Cactus Game Design Message Boards
Open Forum => Off-Topic => Topic started by: fleet commander on January 18, 2011, 10:15:54 PM
-
The title says it all.
As a start to learning how to program, I decided to make this game.
Tell me what you think, and suggestions are appreciated.
http://scratch.mit.edu/projects/myamazingcat/1542308 (http://scratch.mit.edu/projects/myamazingcat/1542308)
-
Out of curiosity, are you from MIT?
-
it's pretty good for a flash game...was the glitch in the 2nd level suppose to be there? (you can just press the down key starting off and go through all the walls to the goal)
-
it's pretty good for a flash game...was the glitch in the 2nd level suppose to be there? (you can just press the down key starting off and go through all the walls to the goal)
That's not supposed to be there... I'll try and fix it.
Out of curiosity, are you from MIT?
Nope, just a random user.
-
Instructions say "Injoy the game." Instead of "enjoy the game." Controls should say "etc." not "ect."
Not bad though. Simple. I don't like that my guy takes up two spaces, since when I turn I can sometimes go back to the beginning if I had previously been right along the wall.
Please take off the pink color. It's difficult to see against the blue backround.
Speaking of that level, is that even possible? I can't get by the first moving thing on the bottom floor.
-
Instructions say "Injoy the game." Instead of "enjoy the game." Controls should say "etc." not "ect."
Not bad though. Simple. I don't like that my guy takes up two spaces, since when I turn I can sometimes go back to the beginning if I had previously been right along the wall.
Please take off the pink color. It's difficult to see against the blue backround.
Speaking of that level, is that even possible? I can't get by the first moving thing on the bottom floor.
All levels are possible to beat on all difficulties, the one I think you are talking about requires great timing to beat.
The bug that let's you go through walls has been fixed (hopefully).
As for the suggestions and typos, they will be fixed.
-
Although you've designed a computer game, here is an old school CCG game that i've designed with the help of the Lord. Through the course of a year and half plus... God help me put this together.
http://www.thegamecrafter.com/games/pocket-mma-debut-starter-deck (http://www.thegamecrafter.com/games/pocket-mma-debut-starter-deck)
-
It's a cool game but the thing that moves is to slow so if you could make it faster that would be really cool.
-
I also agree that it would be nice if the thing moved faster. It would also be good to have a "pick a level" thing at the beginning so you wouldn't have to keep repeating levels that you already finished.
It would also make level 3 a lot easier. I tried it for a while, but gave up because it seemed impossible.
-
It's a cool game but the thing that moves is to slow so if you could make it faster that would be really cool.
On hard difficulty, I think the guy is moving pretty fast. are you playing the game on a lower difficulty?
I also agree that it would be nice if the thing moved faster. It would also be good to have a "pick a level" thing at the beginning so you wouldn't have to keep repeating levels that you already finished.
It would also make level 3 a lot easier. I tried it for a while, but gave up because it seemed impossible.
Again, if your guy is moving slowly on hard, I really don't know what to say.
What was the problem with level 3? I can't figure out where you're getting stuck.
As for the pick a level screen, ill try, but it'll be a bit of work. I'll also try to make a timer for each level.
Thank you all for the feedback!
-
I got to level 6 on hard then had to quit...I like it it's pretty fun addictive style flash game....a place where there are a bunch of these and developers etc. if you want to get ideas etc. head over to newgrounds
-
What was the problem with level 3? I can't figure out where you're getting stuck.
OK, I tried it again on hard, and it was MUCH more fun. Also level 3 became possible. On easy, your guy just couldn't move fast enough to get down that one hallway before the big block either killed you from above or below.
-
What was the problem with level 3? I can't figure out where you're getting stuck.
OK, I tried it again on hard, and it was MUCH more fun. Also level 3 became possible. On easy, your guy just couldn't move fast enough to get down that one hallway before the big block either killed you from above or below.
I'm pretty sure I beat that level. The next level was impossible.
-
the spike level is impossibel for me because my guy doesn't move fast enough to get across.
-
Yeah, that bottom one is impossible to get by on easy.
-
All the levels can be beaten in easy.
-
Easy has been removed, a timer for each level has been added, and a level picker has been added.
The next thing I am going to do is add more maps, any suggestions for maps?
And yes, all levels are possible to beat on easy.
-
Sauce, you're crazy. Level 5 was impossible on easy. I beat it on intermediate though! Woot!