Author Topic: Need identifier ideas  (Read 4653 times)

Offline The Guardian

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Re: Need identifier ideas
« Reply #25 on: April 04, 2017, 05:15:43 PM »
+4
Justin, I think you should all these helpful folks why you were asking about this...   ::) 8)

Oh I suppose... ::)

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Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

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Re: Need identifier ideas
« Reply #26 on: April 04, 2017, 05:23:16 PM »
+2
Since we literally just came up with this idea of defining characters as "Symbolic" a few moments ago with everyone's help, we don't have an exact definition written yet, but Symbolic characters will essentially be representations of the things I was mentioning earlier (Doubt, Madness, and now as you see, Death). Symbolic characters will be non-human, non-demon, non-animal and will likely have no gender.

As such, we plan to change the designation of Death and Hades (WA) from "Demon" to "Symbolic."

A full definition will be added to the REG along with other necessary entries upon the release of RoJ.

Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

browarod

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Re: Need identifier ideas
« Reply #27 on: April 04, 2017, 05:36:45 PM »
0
I assume Doubt and Madness will also be updated to be considered Symbolic characters?

Also, I'm not sure the identifier needs to specify that only the character form is TC as it's on the right-hand side of the card (which seems like sufficient explanation to me). I like the idea of doing that with the class symbol.

LOVE this card and all the ideas with it!!!!

We really need an updated card builder, though, with all the fun and new stuff in this set! (double name cards, class icons on the right side....)

Offline The Guardian

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Re: Need identifier ideas
« Reply #28 on: April 04, 2017, 05:48:42 PM »
+2
Quote
I assume Doubt and Madness will also be updated to be considered Symbolic characters?
Yes.

Quote
Also, I'm not sure the identifier needs to specify that only the character form is TC as it's on the right-hand side of the card (which seems like sufficient explanation to me). I like the idea of doing that with the class symbol.

We wanted to err on the side of clarity as it could be misconstrued that it is also a TC enhancement, especially with younger and less experienced players who are not completely familiar with the territory class concept.

Also, if we make a dual alignment character that is territory class (for both alignments) we didn't want to have to put two icons on the card to express that.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Minister Polarius

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Re: Need identifier ideas
« Reply #29 on: April 04, 2017, 07:19:02 PM »
0
What's the reasoning for beasts being demons and not symbolic?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline mr_awesome

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Re: Need identifier ideas
« Reply #30 on: April 05, 2017, 02:31:35 PM »
0
What about Spirit

 


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