Author Topic: Council Chamber  (Read 2413 times)

Offline Minister Polarius

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Council Chamber
« on: May 26, 2009, 11:36:00 AM »
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Council Chamber and Others
Good Fortress
-Holds one active Hidden Treasures-
"If you have a King of Israel or Judah and an O.T. Prophet in play, whenever your opponent accepts a Battle Challenge, he must Discard an Evil Character from his territory."
I Kings 22:10

« Last Edit: May 26, 2009, 05:50:05 PM by Minister Polarius »
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Offline crustpope

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Re: Council Chamber
« Reply #1 on: May 26, 2009, 12:00:21 PM »
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wow, just wow.  I like that this makes cards like King Hiram easier to play, but Prophets with HT up can do a lot of damage on a B/C by themselves without having the opponenet d/c an ec in territory.

I like it, I just think that it makes Prophets too powerful.
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Offline Gabe

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Re: Council Chamber
« Reply #2 on: May 26, 2009, 02:01:26 PM »
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Hidden Treasures makes prophets too powerful. ;)  There are already very abusable combos with Hidden Treasures and other active Artifacts and it's going to get worse.

I like the card but it would be insane if you could have Hidden Treasures and two other Artifacts active. :giveup:
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Offline TheKarazyvicePresidentRR

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Re: Council Chamber
« Reply #3 on: May 26, 2009, 04:19:12 PM »
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You already can.
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Offline BubbleBoy

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Re: Council Chamber
« Reply #4 on: May 26, 2009, 05:07:39 PM »
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Yeah, I know a way to have six artifacts active at once. ;D Specifically, the artifacts are Priestly Breastplate, Cross Beams of the Cross, Altar of Dagon, either Unholy Writ or Thirty Pieces of Silver, any temple artifact, and any other artifact of your choosing. O0
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Offline Minister Polarius

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Re: Council Chamber
« Reply #5 on: May 26, 2009, 05:13:38 PM »
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I feel that with Image of Jealousy and other promised Fort killers, I can get away with a bit of OP-ness with Fortresses. I'll be adding ones for other colours as well, so Prophets don't just rule the roost. Well, except Teal. They have quite enough.

You'll also notice that it encourages two-colored offenses. Technically you can get away with just having Green David in your Prophets offense, but if he dies you can't use the SA anymore.
« Last Edit: May 26, 2009, 05:16:12 PM by Minister Polarius »
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Offline Minister Polarius

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Re: Council Chamber
« Reply #6 on: May 26, 2009, 05:49:47 PM »
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Palace of Dragons
Evil Fortress
"If a Babylonian is in your Discard Pile, your Beasts and Animals in territory are Protected from Good cards and each gain 'may band with a Demon."
Isiah 13:22

The Walls of Gath
Evil Fortress
"If a Giant is in play, your Philistines in territory are Protected from Discard and Capture. If Altar of Dagon is active, one Philistine per battle may play the first Enhancement upon entering battle."
II Chronicles 26:6

Cave of Ephron
Good Fortress
-Holds any number of Discarded Genesis Heroes-
"Place all Genesis Heroes in your Discard Pile here. Any Genesis Heroes who would be Discarded are instead placed here. Every time cards are Discarded from a player's hand, except during Discard Phase, return a Hero here to your Deck."
Genesis 49:29

Restored Fortress
Good Fortress
"Your Red Warrior Class Heroes may use Enhancements of any Brigade in which there is a King in play and gain special ability, 'May band with a King. Protect them from Capture."
Zechariah 9:12
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Offline TheKarazyvicePresidentRR

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Re: Council Chamber
« Reply #7 on: May 26, 2009, 06:00:46 PM »
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The Walls of Gath
Evil Fortress
"If a Giant is in play, your Philistines in territory are Protected from Discard and Capture. If Altar of Dagon is active, one Philistine per battle may play the first Enhancement upon entering battle."
II Chronicles 26:6 < No. Just No. Philistines are powerful enough.

Love the rest
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Offline BubbleBoy

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Re: Council Chamber
« Reply #8 on: May 26, 2009, 06:11:42 PM »
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I really don't think Philistines are very powerful. Sure, they have some big FbtN, and some characters with fairly good SA's, and I guess they've got protection from capture with Temple of Dagon, which I suppose can also hold Altar of Dagon for conversion protection, but so what? AoCP. There it is. ET with AoCP and even Goliath's Armor ain't gonna do a thing. They need d/c protection, and KoTW isn't gonna cut it. I would be excited about something like The Walls of Gath, but unless the Philistines are getting some form of protection from mass discarding in the new set, I still don't think I'm going to use them.
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Offline TheKarazyvicePresidentRR

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Re: Council Chamber
« Reply #9 on: May 26, 2009, 07:31:33 PM »
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I really don't think Philistines are very powerful. Sure, they have some big FbtN, and some characters with fairly good SA's, and I guess they've got protection from capture with Temple of Dagon, which I suppose can also hold Altar of Dagon for conversion protection, but so what? AoCP. There it is. ET with AoCP and even Goliath's Armor ain't gonna do a thing. They need d/c protection, and KoTW isn't gonna cut it. I would be excited about something like The Walls of Gath, but unless the Philistines are getting some form of protection from mass discarding in the new set, I still don't think I'm going to use them.
You can not use them all you want. They do not get protection to my knowledge but I know one thing they do get...and as said before. Protection is NOT everything.
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Offline lightningninja

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Re: Council Chamber
« Reply #10 on: May 28, 2009, 06:04:43 PM »
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Oh... Ehud+jael+[Edited by R.O.S.E.S] would make this card WAY too abusive.  ;D
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Offline Tsavong Lah

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Re: Council Chamber
« Reply #11 on: May 28, 2009, 07:38:55 PM »
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For the original: there's no such thing as a good King of Israel, so you can cut that part out to keep the wording down a little. ;)
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Offline Minister Polarius

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Re: Council Chamber
« Reply #12 on: May 28, 2009, 08:13:11 PM »
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Saul, David, and Solomon would fall under that category.
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Offline Tsavong Lah

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Re: Council Chamber
« Reply #13 on: May 29, 2009, 01:12:29 AM »
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Ah, right. My bad. :P
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