Author Topic: Burning Bush- fort  (Read 1731 times)

Offline Cpt.Jaeger

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Burning Bush- fort
« on: September 30, 2010, 10:24:35 PM »
-2
Fortress: Burning Bush
Set this fortress aside. The first time Moses is removed from battle, place him here for 2 turns. Moses then returns to owner's hand and cannot be blocked by an Egyptian.

Exodus 3:2 "There the angel of the LORD appeared to him in flames of fire from within a bush. Moses saw that though the bush was on fire it did not burn up."
« Last Edit: October 01, 2010, 11:03:05 AM by Cpt.Jaeger »
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Offline The Warrior

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Re: Burning Bush- fort
« Reply #1 on: September 30, 2010, 10:32:44 PM »
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this thread is provacative
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Warrior_Monk

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Re: Burning Bush- fort
« Reply #2 on: September 30, 2010, 10:35:11 PM »
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this thread is provacative
amen.

also, add in a "Protect this card from effect"

Offline Cpt.Jaeger

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Re: Burning Bush- fort
« Reply #3 on: September 30, 2010, 10:41:53 PM »
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this thread is provacative
amen.

also, add in a "Protect this card from effect"

it's set-aside... that's practically untouchable :P
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Warrior_Monk

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Re: Burning Bush- fort
« Reply #4 on: September 30, 2010, 10:43:49 PM »
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this thread is provacative
amen.

also, add in a "Protect this card from effect"

it's set-aside... that's practically untouchable :P
practically isn't good enough.

ooh, add in a "Protect Moses from harm on evil cards."  :-*

Offline Cpt.Jaeger

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Re: Burning Bush- fort
« Reply #5 on: September 30, 2010, 10:45:08 PM »
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oh good grief.... are you saying you like the idea, or think the card idea is a joke.... you're walking the line of serious and sarcastic
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Offline JSB23

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Re: Burning Bush- fort
« Reply #6 on: September 30, 2010, 11:11:23 PM »
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It's way OP. We don't need a BTN character who gains numbers and can band unnegateably
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Offline Minister Polarius

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Re: Burning Bush- fort
« Reply #7 on: October 01, 2010, 12:22:40 AM »
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Make it search any game at the table for Buckler.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Cpt.Jaeger

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Re: Burning Bush- fort
« Reply #8 on: October 01, 2010, 08:37:52 AM »
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ok, how about now?
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Offline TheKarazyvicePresidentRR

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Re: Burning Bush- fort
« Reply #9 on: October 01, 2010, 10:00:52 AM »
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ok, how about now?
Now you've almost got an unkillable FBTN Character.
« Last Edit: October 01, 2010, 10:04:02 AM by TheKarazyvicePresidentRR »
Not quite a ghost...but not quite not.

Offline Cpt.Jaeger

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Re: Burning Bush- fort
« Reply #10 on: October 01, 2010, 11:05:02 AM »
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How's bout this:

Burning Bush
Good Fortress
-plays to Set-Aside, holds Moses-

"If Moses is in battle, negate all special abilities on characters. If your Moses would be harmed or defeated by an OT human, you may place him here instead. At any time, you may shuffle a hero from your territory into deck to return Moses from play or set-aside to your hand."

That's probably how I would have it, though I don't think we need both Super-Moses AND Super-Job  ;).

I like it but i can see how my idea and even yours is still too OP because of how indestructible it makes Moses.

ok, I updated the fortress, so it can only be used once. Any new thoughts?
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Warrior_Monk

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Re: Burning Bush- fort
« Reply #11 on: October 01, 2010, 11:14:18 AM »
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It's not bad now.

 


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