Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Minister Polarius on September 07, 2010, 10:43:44 PM
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The Leviathan
12/12 Cobalt Evil Character
-Male-
"Protected from Capture and Shuffle. You may Discard a card in play or set-aside depicting a boat."
~Isaiah 27:1
Dragon
14/10 Cobalt Evil Character
-Generic, Genderless-
~Isaiah 13:22
Dragon's Palace
Evil Fortress
-Holds an Animal-
"Negate the Special Abilities on all Heroes with strength lower than the strength of contents. If your animal is Discarded from battle, you may add contents to battle."
~Isaiah 13:22
Island Beasts
4/4 Cobalt Evil Character
-Generic, Genderless, X=# of your occupied O.T. Sites-
"X Heroes withdraw from battle. Opponent may let you Discard X cards in his territory instead."
~Isaiah 13:22
Owl
2/2 Cobalt Evil Character
-Generic, Genderless-
"Once per game, you may Place this card and a Lost Soul beneath deck."
~Isaiah 34:13
Court of Owls
Evil Fortress
"When you play this card, search Deck or Discard Pile for Owl. Protect your Animals with 4 strength or less from placing beneath deck, shuffle, withdraw, and return to hand."
~Isaiah 34:13
Poison of Dragons
3/3 Cobalt Evil Enhancement, TC
-X=Strength of Animal using this card-
"If used by a Serpent or Dragon, Negate all Special Abilities on cards in battle this turn or decrease a Hero's toughness by X."
~Deuteronomy 32:33
Spider
1/1 Cobalt Evil Character
-Generic, Female-
"Negate the Special Ability on one Fortress while this card remains in play."
~Proverbs 30:28
Spider's Web
0/5 Cobalt Evil Enhancement
"One Hero withdraws from battle. If used by Spider, end the battle."
~Job 8:14
Cockatrice
10/5 Cobalt Evil Character
-Generic, Genderless-
"Decrease a Hero's toughness by his strength. If the result is 0 toughness or less, remove him from the game."
~Isaiah 59:5
Cockatrice Eggs
2/2 Cobalt Evil Enhancement, TC
"Place in an opponent's territory: Discard player's Heroes after they are involved in a battle. If this card is Discarded, search Deck or Discard Pile for a Serpent or Dragon."
~Isaiah 59:5
The Tempting Serpent
3/4 Cobalt Evil Character
"Convert a Female to a Brown Evil Character. Opponent may Discard a Good Enhancement from hand instead."
~Same as The Serpent
Howling
5/1 Cobalt Evil Enhancement, TC
"User gains First Strike until he is Discarded."
~Micah 1:8
Fiery Serpents
9/1 Cobalt Evil Character
"Any Hero other than Paul Discarded by this character is Removed from the Game regardless of Protection. Opponent may reveal Brass Serpent from hand instead."
~Numbers 21:6
Serpent in the House
5/4 Cobalt Evil Character
-Generic, Genderless-
"You may place this card on an O.T. Site to present a new blocker: You may add this character to any Rescue Attempt at this Site."
~Amos 5:18-9
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Good, Now make a tan plant birgade please :kenobi:
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Serpent on a Plane
5/4 Cobalt Evil Character
-Generic, Genderless-
"You may place this card on an O.T. Site to present a new blocker: You may add this character to any Rescue Attempt at this Site."
~Amos 5:18-9
Fixed.
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Love it! :D
Seriously though, I don't see why this couldn't be an actual theme. You should also make a Cobalt/Orange "Birds of the Air" card.
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lol Smokey. At first I thought this could never be a real theme because there wouldn't be enough material, but I found a lot more evil-ish animal related stuff that I didn't make into cards because I got bored. The real problem, I think, is that with a few exceptions, animals aren't really evil. Rob may not like the concept of a bear stopping people from getting saved.
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Rob may not like the concept of a bear stopping people from getting saved.
Hey Pol, I don't know if you noticed this, but...
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fredemptionreg.com%2FREG%2FLinkedDocuments%2FThe%2520Bear%2520%28RA%29.gif&hash=c3a6037d32d908011324943e4fc222bd5a8556a7)
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I think Cockatrice is a little OP maybe change it to
Cockatrice
10/5 Cobalt Evil Character
-Generic, Genderless-
"Decrease a Hero's toughness by his strength. If the result is 0 toughness or less, paralyze him (must be healed before entering battle)."
~Isaiah 59:5
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BB, I knew someone would bring that up :p But that's a different beast (hehehe) because it's not an actual bear, it's a demonic representation of something else. It's not like Daniel was grilling some spareribs and a bear just wandered out of the woods and started tucking in to his BBQ.
JSB, that was my original idea, but then I realized it wouldn't really end up doing anything. Since the decrease is permanent, the Hero would just die in territory anyway.
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Please no cobalt. Some of us are a bit color blind. :-[ There's no way I would be able to tell the difference between cobalt and blue or purple. In fact if it weren't for the fact that silver is shiny and gray is evil, I wouldn't be able to tell the difference between teal and either of those. Maybe if they made it shiny cobalt...
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That would be cool too, but I don't think that should be too much of a concern. The big dragon or skull over the cobalt should tip you off to the fact that it's not Purple or Blue.
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Doh! I feel stupid now.
Cobalt is now approved by the Association for Helping Colorblind People to Play Redemption. :thumbup:
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I came up with the idea for an Animal Class card a while back. Made it so that Animals are neutral, rather than good or evil.
Some of these cards are really awesome, except I dunno that this needs to be a new brigade, since The Serpent and Leviathan are already both crimson, so I feel like it would be easier to just leave them in that brigade and make Animals a micro-theme. (should cactus go the route of an animal character theme)
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As did I about two years ago... http://s233.photobucket.com/albums/ee268/uthminister/Redemption%20Animal%20Cards/?albumview=slideshow (http://s233.photobucket.com/albums/ee268/uthminister/Redemption%20Animal%20Cards/?albumview=slideshow)
I came up with animals to be put on sites to affect the game for both good and evil. I also came up with enhancements and a dominant to get rid of them and sites to take advantage of them...thought it was cool!
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Dragon the numbers are Illegal and Island beast in my opinion is OP'd.
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As did I about two years ago... http://s233.photobucket.com/albums/ee268/uthminister/Redemption%20Animal%20Cards/?albumview=slideshow (http://s233.photobucket.com/albums/ee268/uthminister/Redemption%20Animal%20Cards/?albumview=slideshow)
I came up with animals to be put on sites to affect the game for both good and evil. I also came up with enhancements and a dominant to get rid of them and sites to take advantage of them...thought it was cool!
I didn't say it was an entirely unique idea, though the functioning and game play of my version of Animal Class card and your version of them is entirely different. Some of those cards are still pretty cool :)
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Did you make any images cause I would like to see them...and thanks!
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Dragon the numbers are Illegal and Island beast in my opinion is OP'd.
No numbers are illegal.
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So you are saying that no combination of numbers are illegal or having no numbers is illegal? :o :P ::)
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So you are saying that no combination of numbers are illegal or having no numbers is illegal? :o :P ::)
Yes.
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Having no numbers better be legal. Otherwise my AOCP... owait, characters?
But I'm about to get a women's error set. I really wanted to play with it....
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The most they said they will ever make character specific numbers are 12/12 exceptions are like silly women.
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There are times when an occasional exception is warranted. I think a dragon would warrant "illegally high" numbers, especially since he has no SA.
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The most they said they will ever make character specific numbers are 12/12 exceptions are like silly women.
Like Ellen Degeneres?