Author Topic: A new curse  (Read 2129 times)

Lamborghini_diablo

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A new curse
« on: October 02, 2009, 02:09:03 PM »
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This card was a combination of several ideas. I wanted to make a card that was VERY powerful, but had some major drawbacks to the player who uses it. Also yes, its a multicolor curse. I thought about putting numbers on it, but the curses currently released are  0/6, 1/5, or 2/4... this would be an evil FBTN staple then.



Thoughts?

Offline adamfincher

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Re: A new curse
« Reply #1 on: October 02, 2009, 02:23:34 PM »
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Interesting idea... i woulnt use it though... too much risk...

Offline TheKarazyvicePresidentRR

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Re: A new curse
« Reply #2 on: October 02, 2009, 02:29:33 PM »
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What risk?
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Offline Cameron the Conqueror

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Re: A new curse
« Reply #3 on: October 02, 2009, 02:33:44 PM »
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The problem is, if you activate Lampstand too, this card basically loses it's cost.  Then, everyone can't play most good or evil doms.

Lamborghini_diablo

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Re: A new curse
« Reply #4 on: October 02, 2009, 02:35:13 PM »
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arg, i forgot lampstand. RR and I had talked about making it so the holder cannot have any other arts up except this. I'll change it.

*EDIT*

Actually, i may leave it as is. If you want to use up 3 cards, and both of your major artifact slots to stop all doms but SoG, go for it.  :)
« Last Edit: October 02, 2009, 02:38:23 PM by Lamborghini_diablo »

Offline TimMierz

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Re: A new curse
« Reply #5 on: October 02, 2009, 03:06:37 PM »
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It has almost no utility when played as an enhancement. It should at least have some numbers.
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Offline Prof Underwood

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Re: A new curse
« Reply #6 on: October 04, 2009, 09:40:16 AM »
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What risk?
If I'm reading it right, it nullifies New Jerusalem.  Forcing someone to play SoG solo to get rid of it.

Lamborghini_diablo

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Re: A new curse
« Reply #7 on: October 04, 2009, 09:44:03 AM »
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Exactly Prof.  :)

However, I feel there is also enough anti-art/curse stuff in the game to make it so you shouldn't always have to waste NJ to get rid of it.

Offline BubbleBoy

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Re: A new curse
« Reply #8 on: October 04, 2009, 09:52:20 AM »
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It has almost no utility when played as an enhancement. It should at least have some numbers.
I agree. Right now this is probably a little UP. I would make it a 6/0 perhaps? Mutual destruction for the sinner and the sin - makes a little sense. FbtN isn't even that powerful anyway.
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