Letters to the Thessalonians —> change “Thessalonian” to “Thessalonica” (see Jason)
It doesn't actually matter since they both mean the same thing, though it should be consistent.
Shrine to Artemus —> Shrine to Artemis
Yeah, should be changed based on the verse, possibly a spelling from a different version.
Missionary Ship —> by-line should have a hyphen in-between “Set” and “Aside"
Set-aside is an ability and Set Aside is a location, to my knowledge.
Silas —> “topdeck up to X cards from bottom of YOUR deck", perhaps?
Default is your location when it does not specify.
Timothy —> art should be updated (blurry/old-looking when Timothy should look awesome! :))
I like that art, and think it isn't blurry but just the period/style, but I can understand that.
Barsabbas —> there is no Letter to Gentile Believers
Well then, right now, he can't search for it is all :)
Fortunatus —> special ability is unfinished
I had commented on that one, the last word is 'interrupted' for reference.
Noblewomen —> should it be “Noble Women”?
Either should be acceptable.
Faithfulness —> does “withdraw” include underdeck?
It does not.
Self Control —> should have a hyphen between the words in the Card Name/Title
Probably based on the verse.
Stand Firm —> should “heretic” be capitalized?
That would be consistent yes.
Demetrius the Silversmith —> “characters” should be capitalized
I don't think just the word "characters" gets capitalized normally, could be wrong.
Seized by Rioters —> should be 2/2, 2 heroes and 2 turns, if basing it off of the verse, because only 2 men were dragged along (Gaius and Aristarchus)
Paul was also involved and 'taken out of action' due to fear of the disciples per later verses, but I can see that point too.
Worldly Wisdom —> should “scholar” and “philosopher” be capitalized?
Not sure it it has to be for that one, good question.
Antonius Felix —> there is no Drusilla
Well then, right now, he can't band is all :)
The god of this World —> draws 1 fewer, not less
English is silly. This could be either.
Spirit of Fear --> change art (inappropriate/immodest, imo)
I'm going to bring this up, as there is cause to discuss it based on the history of the piece.
Shipwreck —> capitalize “site”
I think that is right, but I can't keep track of capitalizations myself...
My notes:
Areopagus:
It says it holds an Artifact that Depicts an Idol, which is fine, but it might make sense to just say "Holds an Idol", it would lose out on a couple of curses (Captured Ark and Unknown Nation come to mind) but makes the ability a little nicer and less reliant on the card art.
It's ability also says "... each player must draw 1" you could reword that section to "...each player draws 1" and it would mean the same thing.
I think the first part is fine as-is, but the second uses 'must' to indicate that it is mandatory and avoid confusion.
Mark: the word "enhancement" is in his ability twice, once it is capitalized and the other time it isn't (neither time is it the first word in a sentence)
Good point.
Crispus: Why is he a priest? From what I can tell he is just a leader of a Synagogue, which I don't believe is the same as being a priest.
You cannot lead a Jewish synagogue without being a priest, to my knowledge.
Phoebe: The ability works, but as it is worded you are discarding enhancements in play to draw cards, so if it was intended to discard from hand to draw you'd have to reword it.
Based on discussions, that is the intent (to discard ones in play).
Spirit of Fear: While not technically incorrect, it says "Withdraw all heroes. Rescuing..." While every other similar ability says "Withdraw all heroes in battle..."
It is acceptable as it is because Withdraw has an interesting default condition that "in battle" actually restricts.
May I make an aesthetic proofread? :)Yes. Please.
Actually, that art was just used on a previous card:
- Using the same artwork and card frame for both Secundus (https://scontent-a-atl.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/11361_10152597948159900_4837730106674015595_n.jpg?oh=715cb123e8e3860eee5a9904e88cf426&oe=54E24550) and Aristarchus (https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/10696242_10152597948054900_505977123838132382_n.jpg?oh=6f801e9c84a8f3f1dc3e67da4756ea8e&oe=54F029EE&__gda__=1420928983_09ab7ecd0fc4f61d0e9e2a4ab2859f38) looks confusing, either change one of the frames or one of the art choices (I'm not gonna just say "change the art" without offering an alternative, so for Secundus I recommend this piece (http://www.wga.hu/art/d/dujardin/2healing.jpg).
- For Barsabbas (https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/10363398_10152597946839900_7367655964950341445_n.jpg?oh=4b0f853df53dd1cbccc6f586b574fa05&oe=54A9F5DB&__gda__=1425157796_ab853d4eba58650ef258a74cb572f051), this classic image of Saint Joseph Justus Barsabbas (http://myisrael.at.ua/_ph/20/426201514.jpg) is not as brutal on the eye ;)
No saul/paul...
Areopagus - Unless the idea is to only provide protection during battle, it should be "from opponents' good cards" not "opponent's".
