Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Red Wing on October 17, 2011, 10:17:31 PM

Title: some random ideas *Another Update*
Post by: Red Wing on October 17, 2011, 10:17:31 PM
Unlike my previous thread, these are 100% serious!  :rollin:

Strength 10/0
Class: none
SA: Discard a male human Evil character in battle with toughness */8 or less. Cannot Be Interrupted if all your heroes are OT Red.
This gives mono red a boost

Ordained as a Disciple 0/0 Purple/Red GE
Class: TC
SA: Search deck for a good Disciple. Place on that Disciple: Protect that Disciple from and conversion while you have at least 4 other Disciples in play.
This one's needed a reprint for a while

Angel at the Tomb 4/7 Silver Hero
SA: If Son of God was discarded without making a rescue, Search Discard Pile for it and play it. Search deck for The Garden Tomb (TGT). If TGT is in play, protect this character from conversion and Discard abilities.

Swift Beings 2/5 silver GE
SA: Interrupt the Battle. If the only hero(s) are silver, Draw three and play the next enhancement. Cannot be Interrupted.
Gives mono silver a boost

Zerubbabel 12/8 White Hero
SA: Search deck for a good card with Nehemiah or Ezra reference and add it to hand or battle. May band to Haggai. May use teal enhancements.

Remember the Former Things 2/3 Green/Gold GC TC
SA: Search discard pile for an OT Covenant or Deck OT enhancement and add to hand or battle.


Humility of Moses 3/1 Gold GE TC    
 If used by an OT Hero, interrupt all sites and search opponents draw pile for a lost soul and put in their land of bondage. If played during battle phase, you may band an OT human hero into battle. Cannot be negated.


Othniel 11/6 Gold WC Hero
Immune to Babylonians. Negate evil fortresses and return all your captured heroes to your territory.  Enhancements used by Othniel cannot be ngated. 
Identifiers: Judge, Fought Earthly Battle
Judges 3:9-10

Coat of Mail 0/0 red GE
Class: TC
SA: Place on your Red OT warrior class hero for three turns: that hero is immune to Evil weapons and Warrior Class Evil characters.

Demon in Armor 6/7 Black/Orange EC
SA: Immune to Purple and Blue characters. Discard this card if Son of God is played. Cannot be interrupted.

Buckler 0/2 Red GE
Class: Weapon 
SA: Bearer is protected from the first evil enhancement played this battle. Discard this card after three turns.

Bow and Arrow 2/1 Red GE
Class: TC
SA: If used by a red OT warrior class male human, discard a male human warrior class evil character in a territory. 

Lot's Wife 3/3 Black EC
SA: Ignores angels with toughness */7 or less. May band to an Evil Character. Cannot be Negated.
Identifiers: Canaanite

Sodom Blue site
SA: Holds up to X lost souls (limit 5).
Identifiers: Canaanite, X=number of your Canaanites in play.

Gomorrah Blue site
SA: When blocking with a Canaanite, you may play the first enhancement.
Identifiers: Canaanite
Title: Re: some random ideas
Post by: Bobbert on October 18, 2011, 07:58:59 AM
Strength: I like. Maybe a little OP'ed, and red already got a huge boost this year.

OaaD: Ok, there's already a ton of stuff that protects from capture and conversion, let's add one more!

AatT: No. Anything that makes TGT stronger I strongly oppose.

Swift Beings: I like this one for silver mono. This might actually be one of the ways to make it playable without being OP'ed.
Title: Re: some random ideas
Post by: Red Wing on October 18, 2011, 09:28:32 AM
Strength: I like. Maybe a little OP'ed, and red already got a huge boost this year.

OaaD: Ok, there's already a ton of stuff that protects from capture and conversion, let's add one more!

AatT: No. Anything that makes TGT stronger I strongly oppose.

Swift Beings: I like this one for silver mono. This might actually be one of the ways to make it playable without being OP'ed.

