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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: megamanlan on February 28, 2011, 06:31:47 PM

Title: The Seven Churches and Angels
Post by: megamanlan on February 28, 2011, 06:31:47 PM
I've been going through the Book of Revealation and I decided to start posting Card ideas I get while I'm reading, These are cards that are based from The Seven Churches and the Angels that protect those Churches:

Angel of Ephesus/Silver/6/6/Rev. 2:1
May band to a Roman or to John. If "Ephesus" in play, Draw 2 Cards.

Angel of Smyrna/Silver/4/6/Rev. 2:8
May Band to a Deacon or a Martyr. Protect Heroes from effects of EC's. Cannot be Negated.

Angel of Pergamum/Slver/7/9/Rev. 2:12
May band to a Martyr. Negate the effects of Single-Color Sites in play.

Angel at Thyatira/Silver/5/6/Rev. 2:18
May band to a NT Converted Hero or a NT Warrior Class Human. Reduce this cards stats by */2 if this card blocks NT Jezebel.

Angel of Sardis/Silver/6/6/Rev 3:1/
May band to a White Brigade NT Hero. Protect Enhancements not in Battle from Discard.

Angel at Philadelphia/H/Silver/3/4/Rev. 3:7/ X = the number of Human Heroes you control with 4/* or less.
May band to a Hero with 4/* or less. If an EC with more 6/* is in battle, Add X Good single-color Enhancements with 2/* or less to hand.

Angel of Laodicea/H/Silver/5/6/ Rev. 3:14
Convert a EC that was converted by an EC to a White Hero. You may band to a Converted Hero.
 
Ephesus/Purple/Site/Rev. 2:1
Once per game, During your Opponent's Prep Phase. Protect an LS from being rescued from this site. If "Nicolaitans" are defeated, place an LS in this Site under Deck.

Smyrna/Gold/Site/Rev. 2:8
Protect NT Evil Jews and Greecians from Conversion and Dicard abilities, If they are defeated, shuffle an LS into owners Deck.

Thyatira/Green/Site/Rev. 2:18
Once per turn, May add 1 Crimson EC to battle, but if you do opponent gains access to this Site this turn.
Sardis/White Site/Rev. 3:1
If this Card is added to Battle, Protect Holders Heores from Capture and Conversion this turn. After Battle, place a Captured Hero in this Site or Discard 1 Card. If you cannot, Discard this card.

Philadelphia/S/Blue/Rev. 3:7
When a Crimson Evil Character is Defeated, and your Opponent does not control a Blue Brigade NT Hero, You may Discard another Card in Territory (except a Lost Soul) to protect Lost Souls in this Site from Rescue.

Laodicea/S/Silver/Rev. 3:14/Can hold 1 Captured Hero and 1 Lost Soul
If a Converted EC is in battle, Capture a Human Hero with more than 7/* (Except an Apostle) and place him here. Protect This Lost Souls in this Site from effects of Dominants.

The Seven Churches/Good Fortress/Rev. 1:20
Protect NT Human Heroes from Conversion and Capture Abilites. If a NT Human Hero is about to be Discarded, place here instead. After 2 turns shuffle that Hero into Deck, then Draw 1.
*Holds up to 7 NT Heroes

The Seven Lampstands/Artifact/Rev. 1:20
When this Card is played, Draw 1 Card. Protect Holders NT Fortresses and NT Sites from Opponents Cards. You may Discard an Artifact to search Deck for a NT Fortress or NT Site and play it.

Let me know what u all think.
Title: Re: The Seven Churches and Angels
Post by: megamanlan on March 05, 2011, 10:00:50 PM
Anyone have any thoughts on these Cards?
Title: Re: The Seven Churches and Angels
Post by: CJSports on March 06, 2011, 03:49:19 PM
Reduce this cards stats by */2 if this card blocks NT Jezebel.

This does absolutely nothing seeing as hero's don't block and angels can't be converted.
Title: Re: The Seven Churches and Angels
Post by: SomeKittens on March 06, 2011, 04:00:59 PM
Angelic Rebellion (Ap)
Type: Evil Enh. • Brigade: Crimson • Ability: None • Class: None • Special Ability: One angel (excluding Michael, Captain of the Host, and Gabriel) "falls" and becomes a Crimson evil character. • Play As: Convert one angel (except Michael, Captain of the Host, or Gabriel) into a crimson Evil Character. • Identifiers: NT, Connected with Demons • Verse: Jude 1:6 • Availability: Apostles booster packs (Rare)
Title: Re: The Seven Churches and Angels
Post by: CJSports on March 06, 2011, 05:50:54 PM
Nice find, ever seen it played?
Title: Re: The Seven Churches and Angels
Post by: SomeKittens on March 06, 2011, 06:40:20 PM
Yes, in fact.
Title: Re: The Seven Churches and Angels
Post by: megamanlan on March 06, 2011, 08:43:06 PM
The point of that effect is that Jezabel was plaguing that church, and the angel represented the church. Thats why its there.
Title: Re: The Seven Churches and Angels
Post by: CJSports on March 09, 2011, 08:36:29 PM
Yes, in fact.
Really, interesting.
Title: Re: The Seven Churches and Angels
Post by: Red on March 09, 2011, 09:30:28 PM
The point of that effect is that Jezabel was plaguing that church, and the angel represented the church. Thats why its there.
That based on context, should be pastor.
Title: Re: The Seven Churches and Angels
Post by: megamanlan on March 12, 2011, 11:21:25 PM
Well, Jesus says Angel. Besides, there are no Pastors officially in the bible.
Title: Re: The Seven Churches and Angels
Post by: Red on March 16, 2011, 10:00:53 PM
Well, Jesus says Angel. Besides, there are no Pastors officially in the bible.
Bishop=Pastor. Going to look that up in the Greek now. Edit:Nvm can't find a greek/english dictionary.
Title: Re: The Seven Churches and Angels
Post by: megamanlan on March 17, 2011, 03:33:20 AM
That could pose a problem there... Eather way, it wouldn't make a difference, because I don't see where pastor would change anything anyway. The Bible says Angel, so I made them Silver Angels.
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