This is not necessarily needed, as pointed out in other threads. Outside of battle, 'opponent's' refers to any other opponent, and is used on a lot of other cards already.
Silas - In the identifier, most previous cards don't have identifiers capitalized like titles (first letter of "important" words capitalized) so I think it's more consistent to have it say "X = # of your missionaries" (same could be said for Areopagus, actually, and Noblewomen). If the convention is changed starting with this set I guess it's better to be consistent, but I think the old capitalization (or really, lack thereof) looks better. :2cents:
I've never really cared as much about the capitalization, as I feel it is less of an issue, but I agree it should be consistent where able.
Luke - Current wording allows you to underdeck the card you just used to pay his cost (if it's a Luke or Acts card), is that the intention? Doesn't seem like as much of a cost if you're able to immediately put the paid card back in your deck. Admittedly this has less impact until later in the game when you might be decked out.
That was intentional, though I agree that it is a concern and have suggested alternatives as well.
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Barsabbas - Seems to fit with the missionary theme but isn't a missionary himself? Not sure if that's an oversight or if he's just actually not a missionary. Also, as long as there's going to be a card called "Letter to Gentile Believers" then his ability is fine, just not sure if it's an oversight and is referencing a card that received a name change lol.
Yeah, he SHOULD be a missionary by any definition I can see, that should be added. And, not an oversight :)
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Achaicus - The semicolon isn't grammatically correct. It should either be a colon (which has other connotations in Redemption) or the "put Lost Souls in play..." phrase should be a separate sentence. I'd vote for separate sentence based on older cards with similar abilities. It could also be replaced with "and" and I'd be fine with that option as well (to make the ability "reveal ... and put Lost Souls ...."
I'm not a fan of the old wording, and while it may not be 'grammatically' correct the use of punctuation on shortened-wording cards is not going to be precise as if you were writing a paper. Still, I would prefer a colon instead there and leaving it the way it is otherwise.
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Burning of Magic Books - "Magician(s)" in card text, much like prophet or angel or disciple, is not usually capitalized.
Agreed.
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Eye On It - Kind of an odd card name, but may just take getting used to. Same colon issue as Achaicus/Noblewomen/Sowing Bountifully.
Refers to keeping your eye on the prize (as a runner intending to win the race). Otherwise, I actually prefer semicolon here, since there is already a colon, but that's me.
Miracle at Troas - I believe "artifacts" is usually capitalized in card texts because it's a card type (like Enhancement is always capitalized).
I think you're right on that one too.
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Drunkenness - The identifier spells out the word "number" when all other cards use "#" instead. Consistency should be kept here.
Not as concerned about that part as I am about the ability...
Angry Mob cards - Each has the identifier that you can have up to 4 per 50. They have different art and different brigades so are they considered different cards for deck building? As such, would you actually be able to have 12 total Angry Mobs (4 of each brigade) per 50 cards in your deck?
No. They say you may have 4 Angry Mob cards in your deck per 50 cards. That overrides all deckbuilding rules and establishes new ones just for this card name.
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The god of This World - I think it might need to be "1 fewer" rather than "1 less" but I'm not sure.
English is silly. This could be either and be fine at getting the point across.
Messenger of Satan - Not an issue, but I just wanted to point out that I'm SO EXCITED we finally have demon support that draws from bottom of deck. I've been waiting for that kind of ability! :D
Staple for sure. He also is CBP and bands to humans, something demons desperately wanted...
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No saul/paul...We really don't need a new Saul/Paul, the old one is perfect as-is. I'm not sure how you would improve on the old one, and if you didn't improve, I don't see why you would use a new one.
Should Love only target a NT human you control?If you want to bestow love's increase to another player's character, why not? Though I'm hoping to see an update to that card myself to a different ability.
No saul/paul...
1. Where is Saul/Paul? I would like to see that one as soon as possible.
As stated above, absolutely no need for a new one, it wouldn't make sense no matter what you printed. Old one is already so powerful, and you'd have to make a 'better' one.
2. Drunkenness is a great enhancement card if the SA stays the same :)
I would very much disagree. This is one I am advocating changes, because it also includes your initial 3, includes cards your opponent causes you to draw, and can be played off of Mayhem (no matter whose it is) to get rid of an entire hand. Losing your hand is the same as losing the game in most games. Even a few cards randomly lost (and shuffled CBI, no less) is far more powerful than anything we have now for a good reason.
3. Where is Drusilla??
Not an oversight, but if you were to print him now, why not add the band so you can print her later and have it mean something? Forward thinking is good here.
4. Should there be more Lost Soul cards 1 or 2 more in the Phase 2 set???
The set focuses on establishing new themes and bolstering Clay, not to add more Souls (though more would be fun to me.
That is a good point for Drunkenness enhancement that redoubter makes.
