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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: acree3 on December 21, 2009, 02:52:31 PM

Title: the gates of heaven
Post by: acree3 on December 21, 2009, 02:52:31 PM
Angles need a bost...

Good fort
Protect angles from capture conversoin and removal from the game.

I think it will give angles the boost they need...

Over powered? Probably but angles need a bost.
Title: Re: the gates of heaven
Post by: Cameron the Conqueror on December 21, 2009, 02:55:39 PM
Angles need a bost...

Angles definitely don't need a boost, they are already right!
Title: Re: the gates of heaven
Post by: acree3 on December 21, 2009, 02:57:08 PM
I haven't sean many viable angle statageis other than fbnt.
Title: Re: the gates of heaven
Post by: TimMierz on December 21, 2009, 02:57:34 PM
Angles need a bost...

Angles definitely don't need a boost, they are already right!

Hm, do I delete that reply for being off-topic, or make a joke about his observation being acute?

I personally think the card would be too strong, but then again everything is too strong nowadays.
Title: Re: the gates of heaven
Post by: Cameron the Conqueror on December 21, 2009, 02:58:22 PM
I haven't sean many viable angle statageis other than fbnt.

I know you are mobile, but your spelling is atrocious. :P
Title: Re: the gates of heaven
Post by: YourMathTeacher on December 21, 2009, 03:04:57 PM
Hm, do I delete that reply for being off-topic, or make a joke about his observation being acute?

If you boost an angle, it is more likely to become obtuse.

I haven't sean many viable angle statageis other than fbnt.

Don't underestimate Sean. He can make a viable strategy out of any brigade archetype.
Title: Re: the gates of heaven
Post by: TheKarazyvicePresidentRR on December 21, 2009, 03:16:03 PM
Angles need a bost...

Good fort
Protect angles from capture conversoin and removal from the game.

I think it will give angles the boost they need...

Over powered? Probably but angles need a bost.
How about angels win the game. GG! Sorry but this is more than a bit overpowered. Combine this with chamber of angels and all you've made is FBTN even MORE dominant in silver. Recurable, protected, TSA/COTH. Angels are already VERY viable just not very organized. I think they symbolize the old way to play more than anything else.
Title: Re: the gates of heaven
Post by: YourMathTeacher on December 21, 2009, 03:18:30 PM
However, they are not a typical standalone without FBTN, which is what I think acree was getting at. The angels seem to be more useful in modern decks as additions to prophets, Genesis, or TGT heroes.
Title: Re: the gates of heaven
Post by: acree3 on December 21, 2009, 03:42:23 PM
The goal is to make angles as if not more powerfull than tgt.
Title: Re: the gates of heaven
Post by: acree3 on December 21, 2009, 03:46:20 PM
What kind of bost for angles do you sujest? They need something.
Title: Re: the gates of heaven
Post by: christiangamer25 on December 21, 2009, 04:04:38 PM
ok for sakes spell it right angels
Title: Re: the gates of heaven
Post by: stefferweffer on December 21, 2009, 04:05:02 PM
I think Angels are the most under-played viable single color choice.  I think the last couple sets have made them a force to be reckoned with.  I'll try to list the first reasons that come to mind:

1)  Site access?  They have 3 heroes with access to any site.
2)  FBTN heroes?  They have the two best in the game.
3)  Weapon class?  They have two or 3 of the best weapons in the game.
4)  Cannot be negated?  One word - Michael.  Go ahead and let them Martyr Michael.  Here comes Strong Angel or COTH on the next rescue attempt...
5)  Initiative?  Angel's Sword, Swift beings, Angel at Jerusalem, Angel at Shur, Angel with the Secret Name (early game), Striking Herod, etc.  Use Covenant of Noah if you want another good negate card.
6)  Retrieving from discard?  Heal (Brass Serpent), Chariot of Fire, Chamber of Angels, Name of the Lord, Everlasting Beings
7)  Deck manipulation? (Yours and opponents) - Gabriel, Angel of the Harvest, Angel of Warning (TxP), Attending Angel (TxP) and others I'm not thinking of right now.
8 -  Speed?  Not much, but a couple Angels let you draw a card when they make a battle challenege and/or rescue attempt.
9)  Battle winners?  Plenty, especially against humans, but there are at least 3 that will target a demon too.  If Demons bother you - Three Nails (or Coat of Many Colors + A Child is born)
10) Immunity to many things that most humans don't enjoy?  Yep!  Immune to Unholy Writ, Red Dragon, many capture cards, most evil convert cards that I have seen.

In short, I already find Angels to be Awesome!  Just one opinion out of many though :)  
Title: Re: the gates of heaven
Post by: acree3 on December 21, 2009, 04:08:13 PM
Please point me to a angle deck deck other than captain band deck that has won a few major tourneys.
Title: Re: the gates of heaven
Post by: stefferweffer on December 21, 2009, 04:22:47 PM
I don't have access to all 5 of the different decks that have won major tourneys...

Sorry, had to throw a little sarcasm in there.  Someone should be able to link you to a winning angels deck.  My Angels/Assyrians casual deck is good, but it has not seen tournament play.
Title: Re: the gates of heaven
Post by: Sean on December 21, 2009, 04:30:52 PM
Angels don't need that much protection.  A lot of capture already targets humans only and they already have ways to protect from capture.  I think the last thing we need is for every brigade to have a Fortress that says, "Protect Characters from this brigade from everything that hurts."

