Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: jbeers285 on November 11, 2013, 03:43:11 PM
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Joe's Dream and TGT. Add male.
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Joe's Dream and TGT. Add male.
Yes but no one plays the women anymore and no one plays any nt white males so I don't see it as an issue.
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Joe's Dream and TGT. Add male.
Yes but no one plays the women anymore and no one plays any nt white males so I don't see it as an issue.
Are you saying that no one plays TGT?
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Joe's Dream and TGT. Add male.
Yes but no one plays the women anymore and no one plays any nt white males so I don't see it as an issue.
Are you saying that no one plays TGT?
I'm saying no one plays the white part of TGT. (Side note TGT has never won nats and I'm pretty sure only one of the top 8 at nats played TGT and he played a pure disciples offense and splashed TGT for Peter and John)
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MN nats?
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Not sure how I missed the 2011 deck by Townsend I was thinking that deck was red so I take back what I said but the rest of the statement holds true
http://www.cactusgamedesign.com/message_boards/national-tournament-winners/nats-t1-2p-1st-place/msg434272/
This was also the nats where FTM determined a lot of games.
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Joe's Dream and TGT. Add male.
Yes but no one plays the women anymore and no one plays any nt white males so I don't see it as an issue.
Are you saying that no one plays TGT?
The white definitely is played much less now. A lot of people have realized that the disciples can use the best part of the white offense (TGT), while still being the overall offense.
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I like the add of Joseph to White NT...makes sense. OT White needs a lot of help too. Daniel & Musicians.
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I still do not like Joe's Dream. I can make it so that all you could ever do to that character is to capture it or remove it from the game, and it is easily recurable.
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I still do not like Joe's Dream. I can make it so that all you could ever do to that character is to capture it or remove it from the game, and it is easily recurable.
Because of CtL, Joe's Dream is probably over the top. It even turns Grapes into an amazing battlewinner. A T2 deck with 4 CtL and 4 Joe's Dream would be powerful... Do you tutor Salome to grab TGT? Or MMoJ for the band that is no longer stopped by Grapes or Scattered? Or Susanna to troll your deck with near-invincibility and initiative?
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I still do not like Joe's Dream. I can make it so that all you could ever do to that character is to capture it or remove it from the game, and it is easily recurable.
Because of CtL, Joe's Dream is probably over the top. It even turns Grapes into an amazing battlewinner. A T2 deck with 4 CtL and 4 Joe's Dream would be powerful... Do you tutor Salome to grab TGT? Or MMoJ for the band that is no longer stopped by Grapes or Scattered? Or Susanna to troll your deck with near-invincibility and initiative?
Or Lydia for the added capture protection and purple usage. ::)