Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: redemption collector 777 on October 23, 2015, 01:37:06 PM
-
I have seen some decks which were using silver and orange together. So I randomly came up with a reprint idea for a card.
Dual enhancement Silver and Orange brigades.
2/3
Spiritual Warfare
SA: Ignore one human in battle Cannot be prevented.
This is sorta similar to the angel wars version which it had a ignore ability in it.
any suggestions or thoughts on it??
-
Well... Evil characters don't get to ignore heroes, and the only equivalent is repel, which hasn't been used for years... Could say, "If used by a hero, ignore one human in battle. If used by an EC, immune to one human hero in battle.
-
I think it's a pretty cool idea.
-
Well... Evil characters don't get to ignore heroes, and the only equivalent is repel, which hasn't been used for years... Could say, "If used by a hero, ignore one human in battle. If used by an EC, immune to one human hero in battle.
Agreed!
-
why not bring back repel or ignore for Evil characters then?? after all those years? :dunno:
-
Because on it's worse than immune/protect. If you're immune/protected you can still beat the hero by numbers and you can play enhancements. With repel, you give them infinite initiative and they can't lose by numbers. I don't know if that's actually why, but I don't see why it would be used because of those reasons.
-
Well... Evil characters don't get to ignore heroes, and the only equivalent is repel, which hasn't been used for years... Could say, "If used by a hero, ignore one human in battle. If used by an EC, immune to one human hero in battle.
This is not true. Evil Characters most certainly can ignore heroes. Repel is simply old wording for ignore, not the evil version of it.
-
An evil battle I can recur with Gabriel? Yes please :-p although in reality red dragon does the same thing better defensively.
Now if only we had an orange red dragon :-)