Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: BubbleBoy on April 28, 2009, 04:39:24 PM
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Just a little help for our Luke friends...
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fi666.photobucket.com%2Falbums%2Fvv28%2Fbaconsnake2%2FTheRepentantSon.jpg&hash=88cf4d9247aef649ec69ab34a53323fe05332112)
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Way OP'D when combined with RbD O_o
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RbD only affects cards that your opponent plays. Otherwise Hur would be crazy stupid.
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:doh: :amen:
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Interesting I'd add on (Or 10 with Tables of the Law active)
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Yeah, that would be a good idea; I forgot about that card. However, I am unable to make changes, since I lost the psd file for this. :P
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Very interesting card... Op'd some what but also very interesting....
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Nice card idea. I think this card is somewhere between balanced and underpowered. On the plus side you might be able to make them discard three or more cards. On the down side you might have just given them the card they need to beat you. This Hero starts looking really bad if they've gotten their hand down to 5 or 6 cards before you rescue. Really, I'm reluctant to use anything that allows my opponent to draw that many cards and doesn't guarantee me a LS.
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I think if anything this card is a little UP, but I thought it fit well with the theme of Luke heroes. :dunno:
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Op'd. And this is why. You can only discard cards during discard phase. So unless they have dominants to play... they can't block, if you made them draw too many cards. This card could never be made.
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This card was meant to allow the opponent to put cards down before blocking; that's why I included an active verb such as "reduce," to imply that an action is allowed to be taken that wouldn't otherwise.
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Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
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Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
Wait what are you talking about?
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Oh, PLEASE play this card against me!
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Hm.... I'm not sure if you want one hero to redefine the entire phases of play.
Uhm, I'm gonna say one thing and itll end the phases of play talk ;).
Hand discard.
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wouldn't the Special Ability over-ride the phase rules?
just wondering
:D
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Exactly.
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Exactly.
haha
good, 'cause if i was incorrect..........we've been playing SOO many cards wrong! lol
:D
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Make him higher numbered. This will balance him out a bit more.
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I just didn't think it was clear on the card.
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Make him higher numbered. This will balance him out a bit more.
Yeah, the numbers were relatively random; I was thinking 6/7 because in the parable he sort of went from evil (represented by the number 6) to good (7). I figured that was a good enough reason. :dunno: If you think higher numbers would be better, maybe I'll make him 10/7 or something.
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Make him higher numbered. This will balance him out a bit more.
Yeah, the numbers were relatively random; I was thinking 6/7 because in the parable he sort of went from evil (represented by the number 6) to good (7). I figured that was a good enough reason. :dunno: If you think higher numbers would be better, maybe I'll make him 10/7 or something.
Big battle challengers usually end up hurting you because your opponett can drop a low EC and a Confusion or Great Image. I think it'd even make him underplayed.
I'd say 10/7 or 10/11.