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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Josh on January 19, 2017, 10:50:46 AM

Title: Sorcery (reusable Dom idea)
Post by: Josh on January 19, 2017, 10:50:46 AM
Sorcery (version 1)
Evil Dominant
Identifier:  X = Number of opponent's good brigades
"Reveal the bottom X cards of deck and add an evil card to hand.  If opponent redeemed a Lost Soul this turn, underdeck this card.  Otherwise, you may set aside your magician:  Protect your hand and deck from opponents."
II Kings 21:6

Sorcery (version 2)
Evil Dominant
Identifier:  X = Number of your magicians
"If all your human evil characters are magicians, reveal the bottom X cards of deck; add an evil card to hand and return the rest in any order.  If opponent redeemed a Lost Soul this turn, you may underdeck this card."
II Kings 21:6

I like version 2 more.  It's more thematic with the bottom-of-deck cards (demons and magicians), makes it not quite as good with Ezekiel, allows you to stack the returned cards, and drops the set-aside stuff.
Title: Re: Sorcery (reusable Dom idea)
Post by: Red Wing on January 19, 2017, 12:24:58 PM
So the Magician is set aside permanently?
Title: Re: Sorcery (reusable Dom idea)
Post by: Josh on January 19, 2017, 12:33:51 PM
So the Magician is set aside permanently?

It's set aside as long as you want.  You can bring it back during any Upkeep.  As long as it is set aside, your hand/deck are protected.

EDIT:  Added a second version of Sorcery in the original post.
Title: Re: Sorcery (reusable Dom idea)
Post by: kariusvega on January 19, 2017, 01:24:53 PM
Seems a little underpowered as a dom..

Feels more like a ee
Title: Re: Sorcery (reusable Dom idea)
Post by: Ironisaac on January 19, 2017, 01:29:44 PM
Seems a little underpowered as a dom..

Feels more like a ee

I agree. Maybe "add all evil and neutral cards (except lost souls) to hand" and then the rest of the ability. Also, i personally would drop the "If all your human evil characters are magicians" part, and i think x should still be number of opponent's good brigades.
Title: Re: Sorcery (reusable Dom idea)
Post by: Minister Polarius on January 19, 2017, 07:48:53 PM
I think it could work as a Dom if you made a second Dom in the same set that had a similar mechanic. Something like:

Blasphemy
Evil Dominant
"Draw your bottom card. If that card was a Dominant, you may reveal it to shuffle a human. If you have not drawn the most cards this turn, draw your bottom card and underdeck this card."
Title: Re: Sorcery (reusable Dom idea)
Post by: Josh on January 21, 2017, 12:53:07 AM
I think it could work as a Dom if you made a second Dom in the same set that had a similar mechanic. Something like:

Blasphemy
Evil Dominant
"Draw your bottom card. If that card was a Dominant, you may reveal it to shuffle a human. If you have not drawn the most cards this turn, draw your bottom card and underdeck this card."

I really like this idea, although as written this card could be a recurrable AotL   ;)
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