Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Bobbert on May 23, 2013, 11:50:12 AM
-
Confusion
Pale Green enhancement
Territory class
Perform one of the following actions (or two of used by an Assyrian): You may shuffle any deck, OR remove a non-dominant card in an opponent's discard pile from the game, OR discard a card at random from his hand.
Same verse
Same art
The idea here was, with all the topdeck/underdeck (and draw/reveal bottom), have something that could shuffle a deck from territory. Though it fit the card title, it was weak with just that, andthe same ability as the original with TC tacked on would be just a little bit strong. I toyed for a while with "discard a non-dominant from opponent's deck", but then it just becomes a one-shot Gabe. Since an attacking army causes a lot of confusion, and since magicians are much more common, the Assyrian phrase seemed fitting.
-
I really like it but not as territory class.
In T2 I played that 4 times remove your 4 best hero's and shazam I also get to discard 4 cards from
Your hand and you can't play anything to stop it.
Side note if I remove a card from ur deck ur shuffeling anyways.
-
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fcdn.memegenerator.net%2Finstances%2F400x%2F38118805.jpg&hash=af717fa8c028e40ea268b62fe0396412390a674b)
And I completely spaced out on that part. It was originally remove a card in discard pile, but I decided to keep some aspect of the original card. I think I'll change that back now.
-
I know, T2 is a pain when making cards. Something that helps T1 some is too much help in T2