Quote
Don't underestimate Sean. He can make a viable strategy out of any brigade archetype.
Thanks!  ;D

Please point me to a angle deck deck other than captain band deck that has won a few major tourneys.
Why would a mono silver offense not use Captain of the Host?  That's just silly.
Title: Re: the gates of heaven
Post by: BubbleBoy on December 21, 2009, 04:37:00 PM
As Sean said, capture is not a big deal for angels already, there is only one card that converts angels and no one uses it, and there are only three commonly used evil enhancements that remove heroes from the game (and they are of different brigades).

I say this is certainly not OP, but it's too boring, and angels already have a fort, so I don't think it needs to be made.
Title: Re: the gates of heaven
Post by: acree3 on December 21, 2009, 04:41:17 PM
Then what will give angles the ability to be just as used a tgt.
Title: Re: the gates of heaven
Post by: Korunks on December 21, 2009, 04:44:29 PM
For Players to Decide to use them?
Title: Re: the gates of heaven
Post by: christiangamer25 on December 21, 2009, 04:44:43 PM
ANGELS  A N G E L S SPELL IT RIGHT
Title: Re: the gates of heaven
Post by: TechnoEthicist on December 21, 2009, 05:14:49 PM
Personally, I don't want to see another strategy FEEL as if they have to be as used as Garden Tomb Decks....before Garden Tomb was Zeb's Temple decks...find a game mechanic you like and create a deck from it...
Title: Re: the gates of heaven
Post by: Lamborghini_diablo on December 21, 2009, 06:28:01 PM
There is a reason I refuse to use ZT and TGT... I don't want to play like everyone else. I try to play different, and it can catch people off guard.

So, I don't see why angels can't be good as they are right now.
Title: Re: the gates of heaven
Post by: ChristianSoldier on December 22, 2009, 01:01:38 AM
Angels don't need more protection, they have chamber, BTN and they already can't be targeted by anything that targets humans.  They have some of the best characters (Micheal, Gabriel, Captain, Strong Angel) a good chunk of them are new testament, I don't think site access is a problem (use The Ends of the Earth) and you have a few site access characters (including a 2/2).  They have good enhancements (a little limited maybe) but good (including interrupt and discard). They have Angels Sword (may have lost a bit of power to the 2Khorses weapons, but still fairly effective).  The Destroyer.  Banding (both gathering of angels and Army of the LORD).

The only thing lacking in Silver is...  I can't think of anything right now.
Title: Re: the gates of heaven
Post by: Minister Polarius on December 22, 2009, 01:06:19 AM
Just use Fourth Living Creature and Covenant with Eden.
Title: Re: the gates of heaven
Post by: christiangamer25 on December 22, 2009, 01:18:10 AM
don't forget destroyer angel
Title: Re: the gates of heaven
Post by: christiangamer25 on December 22, 2009, 09:14:09 PM
did somebody order some angels here

Fort
Chamber of angels

Silver Covenant Cards: 1
Covenant of Eden

Blue Covenant Cards: 1
I am Holy

Silver Heroes: 10
Angel at Jerusalem
Angel of the Harvest
Angel of Warning
Arianna
Attending Angel
Captain of the Host
Gabriel
Michael
The Destroyer
The Strong Angel

Multi-Color Hero Enhancements: 1
Spiritual Warfare

Silver Hero Enhancements: 9
Army of the Lord
Consuming Fire
Fire, Smoke, and Sulfur
Flaming Sword
Protection of Angels
Striking Herod
Swift Beings
The Book of Life
Three Angels

BLAM
Title: Re: the gates of heaven
Post by: Prof Underwood on December 22, 2009, 09:59:30 PM
did somebody order some angels here
I agree that you have a solid offense there, but 23 cards is pretty hefty for a balanced deck.
Title: Re: the gates of heaven
Post by: christiangamer25 on December 22, 2009, 10:05:39 PM
yeah i know  ;D ;D ;D ;D ;D
Title: Re: the gates of heaven
Post by: YourMathTeacher on December 22, 2009, 10:36:03 PM
I agree that you have a solid offense there, but 23 cards is pretty hefty for a balanced deck.

And adding BLAM at the end is pretty hefty for a balanced post.
Title: Re: the gates of heaven
Post by: lightningninja on December 23, 2009, 05:18:56 PM
Angles need a bost...

Angles definitely don't need a boost, they are already right!

Hm, do I delete that reply for being off-topic, or make a joke about his observation being acute?
I know this is the second plug in in one day... but this HAS to go into the best quote forums... what a bunch of puns!
Title: Re: the gates of heaven
Post by: Cameron the Conqueror on December 23, 2009, 05:24:11 PM
[offtopic]My first nomination for fav quotes. *happiness*[/offtopic]
Title: Re: the gates of heaven
Post by: brederic on December 24, 2009, 09:21:36 AM
Hm, do I delete that reply for being off-topic, or make a joke about his observation being acute?

If you boost an angle, it is more likely to become obtuse.

CotH & TSA are complementary angles. If you add them to your deck, your offense will do a 180.
Title: Re: the gates of heaven
Post by: YourMathTeacher on December 24, 2009, 09:35:34 AM
CotH & TSA are complementary angles. If you add them to your deck, your offense will do a 180.

If they are complementary, then they are right. If they do a 180, then they are supplementary.  ;)
Title: Re: the gates of heaven
Post by: brederic on December 24, 2009, 10:10:40 AM
CotH & TSA are complementary angles. If you add them to your deck, your offense will do a 180.

If they are complementary, then they are right. If they do a 180, then they are supplementary.  ;)

Thanks Math Teacher. It's been a long time since 9th grade geometry
Title: Re: the gates of heaven
Post by: YourMathTeacher on December 24, 2009, 03:13:07 PM
Thanks Math Teacher. It's been a long time since 9th grade geometry

That's why I'm here.  ;D
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