Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: BubbleBoy on April 28, 2009, 04:39:24 PM

Title: The Repentant Son
Post by: BubbleBoy on April 28, 2009, 04:39:24 PM
Just a little help for our Luke friends...

(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv28%2Fbaconsnake2%2FTheRepentantSon.jpg&hash=88cf4d9247aef649ec69ab34a53323fe05332112)
Title: Re: The Repentant Son
Post by: Cameron the Conqueror on April 28, 2009, 04:41:03 PM
Way OP'D when combined with RbD   O_o
Title: Re: The Repentant Son
Post by: TimMierz on April 28, 2009, 04:42:03 PM
RbD only affects cards that your opponent plays. Otherwise Hur would be crazy stupid.
Title: Re: The Repentant Son
Post by: Cameron the Conqueror on April 28, 2009, 05:22:58 PM
 :doh:  :amen:
Title: Re: The Repentant Son
Post by: TheKarazyvicePresidentRR on April 28, 2009, 05:40:56 PM
Interesting I'd add on (Or 10 with Tables of the Law active)
Title: Re: The Repentant Son
Post by: BubbleBoy on April 28, 2009, 06:32:19 PM
Yeah, that would be a good idea; I forgot about that card. However, I am unable to make changes, since I lost the psd file for this. :P
Title: Re: The Repentant Son
Post by: Isildur on April 28, 2009, 08:59:36 PM
Very interesting card... Op'd some what but also very interesting....
Title: Re: The Repentant Son
Post by: Gabe on May 04, 2009, 08:34:33 AM
Nice card idea.  I think this card is somewhere between balanced and underpowered.  On the plus side you might be able to make them discard three or more cards.  On the down side you might have just given them the card they need to beat you.  This Hero starts looking really bad if they've gotten their hand down to 5 or 6 cards before you rescue.  Really, I'm reluctant to use anything that allows my opponent to draw that many cards and doesn't guarantee me a LS.
Title: Re: The Repentant Son
Post by: BubbleBoy on May 04, 2009, 04:09:13 PM
I think if anything this card is a little UP, but I thought it fit well with the theme of Luke heroes. :dunno:
Title: Re: The Repentant Son
Post by: lightningninja on May 04, 2009, 08:58:30 PM
Op'd. And this is why. You can only discard cards during discard phase. So unless they have dominants to play... they can't block, if you made them draw too many cards. This card could never be made.
Title: Re: The Repentant Son
Post by: BubbleBoy on May 04, 2009, 10:40:58 PM
This card was meant to allow the opponent to put cards down before blocking; that's why I included an active verb such as "reduce," to imply that an action is allowed to be taken that wouldn't otherwise.
Title: Re: The Repentant Son
Post by: lightningninja on May 04, 2009, 10:57:52 PM
Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
Title: Re: The Repentant Son
Post by: Isildur on May 04, 2009, 11:12:57 PM
Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
Wait what are you talking about?
Title: Re: The Repentant Son
Post by: metalpsalm on May 05, 2009, 07:09:06 AM
Oh, PLEASE play this card against me!
Title: Re: The Repentant Son
Post by: TheKarazyvicePresidentRR on May 05, 2009, 02:53:55 PM
Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
Uhm, I'm gonna say one thing and itll end the phases of play talk ;).

Hand discard.
Title: Re: The Repentant Son
Post by: Jack Skellington on May 05, 2009, 07:33:16 PM
wouldn't the Special Ability over-ride the phase rules?

just wondering
 :D
Title: Re: The Repentant Son
Post by: BubbleBoy on May 05, 2009, 07:34:20 PM
Exactly.
Title: Re: The Repentant Son
Post by: Jack Skellington on May 05, 2009, 07:40:37 PM
Exactly.


haha
good, 'cause if i was incorrect..........we've been playing SOO many cards wrong! lol

 :D
 
Title: Re: The Repentant Son
Post by: Colin Michael on May 05, 2009, 09:09:03 PM
Make him higher numbered. This will balance him out a bit more.
Title: Re: The Repentant Son
Post by: lightningninja on May 05, 2009, 09:12:33 PM
I just didn't think it was clear on the card.
Title: Re: The Repentant Son
Post by: BubbleBoy on May 05, 2009, 09:43:02 PM
Make him higher numbered. This will balance him out a bit more.
Yeah, the numbers were relatively random; I was thinking 6/7 because in the parable he sort of went from evil (represented by the number 6) to good (7). I figured that was a good enough reason. :dunno: If you think higher numbers would be better, maybe I'll make him 10/7 or something.
Title: Re: The Repentant Son
Post by: Colin Michael on May 08, 2009, 11:05:56 AM
Make him higher numbered. This will balance him out a bit more.
Yeah, the numbers were relatively random; I was thinking 6/7 because in the parable he sort of went from evil (represented by the number 6) to good (7). I figured that was a good enough reason. :dunno: If you think higher numbers would be better, maybe I'll make him 10/7 or something.
Big battle challengers usually end up hurting you because your opponett can drop a low EC and a Confusion or Great Image. I think it'd even make him underplayed.
I'd say 10/7 or 10/11.
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