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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: stefferweffer on December 09, 2010, 01:59:56 PM

Title: Peter
Post by: stefferweffer on December 09, 2010, 01:59:56 PM
X/X Purple/Red Unique Male Human Hero - Disciple/Prophet
Identifier - X = # of Disciples in play.

If X = 12 or higher, negate all special abilities on evil characters and evil enhancements.  The first time that Peter is captured immediately return him to territory instead.
Title: Re: Peter
Post by: Cpt.Jaeger on December 09, 2010, 02:05:17 PM
X/X Purple Unique Male Human Hero - Disciple/Prophet
Identifier - X = # of Disciples in play.

If X = 12 or higher, negate all special abilities on evil characters and evil enhancements. 

I love it, but OP
Title: Re: Peter
Post by: Professoralstad on December 09, 2010, 02:24:12 PM
X/X Purple Unique Male Human Hero - Disciple/Prophet
Identifier - X = # of Disciples in play.

If X = 12 or higher, negate all special abilities on evil characters and evil enhancements. 

I love it, but OP

Actually, quite the opposite. People would use him because of TGT and Four-Drachma Coin (since he can use the purple enhancments that Red Peter can't), but the SA is way too restrictive to be useful. You either need to be playing vs. someone else using Disciples, or be playing Disciples speed with much better means of keeping Disciples alive than most people are used to.
Title: Re: Peter
Post by: BubbleBoy on December 09, 2010, 02:25:34 PM
Yeah, I think this guy is very well balanced (especially if Matthias is considered a disciple). Good job.
Title: Re: Peter
Post by: stefferweffer on December 09, 2010, 02:59:21 PM
I liked the idea of a 1/1 Disciple though too, early on, or even in a Garden Tomb/Speed Deck, combined with eventually being really helpful for a hefty Disciples deck too.  Thanks for the feedback.
Title: Re: Peter
Post by: BubbleBoy on December 09, 2010, 03:10:51 PM
Just as a thought, I might also add Peter's previous ability to this version. It's not a very powerful ability, yet it's simultaneously stimulating and situationally significant. And you could make it an abilifier...
Title: Re: Peter
Post by: stefferweffer on December 09, 2010, 03:21:19 PM
I thought about making it happen faster though, like "The first time Peter is captured, immediately return him to owner's territory instead." 
Title: Re: Peter
Post by: Korunks on December 09, 2010, 03:50:02 PM
Make him purple/red like Simon.  That would seem fitting for him.
Title: Re: Peter
Post by: TheJaylor on December 09, 2010, 04:54:50 PM
i like him a lot because he is well balanced and could be useful
Title: Re: Peter
Post by: joeycauldron on December 10, 2010, 08:12:48 PM
He should be a promo with purple, red, and green as his birgade colors. In my opinion the SA could be changed though.
Title: Re: Peter
Post by: TheJaylor on December 10, 2010, 08:14:47 PM
um probs not a promo and being red purple and green is probably op'd especially since he could be a 1/1 if he is the only Disciple in play
Title: Re: Peter
Post by: stefferweffer on December 10, 2010, 09:43:19 PM
um probs not a promo and being red purple and green is probably op'd especially since he could be a 1/1 if he is the only Disciple in play
But how many non-warrior class red decks are out there really?
Title: Re: Peter
Post by: joeycauldron on December 10, 2010, 11:24:24 PM
That is why I said his special ability should be changed. By special ability I also ment identifiers.
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