New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I really like the idea. But considering it's a multie colored evil character that isn't a human or demon, and it's genderless I'd want to see a hopper clause as well.
Ring Wraith, that might be the best idea yet. Does anyone see any holes in his suggestion?
I think a better way would be "...convert this card to an evil character and add it to battle.", while the evil characters would be "Regardless of battle outcome, this card is converted to a lost soul. Cannot be Negated." Or something along those lines. You have to force it to block to avoid the lost soul lock out.
Thad would protect the evil character from adding itself to opponent's land of redemption.
Quote from: jmhartz on May 08, 2012, 12:26:09 PMThad would protect the evil character from adding itself to opponent's land of redemption. I think there's a general rule that a card can't be protected from itself, but I'm not 100% sure.
Ongoing Abilities > Protect Characters cannot be protected from themselves.
Quote from: Prof Underwood on May 08, 2012, 12:31:39 PMQuote from: jmhartz on May 08, 2012, 12:26:09 PMThad would protect the evil character from adding itself to opponent's land of redemption. I think there's a general rule that a card can't be protected from itself, but I'm not 100% sure.Yes, if this REG quote is correct. QuoteOngoing Abilities > Protect Characters cannot be protected from themselves.
Quote from: Red Wing on May 08, 2012, 12:34:27 PMQuote from: Prof Underwood on May 08, 2012, 12:31:39 PMQuote from: jmhartz on May 08, 2012, 12:26:09 PMThad would protect the evil character from adding itself to opponent's land of redemption. I think there's a general rule that a card can't be protected from itself, but I'm not 100% sure.Yes, if this REG quote is correct. QuoteOngoing Abilities > Protect Characters cannot be protected from themselves.Then that means Thad cannot stop self-capture. Hmm.
Humm, I was always told a character couldn't even enter battle if Thadd was protecting against it? Your telling me you can still put an evil character in battle? If so, you can the self capt if you play raiders camp?
I disagree I think if we could come up with a balanced way to put it in play it could add a ton to strategy and game play I think we should get it hammered out so some version of the card could eventually end up in playBesides this what forums are for haha
"If this character is removed from battle, attacker redeems it as a Soul at the end of turn if he has not rescued a Soul that turn. Cannot be Negated." How about that?