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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: galadgawyn on September 08, 2008, 07:43:40 PM

Title: new game rule/dominant
Post by: galadgawyn on September 08, 2008, 07:43:40 PM
I was wondering would it be better to start the game with 6,5,4,3, or 2 cards of your choice or the normal random 8? 

Basically, the alternate game rule is to select 4 cards of your choice to start the game and then shuffle your deck.  Your opponent draws 8 cards like normal.  Then you start the game like normal. 

Is 4 balanced?  Would you need to add something like "After shuffling, reveal the top 8 cards of your deck and place any lost souls in play."?    or

"For each card that you select over 2, (maximum 6) place one of your lost souls into your territory."


The Dominant idea is similar but slightly different (with more possible variations).

Good Dominant
"If you play this in your prep phase, discard your hand (minimum 8 cards) to search your deck for 6 cards except Dominants.  Then skip your battle phase this turn."

To be balanced, should it search for more/less, discard more/less, shuffle or remove cards in your hand instead, etc... ?


I like the idea for situations where you know your deck has the cards you need but you just can't seem to get them - site access, anti-bbtn, a hero, a evil character, raider's camp, etc...
Title: Re: new game rule/dominant
Post by: Isildur on September 08, 2008, 07:59:42 PM
wonders what I would first select that wouldnt be doms.....
Title: Re: new game rule/dominant
Post by: Arch Angel on September 09, 2008, 02:04:56 AM
wonders what I would first select that wouldnt be doms.....
things to be able to GET doms, of course :)
Title: Re: new game rule/dominant
Post by: Chronic Apathy on September 09, 2008, 10:30:43 PM
How about a dominant that does this? Pick four cards from your deck and add two Lost Souls to Land of Bondage, shuffle draw pile.
Title: Re: new game rule/dominant
Post by: TimMierz on September 09, 2008, 10:42:11 PM
A dominant that lets you grab Son of God, New Jerusalem, any other two cards you want, and 2 souls to use those dominants to rescue... that sounds awful.
Title: Re: new game rule/dominant
Post by: Chronic Apathy on September 09, 2008, 10:57:13 PM
Okay, any four enhancements.
Title: Re: new game rule/dominant
Post by: TheKarazyvicePresidentRR on September 10, 2008, 02:03:50 AM
We already have cards that search the draw pile cbn, do we need a dom?
Title: Re: new game rule/dominant
Post by: LukeSnyder on September 10, 2008, 12:20:09 PM
I think we need more deck core dominants. Not.

Maybe if it was something like, "remove four cards in your hand from the game to search draw pile for three enhancements and four lost souls," then it would be manageable. It needs to have a fairly prohibitive cost so not everyone uses it.
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