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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Lamborghini_diablo on March 01, 2009, 08:55:30 PM

Title: A new type of place enhancement I thought up
Post by: Lamborghini_diablo on March 01, 2009, 08:55:30 PM
This is a very generic idea of one, but....

"Place this card in an opponents territory. While there and your opponent has more redeemed souls than you, protect all evil characters in your territory from all abilities used by this player."

Basicly, instead of giving every theme of defense its own protection fortress, they could use placer enhancements that do the same thing.

They could be a little more powerful than fortresses, since you still need to have initiative to play one for it to activate.

Also, they could all have a secondary requirement, like the lost soul count in the above example.

Thoughts?
Title: Re: A new type of place enhancement I thought up
Post by: michael/michaelssword on March 01, 2009, 09:42:45 PM
that would go so well with a TGT deck...
Title: Re: A new type of place enhancement I thought up
Post by: Alex_Olijar on March 01, 2009, 10:57:12 PM
More importantly, I am grace becomes even better.
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