A lot of new red stuff is getting used in Sam and Red/Purple decks. It would only be CBI if all your Heroes are OT red. TGT has enough search, so I don't think that's too bad. Neither is Protection from Conversion/Discard.
Title: Re: some random ideas
Post by: Beautiful Light on October 18, 2011, 05:52:28 PM

AatT: No. Anything that makes TGT stronger I strongly oppose.


BUT, for those of us who consistently play TGT, we looooove this idea!
Title: Re: some random ideas
Post by: Minister Polarius on October 18, 2011, 07:39:38 PM
Which is way too many people. TGT is bad for the game.
Title: Re: some random ideas
Post by: Chronic Apathy on October 18, 2011, 07:48:41 PM
Hey Pol, these are hypothetical ideas. Lighten up.

I like all four ideas. They might need a little work to balance out, but they're good at their core.
Title: Re: some random ideas
Post by: lightningninja on October 18, 2011, 09:34:34 PM
Love swift beings. We've needed that card for ten years.  ;D
Title: Re: some random ideas
Post by: The M on October 18, 2011, 10:42:31 PM
Strength: I kinda think it's OP. This would be crazy in FBTN just numbers alone.

OaaD: Not sure about this one.

AatT: (https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fs3.amazonaws.com%2Fkym-assets%2Fentries%2Ficons%2Foriginal%2F000%2F002%2F252%2Fme-gusta.jpg%3F1310883034&hash=a00911495d553a3110c1763ccb1ec7a862b84682)

Swift Beings: Very nice. Great boost for mono silver.
Title: Re: some random ideas
Post by: Red Wing on October 20, 2011, 12:43:24 PM
I made Ordained as a Disciple dual brigade for less T2 abuse. I also made Strength to only be able to discard a male human. Better?  :maul:

of course, none of these are as good as the ones in my other thread...

http://www.cactusgamedesign.com/message_boards/new-card-ideas/just-something-i-thought-up/
Title: Re: some random ideas
Post by: The M on October 20, 2011, 01:16:15 PM
I made Ordained as a Disciple dual brigade for less T2 abuse. I also made Strength to only be able to discard a male human. Better?  :maul:

of course, none of these are as good as the ones in my other thread...

http://www.cactusgamedesign.com/message_boards/new-card-ideas/just-something-i-thought-up/

Ordained as a Disciple is still meh/OP.

Strength doesn't have a problem with the discard ability, it has a problem with the numbers.
I would keep it the old way and lower the numbers.
Title: Re: some random ideas
Post by: Red Wing on October 20, 2011, 04:42:54 PM
I edited OaaD to only protect from conversion and only while there are 4 disciples in play. I dont really see how Strength is OP. There are no FBTN red heroes (except Adino with a spear) and even if there were, you would only be giving away initiative for your opponent to play one of the many CBP/CBN cards.    :miss:
Title: Re: some random ideas
Post by: Red Wing on October 21, 2011, 11:33:02 AM
Updated!  :bump:
Title: Re: some random ideas
Post by: The M on October 21, 2011, 05:32:59 PM
I edited OaaD to only protect from conversion and only while there are 4 disciples in play. I dont really see how Strength is OP. There are no FBTN red heroes (except Adino with a spear) and even if there were, you would only be giving away initiative for your opponent to play one of the many CBP/CBN cards.    :miss:
Just put one of the 5+? red banding heroes on a FBTN chain and play the enhancement.
Title: Re: some random ideas *UPDATED*
Post by: CJSports on October 21, 2011, 10:26:24 PM
I really like Remember the Former thing.
Title: Re: some random ideas *UPDATED*
Post by: Red Wing on October 23, 2011, 02:10:01 PM
Nobody?

:bump:

More updates!
Title: Re: some random ideas *Large Update*
Post by: Beautiful Light on October 23, 2011, 07:04:51 PM
Remember the Former Things is great!  Bow and Arrow is a nifty idea!
Title: Re: some random ideas *Large Update*
Post by: Red Wing on October 24, 2011, 09:45:35 PM
Remember the Former Things is great!  Bow and Arrow is a nifty idea!
Thanks  :)

Update with some Canaanite reprints!
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