deck because it's well suited for the meta, not because you enjoy playing that style of deck.  My "playstyle" is not stall decks, but I played a turtle deck in 2011 because I thought it was the best choice given the top tier metagame.  However, I was forced to play a disciples deck through the early rounds because there is no established metagame overall. This is because people like to play whatever they have fun with, not finding a deck that is good and learning to play that instead. 

What happened in New York was a rogue deck won. This happens because sometimes there are decks outside the meta that are good against the meta that people don't notice.  However, I guarantee you that at least 50% of people who play at nats have no chance at winning it because their deck is not optimal to begin with, regardless of the meta.  And it's not "often" that off the wall decks work.  Hand Discard was not an off the wall deck.  It was a deck that was well known but overlooked.  FBTNB was not an off the wall deck. 

And I stress again, at least 50% of decks at nationals could not have won, regardless of whose hands they were in. 

Not all deck archetypes are viable.

Offline EmJayBee83

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Re: Competitive Side of Redemption
« Reply #34 on: May 12, 2015, 05:33:44 PM »
+1
Two quick nit notes...

A meta is the collection of decks that people play at tournaments.
The meta also consists of the strategies and concepts that are shaping this collection of decks. So, for example, "character-based draw" could be part of the meta, even though no two decks may use exactly the same cards to achieve this.

Quote
Picking a deck because of playstyle is errant.
By "errant" Westy means this could be a sub-optimal strategy if your goal is to win as much as possible.

 


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