Maybe there should be a limit of 3 instead. Like words of discouragement.
Angry Mob shouldn't be printed.
I like the new Angry Mob(s) over the old one because with this new one at least I can discard characters from opponents, too, rather than just discarding my own character when the spinning would inevitably point at me. >_>
Rare is the protection that stops your own characters from being discarded by your abilities. Most things will stop opponent's abilities from discarding them.
Even if you have something the protects your other themes from discard (like High Priest's Palace), those characters are not legitimate targets for the random discard, and thus something that is able to be targeted (like, say, your other Mobs laid-down or played in previous turns) would bite the dust.
Timothy and Barsabbus both protect heroes from yourself which being that Barsabbus is a green prophet and clay will have a few other green prophets, I can see ANB getting a bit ridiculous when you shuffle everything but your protected Heroes...
Ah, I guess now that you say it I remember hearing something along those lines before. Is that the same with effect or is that protection from both alignments?Timothy and Barsabbus both protect heroes from yourself which being that Barsabbus is a green prophet and clay will have a few other green prophets, I can see ANB getting a bit ridiculous when you shuffle everything but your protected Heroes...
Neither of those characters will protect from ANB, since they protect from harm, which, if I'm remembering correctly, protects from other alignments (so a hero protected from harm can't be targeted by an evil or neutral card)
Ah, I guess now that you say it I remember hearing something along those lines before. Is that the same with effect or is that protection from both alignments?Timothy and Barsabbus both protect heroes from yourself which being that Barsabbus is a green prophet and clay will have a few other green prophets, I can see ANB getting a bit ridiculous when you shuffle everything but your protected Heroes...
Neither of those characters will protect from ANB, since they protect from harm, which, if I'm remembering correctly, protects from other alignments (so a hero protected from harm can't be targeted by an evil or neutral card)
Isn't there also a clause that you can't be protected from/immune to yourself? Like Uzzah can still discard himself with Thaddeus' protection active, he just can't also discard an Artifact to pay the cost.
I'm pretty sure even if they didn't specify "harm" they wouldn't protect themselves from ANB if you played it on them in battle.
Abigail + David + Hidden Treasures + Visions or other Side battle cards.
'Shipwreck' - This card is also too strong. Negating and underdecking a Fortress OR site in play or set aside area as a dominant (therefore CBN and can be played at pretty much any time) seems like it might be too good on its own because of the almost unstoppable hole you can make with it to play an AoCP. I see absolutely no reason for the secondary ability of deck or hand discard to be added on to this card.
'The god of this World' - Should probably be called 'The God of this World' instead as that would make it consistent with all other card titles in terms of capitalization. I understand why you would want to keep the word 'god' lowercase in this instance because of the implications of uppercase 'God', but the precedent has actually already been set with 'Men as Gods'. If this is unacceptable please change the card name to something else.Men as Gods came out in Apostles. Later, The gods of Egypt came out in Patriarchs. So there is actually precedent for either capitalization of "god" when not referring to Jesus' father. If they want to leave "god" lowercase to signify a false god they have the right to. :P
'The god of this World' - Should probably be called 'The God of this World' instead as that would make it consistent with all other card titles in terms of capitalization. I understand why you would want to keep the word 'god' lowercase in this instance because of the implications of uppercase 'God', but the precedent has actually already been set with 'Men as Gods'. If this is unacceptable please change the card name to something else.Men as Gods came out in Apostles. Later, The gods of Egypt came out in Patriarchs. So there is actually precedent for either capitalization of "god" when not referring to Jesus' father. If they want to leave "god" lowercase to signify a false god they have the right to. :P
I will admit the grammarian in me cringes every time I see it, but I understand the sentiment. And there are other things with worse grammar rule breaking in this game, haha.
'Shipwreck' - This card is also too strong. Negating and underdecking a Fortress OR site in play or set aside area as a dominant (therefore CBN and can be played at pretty much any time) seems like it might be too good on its own because of the almost unstoppable hole you can make with it to play an AoCP. I see absolutely no reason for the secondary ability of deck or hand discard to be added on to this card.
I thought about this too, I suggested in a different thread to make it only Negate and Underdeck a good fortress or site in play or set aside.
As I tried to imagine "Love" as a special ability, I kept coming back around to the idea of self sacrifice. Here are two different ways to approach that theme.
Love - Multi TC Enhancement
Place on your human Hero: Each upkeep, you may decrease this hero 3/3 to increase a human of the same testament 3/3. Each opponent may draw 1.
Concept: Loves means giving of yourself to offer the encouragement and strength that others need.
Game: Imagine characters like Paul or Peter as a 4/4 while making their Creeping Deceiver a 7/11 that you can interrupt.
