Author Topic: Greeks  (Read 2180 times)

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Greeks
« on: September 11, 2009, 12:20:26 PM »
0
Greek Scholars
3/7 Black Evil Character
-Greek-
"Opponent must draw a card. He may choose to allow all players to draw a card, otherwise Evil Character is protected from N.T. cards."

Greek Philosophers
3/7 Black Evil Character
-Greek-
"All players play with their hands revealed while this card is in play. Search deck or discard pile for Philosophy."

Spurned by Jesus
0/0 Black Evil Enhancement
-TC-
"Place on your Greek Evil Character. While it remains, Protect your Greeks from Conversion. You may Discard this card from your Greek to force all opponents to draw a card."
Mark 7:27

Apollyon
12/12 Black/Orange Evil Character
-Demon, Greek-
"May band to a Demon in play or your Discard Pile."
Revelation 9:11

Idol to Diana
Artifact
-May be Activated on a Greek-
"Protect your Greeks from Capture and Shuffle. You may Discard this card from your Greek to make all players draw a card."
Acts 19:24

Demetrius the Silversmith
2/2 Black Evil Character
-Greek-
"Search deck or Discard Pile for an Idol and activate it. May band with Demon behind the Idol."
Acts 19:24

Worshipers of Artemis
2/8 Black Evil Character
-Greek, Generic-
"If an Idol is in play, Protect this Evil Character from Discard."
Acts 19:34
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Greeks
« Reply #1 on: September 11, 2009, 03:54:40 PM »
0
Quote
Demetrius the Silversmith
2/2 Black Evil Character
-Greek-
"Search deck or Discard Pile for an Idol and activate it. May band with Demon behind the Idol."
Acts 19:24

Overpowered, he should have a cost similar to Pagan Priests.

Quote
Greek Scholars
3/7 Black Evil Character
-Greek-
"Opponent must draw a card. He may choose to allow all players to draw a card, otherwise Evil Character is protected from N.T. cards."

I think you should reword it so your opponent could make everyone but himself draw a card to negate the N.T. protection.

Quote
Greek Philosophers
3/7 Black Evil Character
-Greek-
"All players play with their hands revealed while this card is in play. Search deck or discard pile for Philosophy."

I really like this idea.

I like most of the card ideas, I think maybe you should add a Fortress or art that protects a player from being forced to draw cards, and make a counter to it (Character who discards it or negates protection abilities on fortresses).
Another suggestion would be to have your Greek characters discard certain things in territory rather than making your opponent draw (Like Antiochus with the card from hand / territory cost) as I think these cards are a little too powerful atm...

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Greeks
« Reply #2 on: September 12, 2009, 02:46:27 AM »
0
I think they're balanced, since you're assuming Abom has been played successfully. If your opponent gets rid of it, all your cool abilities can be Negated with a cost that's really more of a benefit.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Greeks
« Reply #3 on: September 12, 2009, 04:23:45 PM »
0
I think they're balanced, since you're assuming Abom has been played successfully. If your opponent gets rid of it, all your cool abilities can be Negated with a cost that's really more of a benefit.

There are only a handful of cards that can kill Abom atm, thats why I think these are a bit overpowered.

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Greeks
« Reply #4 on: September 12, 2009, 08:31:20 PM »
0
These are you best and most "printable" (possible real cards) yet nice job. Though you may want to think of a new Philosophy so that the one characters ability isnt so lame  :P
3 Prophets Packs ftw

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Greeks
« Reply #5 on: September 13, 2009, 05:01:28 PM »
0
These are you best and most "printable" (possible real cards) yet nice job. Though you may want to think of a new Philosophy so that the one characters ability isnt so lame  :P

Yeah...because an enhancement that is every brigade in the game is basically useless... ::)
Press 1 for more options.

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: Greeks
« Reply #6 on: September 13, 2009, 07:50:04 PM »
0
im sorry I didnt think a 3/7 character with a 2/3 enhancement could win a battle  ::)
3 Prophets Packs ftw

Offline Mr.Hiatus

  • Global Moderator
  • Trade Count: (0)
  • *****
  • Posts: 1756
    • -
    • Southeast Region
Re: Greeks
« Reply #7 on: September 13, 2009, 07:56:29 PM »
0
It probably can't...but having everyone play with their hands revealed can.

Offline Michael_of_the_Star

  • Trade Count: (+3)
  • Full Member
  • ***
  • Posts: 388
  • Redemption is Great!!!
    • -
    • East Central Region
Re: Greeks
« Reply #8 on: September 20, 2009, 03:58:14 AM »
0
Hello, both my adviser and I loved playing Greek defense,

and I think it is a great idea to make more greek cards.

But changing Greek Scholars, might not work well, although we could do something like,

"Greek Scholars worth 7/9 when he block N.T. Heroes, Opponent may draw X cards from deck to negated this effect, otherwise, it cannot be negated."
X= numbers of opponent's heroes in play.

and Greek Philosophers can do something like

"While this card is in play, negate all N.T. ignore cards in play, Cannot be negated. When blocking a N.T. hero, search owners deck for a numberless Evil Enhancement, an Evil Fortress, or an artifact duplicating an idol."

Then other enhancement, would be great, but maybe we should make opponent draw cards after the battle. Something like

"Interrupt the battle, opponent may draw two cards to withdraw a hero from battle by your choice, or stay and discard the hero after battle regardless of outcome."

"Interrupt the battle, and if used by a Greek, Evil Character(s) are immune to a selected brigade, Opponent may draw X to negated this effect, otherwise it cannot be interrupted."
X= numbers of letter(s) in selected brigade.
(so minimum cards being drawn is three, and maximum is six).

These are what I can think of right now, because it is bed time, but if there are anymore ideas, you are all welcome to go to my new card ideas to drop by, that is for new cards like these, and also try effect for reprint cards. It'll be great working with any of you. Good luck and May God bless you all.

ML. from CA
ML From CA
Nice to meet you!!!!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal