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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Josh on March 15, 2018, 12:48:55 PM

Title: Inheritance of the Meek
Post by: Josh on March 15, 2018, 12:48:55 PM
I'll get roasted for this, but I'm just thinking outside the box and having fun   ;)

Inheritance of the Meek
0/0 Multicolor GE
"Reveal all cards you own in all locations.  If no good Dominants are revealed, you win the game if you rescue 3 more Lost Souls (or 5 more in a Type 2 game).  Cannot be negated."
Matthew 5:5
Title: Re: Inheritance of the Meek
Post by: NathanW on March 15, 2018, 12:51:09 PM
Might as well be a dominant that you place in your LoR to change the win condition. Overall the idea is very interesting.
Title: Re: Inheritance of the Meek
Post by: Kevinthedude on March 15, 2018, 01:01:32 PM
I don't think it's overpowered, if anything I think it's underpowered. Obviously it would need to be reworded so it doesn't break T2 but other than that I see nothing wrong with it.
Title: Re: Inheritance of the Meek
Post by: The Guardian on March 15, 2018, 01:12:36 PM
Yeah, quit trying to break T2 Josh... >:(
Title: Re: Inheritance of the Meek
Post by: Josh on March 15, 2018, 01:13:46 PM
I don't think it's overpowered, if anything I think it's underpowered. Obviously it would need to be reworded so it doesn't break T2 but other than that I see nothing wrong with it.

Yeah, originally I was going to word it "Your required number of Redeemed Souls to win the game is 2 fewer" or something like that, in order to work properly for both T1 and T2...  But I didn't like the wording, and when I changed it, T2 was forgotten about as it should be   ;)
Title: Re: Inheritance of the Meek
Post by: NathanW on March 15, 2018, 01:17:36 PM
I mean why not just make it a dominant that places in your LoR and counts as 2 lost souls and make it a deck requirement to be your only good dominant. I mean it's basically a lesser SoG + TSC with the downside of not being able to have any other good dominants in your deck :P
Title: Re: Inheritance of the Meek
Post by: The Guardian on March 15, 2018, 01:22:05 PM
I mean why not just make it a dominant that places in your LoR and counts as 2 lost souls and make it a deck requirement to be your only good dominant. I mean it's basically a lesser SoG + TSC with the downside of not being able to have any other good dominants in your deck :P

Having this get two rescues plus being able to use 6 evil doms would be crazy... :o
Title: Re: Inheritance of the Meek
Post by: TheJaylor on March 15, 2018, 01:23:38 PM
I mean why not just make it a dominant that places in your LoR and counts as 2 lost souls and make it a deck requirement to be your only good dominant. I mean it's basically a lesser SoG + TSC with the downside of not being able to have any other good dominants in your deck :P

Having this get two rescues plus being able to use 6 evil doms would be crazy... :o
Ha, well as a GE it gives you two rescues and 7 evil doms... :P
Title: Re: Inheritance of the Meek
Post by: Josh on March 15, 2018, 01:28:45 PM
Ha, well as a GE it gives you two rescues and 7 evil doms... :P

Yeah, but you don't get SoG/TSC/NJ/AotL, which is basically 3 rescues.  Plus no Woes.
Title: Re: Inheritance of the Meek
Post by: NathanW on March 15, 2018, 01:30:07 PM
I mean imo SoG and AoTL and CM should count as 2 dominants for deck building purposes imo....
Title: Re: Inheritance of the Meek
Post by: Josh on March 15, 2018, 01:30:32 PM
I mean why not just make it a dominant that places in your LoR and counts as 2 lost souls and make it a deck requirement to be your only good dominant. I mean it's basically a lesser SoG + TSC with the downside of not being able to have any other good dominants in your deck :P

There's a difference between a card straight rescuing 2 LS, and a card that lets you win when you get 3 more Redeemed Souls.  The first is waaaaaaaay more powerful, because any LS you rescued earlier in the game count towards your win total.  The way this is worded, they don't.
Title: Re: Inheritance of the Meek
Post by: The Guardian on March 15, 2018, 01:32:00 PM
A couple years ago Josiah experimented with a deck that was SoG/NJ and 5 evil dominants. Essentially a power/speed offense (lots of drawing and CBN combos) with 5 dominants to stall block (counting Women's Falling Away as a "block" as this was pre-CoW).

Title: Re: Inheritance of the Meek
Post by: NathanW on March 15, 2018, 01:33:26 PM
Oh ok now I get what the ability means. you could have rescued 4 souls before playing the card but then you would have to rescue 3 more in addition to those. So it would really only work if you only have 1 or none rescued souls before you play the card.
Title: Re: Inheritance of the Meek
Post by: Josh on March 15, 2018, 01:41:57 PM
Ok, I've modified this to take care of the T2 complaints.

Also, just realized this card would be sick in Booster Draft    :o
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