Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: BubbleBoy on January 12, 2011, 09:10:57 AM
-
I get frustrated when I play an enhancement and my opponent negates or interrupts it somehow and then I have an ITB play next card in my hand but nothing to go with it, and I wish I could have passed init to my opponent from the start. Well, what if we had an enhancement that could reactivate/reprioritize an enhancement that had already been played? For example, "Interrupt the battle and select a good enhancement in battle. Play that enhancement again."
-
The possibility to turn any enhancement into an interrupt is OP'd.
-
I like it. Not as powerful as Zeal and the like, but could still be really effective. It's like Words combined with Book of Jasher. Epicsauce.
-
Second Wind
0/0 Red Good Enhancement
"Interrupt the Battle, Return your Good Enhancement to hand and play that Enhancement."
~Verse talking about how when Moses' hands went back up Israel started winning again.
-
I'd be nice if there was a Silver Enhancement that did that.