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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Warrior_Monk on December 29, 2010, 01:37:02 PM

Title: Peter and Andrew
Post by: Warrior_Monk on December 29, 2010, 01:37:02 PM
Peter
Purple 10/10
Once per game, you may band to any number of disciples from Fishing Boat and/or territory.

Andrew
Purple 9/9
Search deck for Fishing Boat or a disciple. May band to Peter. Cannot be negated.
Title: Re: Peter and Andrew
Post by: browarod on December 29, 2010, 01:47:36 PM
Fishing Boat plays to set-aside, so I don't think Peter's "put it in play" clause would actually work. I like the idea, though.

If it's a once per game ability, shouldn't it be optional? Also, I would make it "and/or territory" to make it more awesome. :2cents:
Title: Re: Peter and Andrew
Post by: Cpt.Jaeger on December 29, 2010, 01:51:16 PM
just swap out "play" for "set-aside"  :thumbup:
Title: Re: Peter and Andrew
Post by: Warrior_Monk on December 29, 2010, 01:56:06 PM
Fixed. Those were my original intentions anyway, I just didn't get the wording right, haha.
Title: Re: Peter and Andrew
Post by: browarod on December 29, 2010, 04:35:48 PM
I like them. :D
Title: Re: Peter and Andrew
Post by: Minister Polarius on December 29, 2010, 07:15:32 PM
Andrew's good, but Peter was a pretty important guy to just be searching for a boat and chilling with his bro.
Title: Re: Peter and Andrew
Post by: The M on December 29, 2010, 08:55:35 PM
I like the Andrew reprint more for the sole reason that we already have an OK Peter, but a useless Andrew.
(No offense Wraith!)
Title: Re: Peter and Andrew
Post by: BubbleBoy on December 29, 2010, 09:02:00 PM
I agree with Pol. I would switch the abilities and then give Pete a little more juice.

Also, "play it" would be better than "put it in set-aside," wouldn't it?
Title: Re: Peter and Andrew
Post by: Minister Polarius on December 29, 2010, 09:36:05 PM
Andrew would, in fact, work. There's a game rule that when a card refers to a card that can only ever exist in set-aside, it doesn't need to specify (that's how PotA works).
Title: Re: Peter and Andrew
Post by: TheJaylor on December 29, 2010, 10:21:50 PM
Peter more juice
Andrew more specific
Title: Re: Peter and Andrew
Post by: Alex_Olijar on December 30, 2010, 12:49:57 AM
Peter:

May band to Gabriel to write Biko
Title: Re: Peter and Andrew
Post by: Minister Polarius on December 30, 2010, 11:46:47 AM
Ah, I missed the condition at the beginning of the SA. Andrew should say "Once per game, you may band to any number of Disciples in your Fishing Boat."
Title: Re: Peter and Andrew
Post by: Warrior_Monk on December 30, 2010, 06:48:54 PM
Updated.
Title: Re: Peter and Andrew
Post by: Minister Polarius on December 30, 2010, 11:16:59 PM
Peter's too weak. He needs at least one other tool.
Title: Re: Peter and Andrew
Post by: Warrior_Monk on December 30, 2010, 11:30:08 PM
Such as...?

"All Disciples' special abilities cannot be negated."

That'd basically be an automatic soul though, depending on how many are out...
Title: Re: Peter and Andrew
Post by: Minister Polarius on December 30, 2010, 11:40:20 PM
Not that, but something.
Title: Re: Peter and Andrew
Post by: The M on December 31, 2010, 11:32:50 AM
Such as...?

"All Disciples' special abilities cannot be negated."

That'd basically be an automatic soul though, depending on how many are out...

Mad with Thad.
Title: Re: Peter and Andrew
Post by: megamanlan on January 02, 2011, 09:37:14 PM
Like them, if these guys are made then that makes 11/12 Disciples done.
Title: Re: Peter and Andrew
Post by: BubbleBoy on January 02, 2011, 11:05:00 PM
Those two already exist--they're just not purple.
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