Love - Clay TC Enhancement
Place on your Clay Hero: when hero enters battle, select a Lost Soul. If it is targeted by your opponent, you may discard this hero instead and add your NT hero to battle.
Concept: Love led these followers and missionaries to give their lives to see the gospel carried to the lost.
Game: Cards like DoU would shuffle all other souls, and Uzzah would protect all other souls. But the soul selected by Love would remain untargetted if the player chooses to discard the hero instead (and then add another hero to battle).
Red Warrior what happens if I place love on King David and get Moses jacked up to 17/17 by himself?You've got a really big Moses. :P People would probably deal with him mostly the same as they did at 8/8, Christian Martyr.
Red Warrior what happens if I place love on King David and get Moses jacked up to 17/17 by himself?
I think it's because they aren't necessarily from Corinth, they just helped start the church there, so they're not technically Corinthians.
Rob just posted another feed about the Phase 2 TEC cards.
I noticed that the Spirit of Fear card has the word "may" in it twice.
I still think Shipwreck should be limited to Good Fortresses and Sites, instead of any Fortress or Site, but I'm glad the random discard from hand is gone.
Should it read "characters and lost souls remain it play"? The character exception would be a change in the ability, the lost soul portion would merely be clarification.
I still think Shipwreck should be limited to Good Fortresses and Sites, instead of any Fortress or Site, but I'm glad the random discard from hand is gone.As far as the second part, I can honestly say I rarely run into any decks that use the evil protect fortresses. I see the occasional High Priest's Palace (mostly used for Writ) and Gates of Jerusalem (mostly used for CBN Kings). My Assyrian players have dropped Assyrian Camp to make the most of their Protection of Jerusalem and Seraph With Live Coal. Outside of that, most protection I see comes from Caesarea Philippi (Pharisees).
I play Type 2 and I have definitely seen a decline in the use of protect forts, especially since the emergence of CwD and Decree to stop a pre-block AoC. In my opinion it's better to have another good EC part the protect fort because I rarely put down all the available ECs I have anyway.
Either way, whether or not to use a protect fort is definitely a matter of opinion, however I don't think that being able to take out a protect fort is necessarily all that bad.
Miracle at Troas
No longer has a cost, is a straight heal.
I definitely like the new version over the old.
I don't know that Shipwreck will necessarily be a staple unless your deck is search-heavy or big on territory destruction. I feel like a lot of times it's artifacts rather than sites and forts that are giving me trouble the most and yet I haven't used DoN in a Type 1 deck for quite awhile it seems. Granted there are more ways to deal with arts than forts and sites but being a staple? Probably not in Type 1.
I don't know that Shipwreck will necessarily be a staple unless your deck is search-heavy or big on territory destruction. I feel like a lot of times it's artifacts rather than sites and forts that are giving me trouble the most and yet I haven't used DoN in a Type 1 deck for quite awhile it seems. Granted there are more ways to deal with arts than forts and sites but being a staple? Probably not in Type 1.
With Herod's Temple being as good as it is, Shipwreck will be a staple for me.
so is generous giving changed again?
Spirit of Fear's artwork looks inappropriate.You've got to be kidding
Spirit of Fear's artwork looks inappropriate.That's what I said too...I agree! Especially for kids, but not only for them, in my opinion.
Spirit of Fear's artwork looks inappropriate.You've got to be kidding
To me I think this comes back to Paul discussing the convictions of one person compared to another. It's true that scripture gives us some clear cut lines but other lines are determined by our own walks. Some people are free to drink alcohol on occasions while others refrain. Both can do this and honor God in their actions. However, if someone drinks alcohol and it causes a brother or sister to stumble and the person could have refrained that creates an issue.
I believe many people have no issue with the artwork but clearly some do. I think by following Paul's teaching we can come to the agreement that the artwork should be changed for the benefit of the individuals who may be offended, tempted or disturbed by the image.
Just my 2cents
Or the offended duo could choose not to buy the card.
At the same time, if Cactus' goal is to not offend anyone then they really can't print anything because everything will always be found offensive by someone, that's just how it works. Minimizing offense should be a goal, yes, but it's impossible to please everyone.
I was more responding that we should avoid an attitude that isn't understanding the problems others have from the Spirit (their conscience) and pointing out how we should be treating others that feel different convictions than us. I don't think this card will change, but we should understand why others may have a problem with it, that's my point.That is a fair point.
Or the offended duo could choose not to buy the card.
Phase 2 of the Early Church set is now available. We are shipping orders this week.
Related to this, we sold out of Phase 1 this week. At present Cactus only has Phase 2 available for sale. When more cards are printed you may buy packs from Cactus that pull from the full set (Phase 1 and 2 combined). We will not offer Phase 1 by itself again. We will offer Phase 2 by itself through the end of this year.
Finally, a bit of a milestone today. We sold the last Redemption factory set.