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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Lamborghini_diablo on January 30, 2011, 03:38:23 PM

Title: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 03:38:23 PM
These were in pretty dire need of reprints as well. I could see an exodus offense actually being viable with these reprints:

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Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 03:46:34 PM
Arg, I put the wrong SA on plague of Lice. Fixing it real quick.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 30, 2011, 03:49:53 PM
I like most of them. Could you explain what plague of darkness is suppossed to do. Is it for screwing up your opponents heros or help you by memorizing where yours are?
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 03:51:06 PM
You are allowed to look at your face down heroes, but you opponent has no clue who you are using.

So, the opponent has to block blindly for 3 turns.
Title: Re: The Plagues of Egypt
Post by: The M on January 30, 2011, 03:58:35 PM
Love plague of locusts. It would be totally detrimental with hand discard.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 30, 2011, 04:03:35 PM
You are allowed to look at your face down heroes, but you opponent has no clue who you are using.

So, the opponent has to block blindly for 3 turns.

Oh right forgot about that, now we need some kind of plague recursion.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 04:04:36 PM
It wouldn't make biblical sense to make a plague recur card.

However, there are cards that can recur them.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 30, 2011, 04:06:29 PM
What about some kind of dream or go back in time kind of card.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 04:08:24 PM
Lol... just use Battle Prayer or Micah.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 30, 2011, 04:43:39 PM
The only problem I see is Moses' Rod active + Moses being a bit OP.  Not too much, though, there's already combos to pull that off.  New themes are a good thing in my world.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 04:47:00 PM
They're supposed to be pretty powerful with moses and his rod... Considering the plagues pretty much decimated an entire civilization.
Title: Re: The Plagues of Egypt
Post by: Perri on January 30, 2011, 04:49:38 PM
These would make my Moses deck exponentially better. I approve. :D Also, I really like the artwork.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 30, 2011, 05:01:25 PM
They're supposed to be pretty powerful with moses and his rod... Considering the plagues pretty much decimated an entire civilization.
Then why not target Egyptians?
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 05:03:41 PM
I don't like limiting cards to only work against one defense.
Title: Re: The Plagues of Egypt
Post by: Warrior_Monk on January 30, 2011, 06:22:41 PM
Especially a defense that is seldom used (herods are much more common for EG).

Love them. I might change the numbers though. Either no numbers, or have the numbers be determined by the plague order. (i.e. blood= 1/1, 1/0, or 0/1, frogs=2/2, 2/0, or 0/2, etc.)
Title: Re: The Plagues of Egypt
Post by: joeycauldron on January 30, 2011, 07:59:29 PM
Plauge of Blood and Plauge of Frog's need better SAs than what they already had. Something more powerful...
Title: Re: The Plagues of Egypt
Post by: Townsend on January 30, 2011, 09:01:42 PM
Plauge of Blood and Plauge of Frog's need better SAs than what they already had. Something more powerful...
What are you talking about Plauge of Frogs is awsome its one of my favorite ones.

I do agree about plauge of blood I think it should be territory class. (IMO)
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 09:02:23 PM
I might change it to a TC. That one was hard to come up with an ability for...
Title: Re: The Plagues of Egypt
Post by: Townsend on January 30, 2011, 09:06:51 PM
I might change it to a TC. That one was hard to come up with an ability for...
If you make it TC you should add the ability that it removes opponents d/c pile from the game. I think that would be cool ability.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 09:07:41 PM
now THAT works.

Forget the no drawing, a TClass D/C pile removal card it shall become.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 09:14:49 PM
Updated Plague of Blood. This new version isn't a direct battle winner, but could absolutely devastate some strategies if timed well.
Title: Re: The Plagues of Egypt
Post by: Sean on January 30, 2011, 09:54:47 PM
I love the work you've done to make the cards look good.  I like all of the special abilities too.  The only thing that I don't like is how they are all 2 colors because they wouldn't be very helpful in T2.  The plus side is that they would make an awesome T1 offense.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 09:59:19 PM
Yeah, i realized it pretty much made them useless in T2, but... Exodus is pretty well split into green/gold.

Plus, Aaron and Moses both went to the pharaoh every time, so it wouldn't make sense if it could only work on one and not the other.
Title: Re: The Plagues of Egypt
Post by: drb1200 on January 30, 2011, 10:01:51 PM
I think Exodus should have its own brigade and not have to divide it into green and gold every time.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 30, 2011, 10:13:29 PM
Yes, the new pink brigade!
Title: Re: The Plagues of Egypt
Post by: Rawrlolsauce! on January 30, 2011, 10:15:48 PM
You have three options
-Moses Reprint
-Nooby dual colors
-Aaron and Moses reprint.
Title: Re: The Plagues of Egypt
Post by: drb1200 on January 30, 2011, 10:17:13 PM
Yes, the new pink brigade!
Like abijah?
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 30, 2011, 10:37:02 PM
Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.
Title: Re: The Plagues of Egypt
Post by: Smokey on January 30, 2011, 11:45:28 PM
Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.

A working Goshen? IMPOSSIBLE!
Title: Re: The Plagues of Egypt
Post by: Isildur on January 31, 2011, 02:18:33 AM
but Goshen does work already....
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 31, 2011, 10:43:04 AM
Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.

A working useful Goshen? IMPOSSIBLE!
FTFY
Title: Re: The Plagues of Egypt
Post by: Rawrlolsauce! on January 31, 2011, 10:51:13 AM
If you make the fort it better increase Moses 4/4 and give him 7 more brigades.
Title: Re: The Plagues of Egypt
Post by: Lamborghini_diablo on January 31, 2011, 10:53:37 AM
And make him a NT angel priest too!

Goshen:
Moses gains all brigades and all identifiers printed. Cannot be negated.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 31, 2011, 11:01:49 AM
Make sure the fortress is NT and set aside.

And protected from shuffle.
Title: Re: The Plagues of Egypt
Post by: Warrior_Monk on January 31, 2011, 01:21:09 PM
Make sure the fortress is NT and set aside.

And protected from shuffle.
Harm. Just in case they do print something that can get rid of it.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 31, 2011, 01:37:36 PM
And encase it with Kevlar and asbestos.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 31, 2011, 03:05:45 PM
Goshen

Protect Moses from effect. Moses may use any enhancement regardless of brigade. Moses gains all identifiers in the game. Enhancements used by moses cannot be negated. When moses is blocked he may play an Exodus enhancement. Protect this card from effect. Cannot be negated.

How does that look? :)
Title: Re: The Plagues of Egypt
Post by: Warrior_Monk on January 31, 2011, 04:07:47 PM
Goshen

Protect Moses from effect. Moses may use any enhancement regardless of brigade. Moses gains all identifiers in the game. Enhancements used by moses cannot be negated. Negate all evil and neutral protect abilities. When moses is blocked he may play any enhancement from deck or discard pile. Protect this card from effect. Cannot be negated.

How does that look? :)
Fixed.
Title: Re: The Plagues of Egypt
Post by: Rawrlolsauce! on January 31, 2011, 07:13:37 PM
My take is a bit different.

Goshen
This card does whatever the holder wants it to. Cannot be negated, insteaded, or restricted. It may be redirected unless Moses is in play.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 31, 2011, 07:23:44 PM
My take is a bit different.

Goshen
You win if moses is in play 5-0. Cannot be negated.


Fixed
Title: Re: The Plagues of Egypt
Post by: The M on January 31, 2011, 09:33:41 PM
Goshen

Moses may be set aside for one turn to be protected from evil, neutral, and good capture, discard, set aside, copy, first strike, ignore, repel, protect, immune, increase or decrease, healing, protect, negate, prevent, interrupt, redirect, conversion, exchange, removal from the game, side battle, poison, disease, return, and withdraw abilities except this one. Cannot be negated if holder has < 255 cards in deck.
Title: Re: The Plagues of Egypt
Post by: CJSports on January 31, 2011, 09:34:56 PM
You can't protect from negate unfortunately. :-\
Title: Re: The Plagues of Egypt
Post by: SomeKittens on January 31, 2011, 09:44:05 PM
You can't protect from negate unfortunately. :-\
Moses can.
Title: Re: The Plagues of Egypt
Post by: joeycauldron on February 01, 2011, 07:55:24 PM
-Moses Reprint

What colors would we make him? Purple/green/white/gold/red? or just plain multicolored?
Title: Re: The Plagues of Egypt
Post by: Alex_Olijar on February 02, 2011, 12:56:59 AM
-Moses Reprint

What colors would we make him? Purple/green/white/gold/red? or just plain multicolored?

Actually, Moses would be the "god" card of the game. Draw him and you win.
Title: Re: The Plagues of Egypt
Post by: Minister Polarius on February 02, 2011, 01:24:43 AM
Does that mean he gets to be Egyptian finally?
Title: Re: The Plagues of Egypt
Post by: SomeKittens on February 02, 2011, 09:49:10 AM
Actually, Moses would be the "god" card of the game. Draw him and you win.
Does that mean he gets to be Egyptian finally?
I think YuGiOh would have a few things to say about our new "Egyptian God Win The Game" card
Title: Re: The Plagues of Egypt
Post by: Maynid on February 02, 2011, 09:54:05 AM
Ok, thanks guys...I can't remember the last time I laughed so hard...:)
Title: Re: The Plagues of Egypt
Post by: Alex_Olijar on February 02, 2011, 11:41:07 AM
Actually, Moses would be the "god" card of the game. Draw him and you win.
Does that mean he gets to be Egyptian finally?
I think YuGiOh would have a few things to say about our new "Egyptian God Win The Game" card

It's not copyright infringement unless we break up Moses' body into 5 parts.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on February 02, 2011, 11:44:47 AM
Ok, we've got his Rod, Humility, Complaint, and Elders.  That's only four, we're safe.
Title: Re: The Plagues of Egypt
Post by: Alex_Olijar on February 02, 2011, 11:45:29 AM
What about his Covenant?
Title: Re: The Plagues of Egypt
Post by: CJSports on February 02, 2011, 03:36:25 PM
Is the yugio card called exodia or something like that.
Title: Re: The Plagues of Egypt
Post by: SomeKittens on February 02, 2011, 03:48:33 PM
What about his Covenant?
That's worth 14/6, or 2.333.... parts.
Title: Re: The Plagues of Egypt
Post by: drb1200 on February 02, 2011, 03:48:59 PM
Is the yugio card called exodia or something like that.
Exodus! HAHAHA.
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