Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Sean on October 14, 2020, 02:21:46 PM

Title: Drop
Post by: Sean on October 14, 2020, 02:21:46 PM
I had this idea the other day for a new special ability.  I named it "drop" and it is kind of the opposite of bounce.  The idea is that a card will say something like, "Drop a character from opponent's hand" and that would force them to put the character into their territory.  Maybe "drop" isn't the best name but I think the idea would make for some great additional strategy and would really spice up the meta, especially in regards to how people block.
Title: Re: Drop
Post by: Xonathan on October 14, 2020, 03:19:44 PM
That is a cool idea. I love more hand control stuff
Title: Re: Drop
Post by: CtheTree on October 14, 2020, 08:33:45 PM
This would make ignore stronger on offense. Eliminating the possible blocks an opponent can make from hand against an ignore like Watchful Servant...
Title: Re: Drop
Post by: CtheTree on October 15, 2020, 12:45:51 PM
EDIT: After more thought Sean, I really like this idea. Pre-block ignore on offense would be far more viable. Zebulun and The Watchful Servants pre-block ignore would gain a solid boost. I think this would be good for the game.

@RedemptionAggie, @Gabe, @TheGuardian, @RedDragonThorn: what do you guys think of this idea?
Title: Re: Drop
Post by: sepjazzwarrior on October 15, 2020, 01:06:55 PM
I really like the idea, but i dont think they will do anything to make ignore stronger as they are trying the eliminate it from the game
Title: Re: Drop
Post by: Sean on October 16, 2020, 12:21:31 PM
Zebulun pre block seems more balanced to me than Watchful Servant because you have to give up your resources in order for him to be really strong and then you still always have at least 1 until your deck runs out (if it does).  Watchful Servant, on the other hand, could just be saved until end game or can be accelerated by deck discard without any draw back to your own resources and overall strategy.  Basically, Zeb is much harder to splash but Watchful Servant is a pretty easy splash.  I'm not sure if either is overpowered though because the new way to play ignore makes it an instant block if you can somehow get the ignored character into battle.

Overall though, I think ignore as an offensive strategy is not great for the game because it pushes the game towards solitaire.