Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Lamborghini_diablo on January 30, 2011, 03:38:23 PM
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These were in pretty dire need of reprints as well. I could see an exodus offense actually being viable with these reprints:
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Arg, I put the wrong SA on plague of Lice. Fixing it real quick.
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I like most of them. Could you explain what plague of darkness is suppossed to do. Is it for screwing up your opponents heros or help you by memorizing where yours are?
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You are allowed to look at your face down heroes, but you opponent has no clue who you are using.
So, the opponent has to block blindly for 3 turns.
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Love plague of locusts. It would be totally detrimental with hand discard.
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You are allowed to look at your face down heroes, but you opponent has no clue who you are using.
So, the opponent has to block blindly for 3 turns.
Oh right forgot about that, now we need some kind of plague recursion.
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It wouldn't make biblical sense to make a plague recur card.
However, there are cards that can recur them.
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What about some kind of dream or go back in time kind of card.
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Lol... just use Battle Prayer or Micah.
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The only problem I see is Moses' Rod active + Moses being a bit OP. Not too much, though, there's already combos to pull that off. New themes are a good thing in my world.
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They're supposed to be pretty powerful with moses and his rod... Considering the plagues pretty much decimated an entire civilization.
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These would make my Moses deck exponentially better. I approve. :D Also, I really like the artwork.
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They're supposed to be pretty powerful with moses and his rod... Considering the plagues pretty much decimated an entire civilization.
Then why not target Egyptians?
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I don't like limiting cards to only work against one defense.
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Especially a defense that is seldom used (herods are much more common for EG).
Love them. I might change the numbers though. Either no numbers, or have the numbers be determined by the plague order. (i.e. blood= 1/1, 1/0, or 0/1, frogs=2/2, 2/0, or 0/2, etc.)
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Plauge of Blood and Plauge of Frog's need better SAs than what they already had. Something more powerful...
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Plauge of Blood and Plauge of Frog's need better SAs than what they already had. Something more powerful...
What are you talking about Plauge of Frogs is awsome its one of my favorite ones.
I do agree about plauge of blood I think it should be territory class. (IMO)
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I might change it to a TC. That one was hard to come up with an ability for...
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I might change it to a TC. That one was hard to come up with an ability for...
If you make it TC you should add the ability that it removes opponents d/c pile from the game. I think that would be cool ability.
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now THAT works.
Forget the no drawing, a TClass D/C pile removal card it shall become.
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Updated Plague of Blood. This new version isn't a direct battle winner, but could absolutely devastate some strategies if timed well.
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I love the work you've done to make the cards look good. I like all of the special abilities too. The only thing that I don't like is how they are all 2 colors because they wouldn't be very helpful in T2. The plus side is that they would make an awesome T1 offense.
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Yeah, i realized it pretty much made them useless in T2, but... Exodus is pretty well split into green/gold.
Plus, Aaron and Moses both went to the pharaoh every time, so it wouldn't make sense if it could only work on one and not the other.
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I think Exodus should have its own brigade and not have to divide it into green and gold every time.
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Yes, the new pink brigade!
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You have three options
-Moses Reprint
-Nooby dual colors
-Aaron and Moses reprint.
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Yes, the new pink brigade!
Like abijah?
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Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.
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Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.
A working Goshen? IMPOSSIBLE!
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but Goshen does work already....
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Another idea would be a fort or something that enables all exodus heroes to play both green and gold enhancements.
A working useful Goshen? IMPOSSIBLE!
FTFY
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If you make the fort it better increase Moses 4/4 and give him 7 more brigades.
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And make him a NT angel priest too!
Goshen:
Moses gains all brigades and all identifiers printed. Cannot be negated.
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Make sure the fortress is NT and set aside.
And protected from shuffle.
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Make sure the fortress is NT and set aside.
And protected from shuffle.
Harm. Just in case they do print something that can get rid of it.
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And encase it with Kevlar and asbestos.
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Goshen
Protect Moses from effect. Moses may use any enhancement regardless of brigade. Moses gains all identifiers in the game. Enhancements used by moses cannot be negated. When moses is blocked he may play an Exodus enhancement. Protect this card from effect. Cannot be negated.
How does that look? :)
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Goshen
Protect Moses from effect. Moses may use any enhancement regardless of brigade. Moses gains all identifiers in the game. Enhancements used by moses cannot be negated. Negate all evil and neutral protect abilities. When moses is blocked he may play any enhancement from deck or discard pile. Protect this card from effect. Cannot be negated.
How does that look? :)
Fixed.
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My take is a bit different.
Goshen
This card does whatever the holder wants it to. Cannot be negated, insteaded, or restricted. It may be redirected unless Moses is in play.
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My take is a bit different.
Goshen
You win if moses is in play 5-0. Cannot be negated.
Fixed
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Goshen
Moses may be set aside for one turn to be protected from evil, neutral, and good capture, discard, set aside, copy, first strike, ignore, repel, protect, immune, increase or decrease, healing, protect, negate, prevent, interrupt, redirect, conversion, exchange, removal from the game, side battle, poison, disease, return, and withdraw abilities except this one. Cannot be negated if holder has < 255 cards in deck.
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You can't protect from negate unfortunately. :-\
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You can't protect from negate unfortunately. :-\
Moses can.
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-Moses Reprint
What colors would we make him? Purple/green/white/gold/red? or just plain multicolored?
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-Moses Reprint
What colors would we make him? Purple/green/white/gold/red? or just plain multicolored?
Actually, Moses would be the "god" card of the game. Draw him and you win.
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Does that mean he gets to be Egyptian finally?
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Actually, Moses would be the "god" card of the game. Draw him and you win.
Does that mean he gets to be Egyptian finally?
I think YuGiOh would have a few things to say about our new "Egyptian God Win The Game" card
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Ok, thanks guys...I can't remember the last time I laughed so hard...:)
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Actually, Moses would be the "god" card of the game. Draw him and you win.
Does that mean he gets to be Egyptian finally?
I think YuGiOh would have a few things to say about our new "Egyptian God Win The Game" card
It's not copyright infringement unless we break up Moses' body into 5 parts.
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Ok, we've got his Rod, Humility, Complaint, and Elders. That's only four, we're safe.
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What about his Covenant?
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Is the yugio card called exodia or something like that.
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What about his Covenant?
That's worth 14/6, or 2.333.... parts.
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Is the yugio card called exodia or something like that.
Exodus! HAHAHA.